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How to find and change drop value?

 
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Betcha
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PostPosted: Thu Aug 13, 2015 4:11 pm    Post subject: How to find and change drop value? Reply with quote

Hello. Smile
i wonder how to find drop and increase it..

Example like in online farm's/shop's/caffee's: press on tree (or any other thing that drops something) and from it drops - 1 exp 1 gold . ..

soo... if i search for that 1 exp or 1 gold it gonna make no sense cuse of millions that kind numbers.. i tried searching by item name (string), and looked in to the memory region, to see maybe any changes.,. but nothing..
have no idea, so asking for help..

Thank you already. Smile



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Rydian
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PostPosted: Thu Aug 13, 2015 4:33 pm    Post subject: Reply with quote

No online game or money/account hacks here.
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Betcha
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PostPosted: Thu Aug 13, 2015 4:51 pm    Post subject: Reply with quote

Rydian wrote:
No online game or money/account hacks here.


Im not talking about server sided games. im talking about : how to find things that drop from something.. Or even in single player none online like dragon age, where you killing monsters and get exp from them.. if i wont change my exp, but just change that rate what comes from killing monster.. same with gold what drops..
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Rydian
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PostPosted: Thu Aug 13, 2015 6:09 pm    Post subject: Reply with quote

If you find what modifies your EXP/gold when you kill a monster or pick up gold and scroll up a bit you can probably see something that adds, you can insert some custom ASM to multiply the results.

But that's more work and learning than just editing the code to always give you craptons of gold/EXP.

http://forum.cheatengine.org/viewtopic.php?t=570083
Easy method of editing the codes to always give you a ton when you pick numerical things up.

Editing drop rates and monster loot and stuff, however, is very game-specific.

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Betcha
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PostPosted: Fri Aug 14, 2015 2:22 am    Post subject: Reply with quote

Rydian wrote:
If you find what modifies your EXP/gold when you kill a monster or pick up gold and scroll up a bit you can probably see something that adds, you can insert some custom ASM to multiply the results.

But that's more work and learning than just editing the code to always give you craptons of gold/EXP.

Easy method of editing the codes to always give you a ton when you pick numerical things up.

Editing drop rates and monster loot and stuff, however, is very game-specific.


Thank you. Gonna check that out.
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Rydian
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PostPosted: Fri Aug 14, 2015 6:02 am    Post subject: Reply with quote

If the instruction you find which writes to your gold/EXP is a mov, then generally you can just do code injection on that and change it from moving a register to moving a static value to get a full amount with one kill/pickup.

Like for example you'd change something like...
mov [eax+00000080],ecx
Into...
mov [eax+00000080],F423F
And F423F is the hex representation of 999,999 so you'd be set to 999,999 exp/gold.

And you can change add the same way to have large static increases.

EDIT: I can finish a post, I promise!

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