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loadlibrary blocks script activation

 
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Bavarian
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Joined: 28 Feb 2018
Posts: 30

PostPosted: Mon Apr 01, 2019 4:57 am    Post subject: loadlibrary blocks script activation Reply with quote

with recent CE releases i noticed my old tables with the code below can be activated only after two consecutive clicks

my assumption on click 1 - library got loaded, on click 2 - script passes loadlibrary and can be activated

is this known behavior?

Code:

loadlibrary(luaclient-x86_64.dll)
luacall(openLuaServer('CELUASERVER'))
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