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nvz Newbie cheater Reputation: 0
Joined: 02 Jul 2016 Posts: 21
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Posted: Thu May 03, 2018 1:39 pm Post subject: veh debugger freezing sometimes |
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hi, having a problem with debugging right now.
After setting a breakpoint, when stepping with F7 sometimes CE freezes,
then it needs 10-20 seconds to perform a single step. Anyone knows why?
i am using veh debugger (the only one that works with this game). This problem seems to appear and disappear randomly.
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Dark Byte Site Admin Reputation: 457
Joined: 09 May 2003 Posts: 25262 Location: The netherlands
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Posted: Thu May 03, 2018 2:02 pm Post subject: |
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are there multiple threads accessing the same code ?
are you running inside a virtual machine ?
are mono functions active ?
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nvz Newbie cheater Reputation: 0
Joined: 02 Jul 2016 Posts: 21
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Posted: Thu May 03, 2018 2:23 pm Post subject: |
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i'm pretty sure only one thread it's using this code (it's executing Lua Jit
bytecode). I'm not running a VM (at least i'm not aware of that). How
do i check mono functions?
i tried to reboot again the computer, but immediately got the problem again with CE. Should i try some older version?
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nvz Newbie cheater Reputation: 0
Joined: 02 Jul 2016 Posts: 21
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Posted: Fri May 11, 2018 2:26 am Post subject: |
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yesterday i went back to CE 6.5 and i am not having this problem, using
all default options and veh debugger.
The game is 32 bit, maybe that could be a reason for the problem with
CE 6.7 64 bit?
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