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Please help with Script to make universal

 
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mibiz1
How do I cheat?
Reputation: 0

Joined: 20 Feb 2008
Posts: 9

PostPosted: Thu Nov 14, 2019 9:05 pm    Post subject: Please help with Script to make universal Reply with quote

Hi folks,

I'm trying to create a universal script for multiple hacks for Skyrim SE. I have this snippet which works good:

Code:
[ENABLE]
aobscanmodule(aobPerks,SkyrimSE.exe,0F B6 8A 01 0B 00 00) // should be unique

alloc(newmem,$1000,"SkyrimSE.exe"+8C70E6)

label(retPerks)
label(valPerks)
registersymbol(valPerks)
registersymbol(aobPerks)

aobPerks:
  jmp newmem
  nop 2
retPerks:

newmem:
  movzx ecx,byte ptr [rdx+00000B01]
  movzx eax,byte ptr [valPerks]
  cmp ecx,eax
  jnl retPerks
  mov [rdx+00000B01],eax
  mov ecx,eax
  jmp retPerks

valPerks:
  dd 5

[DISABLE]

aobPerks:
  db 0F B6 8A 01 0B 00 00

unregistersymbol(valPerks)
unregistersymbol(aobPerks)
dealloc(newmem)

If I make the following changes to make universal, the game crashes Sad
Code:
[ENABLE]
aobscanmodule(aobPerks,SkyrimSE.exe,0F B6 8A 01 0B 00 00) // should be unique

alloc(newmem,1024)

label(locPerks)
label(retPerks)
label(chtPerks)
label(valPerks)
registersymbol(locPerks)
registersymbol(valPerks)
registersymbol(aobPerks)

aobPerks:
locPerks:
  jmp chtPerks
  nop 2
retPerks:

newmem:

chtPerks:
  movzx ecx,byte ptr [rdx+00000B01]
  movzx eax,byte ptr [valPerks]
  cmp ecx,eax
  jnl retPerks
  mov [rdx+00000B01],eax
  mov ecx,eax
  jmp retPerks

valPerks:
  dd 5

[DISABLE]

aobPerks:
  db 0F B6 8A 01 0B 00 00

unregistersymbol(locPerks)
unregistersymbol(valPerks)
unregistersymbol(aobPerks)
dealloc(newmem)

I think I'm missing some assembly code somewhere but can't figure out where. Please help! TIA!
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ParkourPenguin
I post too much
Reputation: 71

Joined: 06 Jul 2014
Posts: 2335

PostPosted: Thu Nov 14, 2019 9:46 pm    Post subject: Reply with quote

Try:
Code:
alloc(newmem,1024,aobPerks)

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I don't know where I'm going, but I'll figure it out when I get there.
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mibiz1
How do I cheat?
Reputation: 0

Joined: 20 Feb 2008
Posts: 9

PostPosted: Fri Nov 15, 2019 2:35 pm    Post subject: Reply with quote

ParkourPenguin wrote:
Try:
Code:
alloc(newmem,1024,aobPerks)


Thanks for the feedback. Would that make it not universal (or all in one) script like Alice0725 's:

Code:
[ENABLE]
{---- Table +29 ----
// <snip/>
Creator:
   01.Alice0725
// <snip/>
}

aobscan(aobPicks,8B 4E 08 03 C8 8B 44 24 2C 01 4C 24 10)
//assert("TESV.exe"+79637,8B 4E 08 03 C8 8B 44 24 2C 01 4C 24 10)

aobscan(aobGold,8B 50 08 03 11 03 EA EB ?? 8B 04 B3)
//assert("TESV.exe"+78F1C,8B 50 08 03 11 03 EA EB 09 8B 04 B3)

// <snip/>
alloc(cheater,512)
// <snip/>
label(valGold) //Gold
label(locGold)
label(retGold)
label(chtGold)
label(locPicks) //Lockpicks
label(retPicks)
label(chtPicks)
label(valPicks)
// <snip/>
registersymbol(valPicks) //--1--
registersymbol(locPicks)
registersymbol(locGold) //--2--
registersymbol(valGold)
// <snip/>

//----Hacked----
aobPicks:  //"TESV.exe"+79637:
locPicks:
 jmp chtPicks
retPicks:

aobGold:   //"TESV.exe"+78F1C
locGold:
 jmp chtGold
retGold:

// <snip/>

//----End Hacked-----

//-----Injection----
cheater:
//--variable--
iChtGod:
 dd 00   //byte:OHK,Health,Mana,Stamina
 dd 00   //byte:Arrow
valGold:
 dd 00
valPicks:
 dd 00
valPerks:
 dd 00
ptrPlayer:
 dd 00

//--Minimum Lockpicks--
chtPicks:
 mov ecx,[esi+08] //original code
 add ecx,eax
 cmp ecx,[valPicks] //Let's cheat
 jnl retPicks
 mov ecx,[valPicks]
 mov [esi+08],ecx
 jmp retPicks

//--Minimum Gold--
chtGold:
 mov edx,[eax+08] //original code
 add edx,[ecx]
 cmp edx,[valGold] //Let's cheat
 jnl retGold
 mov edx,[valGold]
 mov [eax+08],edx
 jmp retGold

// <snip/>
//----End Injection-----

[DISABLE]
locPicks:
 db 8B 4E 08 03 C8
locGold:
 db 8B 50 08 03 11
// <snip/>

unregistersymbol(valPicks)
unregistersymbol(locPicks)
unregistersymbol(valGold)
unregistersymbol(locGold)
// <snip/>
dealloc(cheater)

Her table works great for the older version of Skyrim (32 bit) I was playing for while. Now I'm playing Skyrim SE (64 bit) v1.5.80. Attached is a screenshot of part of her table. Here's a snippet that enables the "God Mode" cheat:
Code:
[ENABLE]
iChtGod:
db 01 01 01 01 01

[DISABLE]
iChtGod:
db 00 00 00 00 00


EDIT: PS. I have other scripts too (gold, arrows, summons, lockpicks, items) that I'd like to merge all into 1 script.



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