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Trying to locate an unchanging value

 
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LastDance
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PostPosted: Tue Aug 25, 2015 4:31 pm    Post subject: Trying to locate an unchanging value Reply with quote

Alright so,
I am trying to find an unchanging game value.

I know that the value I am looking for is 32, however, doing a scan for it yields ~18,000 result. being patent for a few hours has narrowed it down to ~14,000 results. Undoubtedly though, there will be atleast as many values in the game that are 32 and will stay 32. So my question is, how does one go about finding a number that doesn't change?
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Teletha
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PostPosted: Tue Aug 25, 2015 4:34 pm    Post subject: Reply with quote

what is this 32 is it a lvl or some kind of skill points or is something else then something in a game?
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LastDance
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PostPosted: Tue Aug 25, 2015 4:39 pm    Post subject: Reply with quote

32 is a set ability.

i am trying to hack a fan made pokemon game, and would like my togepi to learn serene grace as opposed to hustle. To clarify for somoene who hasnt played pokemon in a long time, abilities are different than the 4 moves that a pokemon can learn. Abilities are battle modifiers that the pokemon is born with and stays the same through the whole game. In this case, i would like the change the ability "Hustle" into another ability. I know it's in game value is 32, and would like to change it.
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Teletha
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PostPosted: Tue Aug 25, 2015 4:41 pm    Post subject: Reply with quote

hm yeah i don't know how you're supposed to find the exact address without narrowing it down by changing it =/ guess you have to wait for a better answer =/
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LastDance
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PostPosted: Tue Aug 25, 2015 4:42 pm    Post subject: Reply with quote

Well thanks for trying anyway Smile
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Rydian
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PostPosted: Tue Aug 25, 2015 5:04 pm    Post subject: Reply with quote

If it's in the data structure for an entity, find the entity's other stats like HP and PP of moves and such, and then if those addresses are close to eachother, search for 32 and find an address that's close to those.
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LastDance
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PostPosted: Tue Aug 25, 2015 5:35 pm    Post subject: Reply with quote

I hate to be a bit of a newbie here, but how do i tell where the 32 is?

i mean, i can clearly see that the numbers in the addresses are close together, however trying to browse the memory regions around them doesnt even help me figure out the ones i already have :/

Edit: trying to search 32 and checking the addresses in the same area also dont seem to have any effect



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Rydian
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PostPosted: Tue Aug 25, 2015 5:50 pm    Post subject: Reply with quote

HP and EXP are in the same structure, growl PP looks like it's in a separate structure.

So search for a value of 32, and see if one of the result addresses is something like 027FF??? or 02800???.

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LastDance
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PostPosted: Tue Aug 25, 2015 6:10 pm    Post subject: Reply with quote

there were several addresses under each. I tried changing them all to a different value. but none of them had any effect, any other suggestions?
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Rydian
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PostPosted: Tue Aug 25, 2015 6:26 pm    Post subject: Reply with quote

After changing it, you may need to have the game go back over the data, try saving and loading or depositing and withdrawing from the PC or whatever.

The ability might also be 2 byte or something.

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LastDance
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PostPosted: Tue Aug 25, 2015 7:00 pm    Post subject: Reply with quote

Alright, i have tried changing all of the possible values at addresses between 027FF??? and 02800??? ranging from byte to 4 byte.
I have also tried saving the game and reloading after doing so (unfortunately this caused the architecture to change up, so the above addresses have changed) no dice on any level =/

thanks for your help and patience Rydian. is there anything else you think i should try?
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Rydian
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PostPosted: Tue Aug 25, 2015 7:09 pm    Post subject: Reply with quote

Are you absolutely sure the actual internal ID as used by that specific game engine you're currently playing is 32?

Just because it's 32 on one of the handhelds doesn't mean it'll stay the same here or whatever.

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LastDance
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PostPosted: Tue Aug 25, 2015 7:13 pm    Post subject: Reply with quote

I actually found it!
Turns out i didnt change the the value for the addresses on the 4 byte range for PP and then save + reload. >.<
thanks for your help Rydian! Ive been a big fan of yours for a year or so now but gotta say i love you even more now :p
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