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Meiyoh Master Cheater Reputation: 1
Joined: 14 Mar 2015 Posts: 400
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Posted: Sat May 19, 2018 1:36 am Post subject: Seriously Cheat Engine needs Ui fix! |
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I can't even add an opcode to the address list
because it lags like hell and Idoes not
accept "ok" click!
This is beyond annoiying and now it CRASHED!
I never saw an Application having it's UI become completely unresponsive so far. This needs a fix. and the crash too. It crashed two times in a row after accessing what "accessess" this address and showing multiple results.
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Dark Byte Site Admin Reputation: 458
Joined: 09 May 2003 Posts: 25296 Location: The netherlands
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Posted: Sat May 19, 2018 2:43 am Post subject: |
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go to settings->debugger options, and enable "Wait after gui updates"
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TheyCallMeTim13 Wiki Contributor Reputation: 50
Joined: 24 Feb 2017 Posts: 976 Location: Pluto
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Posted: Sat May 19, 2018 5:32 am Post subject: Re: Seriously Cheat Engine needs Ui fix! |
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Meiyoh wrote: | ...I never saw an Application having it's UI become completely unresponsive... |
Really, have you ever heard of Windows, it's kind of well known for locking up.
Meiyoh wrote: | ...It crashed two times in a row after accessing what "accessess" this address and showing multiple results.... |
This sounds more like your computer is unable to handle the debugger, you may need to try "what writes to this value'', or see if speed-hack can help slow down the process so your computer can keep up.
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Meiyoh Master Cheater Reputation: 1
Joined: 14 Mar 2015 Posts: 400
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STN I post too much Reputation: 42
Joined: 09 Nov 2005 Posts: 2672
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Posted: Sat May 19, 2018 5:47 pm Post subject: |
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Hasn't happened to me?
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Dark Byte Site Admin Reputation: 458
Joined: 09 May 2003 Posts: 25296 Location: The netherlands
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Posted: Sun May 20, 2018 1:14 am Post subject: |
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it think it depends on how fast your system is.
I think the gui library ce uses handles all events first before it handles click events, so as long as debug events get added to the list(because the time between handling the last debug event and the new one is too small) it may not get time to handle click events
which is why this function is there. it will slow down the handling of debug events so the gui events have time to get handled
downside is that it slows down debugging and not everyone needs it 9n, so it's off by default
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Meiyoh Master Cheater Reputation: 1
Joined: 14 Mar 2015 Posts: 400
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Posted: Wed May 23, 2018 5:56 am Post subject: |
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Dark Byte wrote: | it think it depends on how fast your system is.
I think the gui library ce uses handles all events first before it handles click events, so as long as debug events get added to the list(because the time between handling the last debug event and the new one is too small) it may not get time to handle click events
which is why this function is there. it will slow down the handling of debug events so the gui events have time to get handled
downside is that it slows down debugging and not everyone needs it 9n, so it's off by default |
Thanks for explanation!
Will toggle on off But if functions are too many it causes lag.
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