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Find a DLL function from address given through CE

 
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ntoskrnl.exe
How do I cheat?
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PostPosted: Sun Apr 15, 2018 9:15 pm    Post subject: Find a DLL function from address given through CE Reply with quote

In my code list, I have an entry that has under address:

"Core.dll"+7BF47.

I am assuming that the +7BF47 is the address to the function.

How can I get the function? I tried to use Nirsoft's dllexp, but I cant find a "7BF47" in the address or ordinals collum.

Please help me if my understanding is wrong. Surprised

I have attached a screenshot of what i saw in CE.



Screenshot (8353).png
 Description:
 Filesize:  253.61 KB
 Viewed:  3602 Time(s)

Screenshot (8353).png


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atom0s
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PostPosted: Mon Apr 16, 2018 12:26 am    Post subject: Reply with quote

"Core.dll"+7BF47 means to take the base address of Core.dll and a dd 7BF47 to it. It's just an offset, not a function address specifically.
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ntoskrnl.exe
How do I cheat?
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PostPosted: Tue Apr 17, 2018 10:30 pm    Post subject: I got it! Reply with quote

atom0s wrote:
"Core.dll"+7BF47 means to take the base address of Core.dll and a dd 7BF47 to it. It's just an offset, not a function address specifically.


Yes, right before I read this post I finally understood what it meant.

Last question: it there a way (in c++) to monitor what memory addresses an opcode changes? Because I wrote a function to get the base of the DLL in the game, and all I need to do it monitor those opcodes.

Is it possible? Question
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atom0s
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PostPosted: Wed Apr 18, 2018 1:32 pm    Post subject: Reply with quote

You need to debug the process similar to what CE is doing to do those kinds of things. CE is open source so you can reference its code for how to do things like that if you are unsure how to.

https://github.com/cheat-engine/cheat-engine

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ntoskrnl.exe
How do I cheat?
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PostPosted: Wed Apr 18, 2018 9:56 pm    Post subject: Thanks! Reply with quote

Thank you! Very Happy
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