don't distribute anything made in CE....especially CTs.
CTs are plaintext, trainers are self-extracting archives with an exe that contains the CT in memory and the format is open source because the program that creates them is open source. Similarly so is the lua library used in CE...
Now go learn every debugging and anti-debugging and anti-anti-debugging technique and you will still fail to have any perfect protection just like every other DRM ever made.
Even if you did have perfect DRM, it would also have to work on the game it hacks... because otherwise someone could just attach to the game and see which bytes your hacks change.
There are a few basic things you can do, you've already been told about encode/decode Function and probably enableDRM. You could have found it all with google (restrict the site to forum.cheatengine.org) instead of reasking the same question every other new person who wants to protect their stuff types out on the forum. Fount of Knowledge _________________
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