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"Full stack" and "Stack trace"?

 
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Dr.Disrespect
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PostPosted: Sun Mar 06, 2016 11:27 am    Post subject: "Full stack" and "Stack trace"? Reply with quote

Hi there. What does "full stack" and "stack trace" mean when you toggle a breakpoint in the memory viewer? I know a bit about what "stack" is, but what does "full stack" refer to? or which "stack" is CE tracing? What is defference between "full stack" and "stack trace"? Please see the attached file, thanks a lot.


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mgostIH
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PostPosted: Sun Mar 06, 2016 12:28 pm    Post subject: Re: "Full stack" and "Stack trace"? Reply with quote

fmanager wrote:
Hi there. What does "full stack" and "stack trace" mean when you toggle a breakpoint in the memory viewer? I know a bit about what "stack" is, but what does "full stack" refer to? or which "stack" is CE tracing? What is defference between "full stack" and "stack trace"? Please see the attached file, thanks a lot.


With fullstack you can see all the stack values at a specific breakpoint, starting from esi+0x00.
I use this to check the arguments a function passes to another using cdecl or stdcall convention, because stack trace lists only specific parts of the stack, that give you an overall look at what's happening.
Personally, I prefer full stack view, because it has much more info.

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ParkourPenguin
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PostPosted: Sun Mar 06, 2016 12:38 pm    Post subject: Reply with quote

"Full stack" just straight up displays the stack. It gives you the address, how far deep in the stack it is, the value as a DWORD, and CE's guess as to how that value should be interpreted (e.g. pointer, int, float, etc.).

"Stack trace" is basically CE guessing where called subroutines return to. It also shows you possible parameters being passed to the subroutine. I'm not sure if this includes the parameters being passed via registers in a 64-bit process.

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Dr.Disrespect
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PostPosted: Mon Mar 07, 2016 1:12 am    Post subject: Reply with quote

Thanks for the replies, guys.
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