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Cheat Engine Base Module Address

 
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Winter_Snake
How do I cheat?
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Joined: 22 Jul 2019
Posts: 8

PostPosted: Fri Jul 26, 2019 4:55 pm    Post subject: Cheat Engine Base Module Address Reply with quote

I've noticed two inconsistencies between my C++ doe and cheat engine.

To start with, I am working on OpenRA - Red Alert. At this moment, cycling through the modules either doesn't return the right address or doesn't find the module at all.

1) Not returning the right base module address --
Using Cheat Engine, getAddress('RedAlert.exe') show's the address at [0x00DD0000] However, my code returns [0x0083000].

Code:

uintptr_t ProcMem::GetModuleStartAddress(const char* module_name)
{
   uintptr_t address = 0;

   HANDLE snapshot_handle = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE | TH32CS_SNAPMODULE32, this->processID);

   if (snapshot_handle != INVALID_HANDLE_VALUE)
   {
      MODULEENTRY32 module_entry;
      module_entry.dwSize = sizeof(module_entry);

      if (Module32First(snapshot_handle, &module_entry))
      {
         do
         {
            if (!_stricmp(module_entry.szModule, module_name))
            {
               address = (uintptr_t)module_entry.modBaseAddr;
               break;
            }
         } while (Module32Next(snapshot_handle, &module_entry));
      }
   }
   CloseHandle(snapshot_handle);
   return address;
}

(And here's how I am calling it)
Code:

   uintptr_t raCashMEM = raMEM.GetModuleStartAddress("RedAlert.exe");

   std::cout << (void*)raCashMEM << std::endl;


2) Module doesn't exist at all.
Another base module found in the game is a module "soft_oal.dll", however, std::cout'ing the failed modules that don't match (using the previous code) shows no mention of a soft_oal.dll existing/being found. Therefore the function returns a 0. The dll exists for sure, I can see it in the bin of the game.
Code:
uintptr_t raCashMEM = raMEM.GetModuleStartAddress("soft_oal.dll");


Any help with these two issues would be great.



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atom0s
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Joined: 25 Jan 2006
Posts: 8516
Location: 127.0.0.1

PostPosted: Sat Jul 27, 2019 12:09 am    Post subject: Reply with quote

Your app is printing the local address of the variable holding the value due to how you are printing it.

Try this instead:

Code:
printf_s("%08X\r\n", raCashMEM);

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Winter_Snake
How do I cheat?
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Joined: 22 Jul 2019
Posts: 8

PostPosted: Sat Jul 27, 2019 9:51 am    Post subject: Reply with quote

That still results in the wrong address.
Cheat Engine shows [0x002f0000] where as the print statement returns [0x00390000]

EDIT:
Quickly tested it, both my std::cout and your printf_s resulted in the same address being printed.
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atom0s
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PostPosted: Sat Jul 27, 2019 7:56 pm    Post subject: Reply with quote

Assuming the target is 32bit, you should only need to use: 'TH32CS_SNAPMODULE' with CreateToolhelp32Snapshot.
Next, make sure your application is compiled as 32bit and not 64bit.

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