Posted: Fri Oct 18, 2019 6:25 am Post subject: How to use Gameshark addresses with Cheat Engine?
How to use Gameshark memory addresses with Cheat Engine? I made a Lua trainer with PC addresses (ex., Baseaddr + 0x00654865), but it works only with one version of the ePSXe 1.7.0. How to make the trainer work with all versions of the ePSXe?
For example: PEC (psx emulation cheater) works with all versions of the emulator, if you select PEC plugin as a video plugin in ePSXe.
I want to access these addresses, so that the trainer can work with all versions of ePSXe.
Last edited by Razi on Fri Oct 18, 2019 12:13 pm; edited 1 time in total
Joined: 09 May 2003 Posts: 25296 Location: The netherlands
Posted: Fri Oct 18, 2019 1:10 pm Post subject:
Find the code that accesses the baseaddress/pointer frequently. Then figure out an aob scan to find that code, and do a codeinjection which captures the base address and stores it in a registeredsymbol location
then you can use that for the other calculations _________________
Do not ask me about online cheats. I don't know any and wont help finding them.
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