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Static addresses

 
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Staked
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PostPosted: Thu Mar 14, 2019 1:05 am    Post subject: Static addresses Reply with quote

I try to find the memory address which modifies the vision for my character.
I can find the address. It is static (green).
But, next time I log in. I need a different address. How do I combat this?
It is like every character has a light setting and everything i look at is static addresses.
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TheyCallMeTim13
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PostPosted: Thu Mar 14, 2019 1:18 am    Post subject: Reply with quote

Use "aobScan" or "aobScanModule".
https://wiki.cheatengine.org/index.php?title=Auto_Assembler:aobScan
https://wiki.cheatengine.org/index.php?title=Auto_Assembler:aobScanModule

https://wiki.cheatengine.org/index.php?title=Auto_Assembler:Commands

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Staked
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PostPosted: Thu Mar 14, 2019 1:39 am    Post subject: Reply with quote

I want to use this address in a different program. And from there change the values of the address. I was thinking if their was another way to access the values. finding a pointer of some sort that points to the character etc. but maybe its not that easy
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TheyCallMeTim13
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PostPosted: Thu Mar 14, 2019 7:46 am    Post subject: Reply with quote

Well yeah finding a pointer works, but if that doesn't then pattern scanning tends to be the way this stuff is found. If you're using a different language just search for a pattern scanning module for it. I know there are modules for C++, C#, and I thing even VB.
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