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p3rn4l0ng4 How do I cheat? Reputation: 0
Joined: 12 Sep 2018 Posts: 6
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Posted: Wed Sep 12, 2018 3:47 pm Post subject: help script jump |
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hello everyone looks at I have that problem when trying to make a super jump the up but not low XD
it's like it's flying
I already probe those codes but I can not find one another someone could correct it?
1º
Quote: | [ENABLE]
aobscanmodule(jump,Engine.dll,89 45 08 8B CC 89 65 E // should be unique
alloc(newmem,$100)
label(code)
label(return)
newmem:
cmp [esi+1C4],(double)300
jge code
///mov [ecx+08],eax
///mov ecx,esp
jmp return
code:
cmp [esi+1C4],(double)300
//mov [ecx+08],eax
mov ecx,esp
jmp return
jump:
jmp newmem
return:
registersymbol(jump)
[DISABLE]
jump:
db 89 41 08 8B CC
unregistersymbol(jump)
dealloc(newmem) |
2º
Quote: | [ENABLE]
aobscanmodule(INJECT,Engine.dll,89 55 08 D9 86 C4 01 00 00 D8 5D D4) // should be unique
alloc(newmem,$100)
label(code)
label(return)
newmem:
code:
mov [eax+05],ebx
mov [esi+1C5],(Float)300
fld dword ptr [esi+000001C5]
jmp return
INJECT:
jmp newmem
nop
nop
nop
nop
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 89 58 08 D9 86 C4 01 00 00
unregistersymbol(INJECT)
dealloc(newmem) |
thanks for your attention
Last edited by p3rn4l0ng4 on Thu Sep 27, 2018 8:46 am; edited 1 time in total |
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Csimbi I post too much Reputation: 94
Joined: 14 Jul 2007 Posts: 3110
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Posted: Thu Sep 13, 2018 12:59 pm Post subject: |
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Not sure what the value is, but since you said it's like flying, but feeling is that you are setting a fixed height and freezing it instead of making only the initial jump higher.
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p3rn4l0ng4 How do I cheat? Reputation: 0
Joined: 12 Sep 2018 Posts: 6
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Posted: Thu Sep 13, 2018 6:48 pm Post subject: |
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Csimbi wrote: | Not sure what the value is, but since you said it's like flying, but feeling is that you are setting a fixed height and freezing it instead of making only the initial jump higher. |
if I think that is the same thing that happens some code to put that value?
for ele single jump
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Csimbi I post too much Reputation: 94
Joined: 14 Jul 2007 Posts: 3110
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Posted: Fri Sep 14, 2018 4:53 am Post subject: |
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Some games put in a fixed value using code A and reduce the height using code B.
Some games constantly write the current height using the same code.
If you're floating, than I suspect you keep assigning the same height continuously.
You need to do your analysis.
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p3rn4l0ng4 How do I cheat? Reputation: 0
Joined: 12 Sep 2018 Posts: 6
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Posted: Sat Sep 15, 2018 6:13 pm Post subject: |
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Csimbi wrote: | Some games put in a fixed value using code A and reduce the height using code B.
Some games constantly write the current height using the same code.
If you're floating, than I suspect you keep assigning the same height continuously.
You need to do your analysis. |
yes float z , y , x
if i put -300 not jump
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p3rn4l0ng4 How do I cheat? Reputation: 0
Joined: 12 Sep 2018 Posts: 6
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Posted: Thu Oct 04, 2018 4:38 pm Post subject: |
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Csimbi wrote: | Some games put in a fixed value using code A and reduce the height using code B.
Some games constantly write the current height using the same code.
If you're floating, than I suspect you keep assigning the same height continuously.
You need to do your analysis. |
healp me ?
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