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wallhack is possible with cheat engine ?
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kokkinogenis
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PostPosted: Mon Nov 02, 2015 3:52 pm    Post subject: wallhack is possible with cheat engine ? Reply with quote

Hi all !! So far i know how to make trainers with unlimited ammo, god mode. Is there any way, to make wallhack too on cheat engine ?? Or you need to be a programmer, so you can modify, delete, and create functions ??

Thanks !
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Betcha
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PostPosted: Mon Nov 02, 2015 5:19 pm    Post subject: Re: wallhack is possible with cheat engine ? Reply with quote

Like Dark Byte said...

Dark Byte wrote:
Of course, you can even make an aimbot if you like (just find the code that accesses all the player positions, and then use your position to find out where to aim)


What's the game where you want make wallhack? If Cs then there is pretty much easy tutorials how to do that.
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kokkinogenis
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PostPosted: Tue Nov 03, 2015 2:09 am    Post subject: Reply with quote

nah.. no CS. It's generally for games. There are any tutorials on how to do wallhack ? Because i didn't find any good. Only craps...
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Betcha
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PostPosted: Tue Nov 03, 2015 4:54 am    Post subject: Reply with quote

Try this one
Code:

https://www.youtube.com/watch?v=tdCqhTqFQ8s


There is somehow editing from directx if game runs from it. changing things like Z buffer and Wireframe.
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kokkinogenis
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PostPosted: Tue Nov 03, 2015 7:06 am    Post subject: Reply with quote

you need to know programming to write it. Btw i can't see wtf he is writing.
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Betcha
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PostPosted: Tue Nov 03, 2015 7:22 am    Post subject: Reply with quote

Best you can do is search harder in this forum, and google. When i searched, found many tutorials/posts with key words like .. hook D3D, Warmframe, Z Buffer, Direct3D,OpenGL, wallhack..

Base idea is to inject, .DLL i guess.. and do changes in Warmframe and Z buffer, to make textures differently react.?!

I never did that kind thing, so i can't really help, but somehow found keywords, to start from.

I hope you gonna get things together .
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kokkinogenis
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PostPosted: Tue Nov 03, 2015 10:08 am    Post subject: Reply with quote

Ι don't want just to see players through walls. I know how to do that. When i mean "wallhack", i mean to pass through walls. To go through walls.
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atom0s
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PostPosted: Tue Nov 03, 2015 2:54 pm    Post subject: Reply with quote

kokkinogenis wrote:
Ι don't want just to see players through walls. I know how to do that. When i mean "wallhack", i mean to pass through walls. To go through walls.


This is not called a wallhack. It is called 'Walk Through Walls'.

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kokkinogenis
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PostPosted: Tue Nov 03, 2015 4:05 pm    Post subject: Reply with quote

Anyway. I want to pass through walls. Technically is wallhack. Anyway. I found in this article something like that:

http://www.cheatengine.org/forum/viewtopic.php?t=557959&sid=b33c201f033b1404ee1667d748fe8bf2

I opened unimap(i have intel cpu) but my computer couldn't handle it. Is there, any other software, or plugin, or smething, that i can do the same thing like unimap ??
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atom0s
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PostPosted: Wed Nov 04, 2015 5:13 pm    Post subject: Reply with quote

kokkinogenis wrote:
Anyway. I want to pass through walls. Technically is wallhack. Anyway. I found in this article something like that:

http://www.cheatengine.org/forum/viewtopic.php?t=557959&sid=b33c201f033b1404ee1667d748fe8bf2

I opened unimap(i have intel cpu) but my computer couldn't handle it. Is there, any other software, or plugin, or smething, that i can do the same thing like unimap ??


One method you can do to try and find collision detection is locating your players coords (X,Y,Z) then find what accesses them while running against a wall. Trace back from there to attempt to find where the game is causing you to be blocked from going through the given object etc.

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kokkinogenis
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PostPosted: Fri Nov 06, 2015 3:41 pm    Post subject: Reply with quote

atom0s wrote:
kokkinogenis wrote:
Anyway. I want to pass through walls. Technically is wallhack. Anyway. I found in this article something like that:

http://www.cheatengine.org/forum/viewtopic.php?t=557959&sid=b33c201f033b1404ee1667d748fe8bf2

I opened unimap(i have intel cpu) but my computer couldn't handle it. Is there, any other software, or plugin, or smething, that i can do the same thing like unimap ??


One method you can do to try and find collision detection is locating your players coords (X,Y,Z) then find what accesses them while running against a wall. Trace back from there to attempt to find where the game is causing you to be blocked from going through the given object etc.


OK. Any tutorial, on how to do this ??

Shrooms wrote:
kokkinogenis wrote:
Anyway. I want to pass through walls. Technically is wallhack. Anyway. I found in this article something like that:

http://www.cheatengine.org/forum/viewtopic.php?t=557959&sid=b33c201f033b1404ee1667d748fe8bf2

I opened unimap(i have intel cpu) but my computer couldn't handle it. Is there, any other software, or plugin, or smething, that i can do the same thing like unimap ??


well wut bout teleportation huh

that aint wall hack aND u can go past walls too

OK. No problem. Any idea with which tool i can find my coordinates, and how i can make this "teleport" cheat. I can't find anything solid on youtube...
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atom0s
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PostPosted: Fri Nov 06, 2015 3:57 pm    Post subject: Reply with quote

I recommend you do the tutorial that comes with Cheat Engine if you can't find basic things like coords.
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Rydian
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PostPosted: Fri Nov 06, 2015 6:44 pm    Post subject: Reply with quote

1 - Find your coordinates.

2 - Find what accesses/reads x/y while you're up against a wall (whichever should increase/decrease but does not).

3 - Try to see what that code is doing.

Coordinates may be float or double, and you'll have to do unknown initial scan, etc.

Is it 1 or 2 you don't know how to do?

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finnegan waking up
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PostPosted: Fri Nov 06, 2015 8:37 pm    Post subject: Reply with quote

sometimes you can modify texture files like was done in CoD, and was undetectable for a long time. they had to watch your (outputted) screen to determine if you had altered textures.
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kokkinogenis
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PostPosted: Sat Nov 07, 2015 4:09 am    Post subject: Reply with quote

Rydian wrote:
1 - Find your coordinates.

2 - Find what accesses/reads x/y while you're up against a wall (whichever should increase/decrease but does not).

3 - Try to see what that code is doing.

Coordinates may be float or double, and you'll have to do unknown initial scan, etc.

Is it 1 or 2 you don't know how to do?


I know how to do the first one. I am trying to find the Y axis, because i thought it will be more easy to find, but i can't. I tryed with double and float. But i really can't find. After some scans, i stay with 40-100 adresses, and when i am trying to find, which changes, when i climb to a stairway. But when i do this, all the adresses, start to move like crazy. All of them, and i can't find which adress, is the correct one.

greatsage wrote:
sometimes you can modify texture files like was done in CoD, and was undetectable for a long time. they had to watch your (outputted) screen to determine if you had altered textures.


The game is online. Its not installed to my computer.I don't think that is possible.
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