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Help with using Kernel32.dll in C# for DLL injection

 
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Arko
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PostPosted: Mon Feb 16, 2015 4:05 pm    Post subject: Help with using Kernel32.dll in C# for DLL injection Reply with quote

I am trying to make a DLL injector for my project using C# but I have run into an issue when trying to use the Kernel32.dll inside of C#, the problem I am having is I don't know how to. I have googled about this issue and have found examples but they aren't explained or give any information on how they do it. What I am trying to do is inject a DLL into another process using C#.
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atom0s
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PostPosted: Mon Feb 16, 2015 6:06 pm    Post subject: Reply with quote

Use DllImport to handle the importing of the needed API, like this:
Code:
        /// <summary>
        /// kernel32!GetProcAddress
        /// </summary>
        /// <param name="hModule"></param>
        /// <param name="procName"></param>
        /// <returns></returns>
        [DllImport("kernel32", CharSet = CharSet.Ansi, ExactSpelling = true, SetLastError = true)]
        public static extern IntPtr GetProcAddress(
            IntPtr hModule,
            string procName
            );

        /// <summary>
        /// kernel32!LoadLibraryA
        /// </summary>
        /// <param name="lpFileName"></param>
        /// <returns></returns>
        [DllImport("kernel32", CharSet = CharSet.Ansi, ExactSpelling = true, SetLastError = true)]
        public static extern IntPtr LoadLibraryA(
            string lpFileName
            );

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Arko
How do I cheat?
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PostPosted: Mon Feb 16, 2015 6:43 pm    Post subject: Reply with quote

atom0s wrote:
Use DllImport to handle the importing of the needed API, like this:
Code:
        /// <summary>
        /// kernel32!GetProcAddress
        /// </summary>
        /// <param name="hModule"></param>
        /// <param name="procName"></param>
        /// <returns></returns>
        [DllImport("kernel32", CharSet = CharSet.Ansi, ExactSpelling = true, SetLastError = true)]
        public static extern IntPtr GetProcAddress(
            IntPtr hModule,
            string procName
            );

        /// <summary>
        /// kernel32!LoadLibraryA
        /// </summary>
        /// <param name="lpFileName"></param>
        /// <returns></returns>
        [DllImport("kernel32", CharSet = CharSet.Ansi, ExactSpelling = true, SetLastError = true)]
        public static extern IntPtr LoadLibraryA(
            string lpFileName
            );


Could you tell me how I would get the API from Kernel32? Like the method and such
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atom0s
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PostPosted: Mon Feb 16, 2015 8:00 pm    Post subject: Reply with quote

pinvoke's website has nearly all of the Win32 API done here:
http://www.pinvoke.net/

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Arko
How do I cheat?
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PostPosted: Tue Feb 17, 2015 1:26 pm    Post subject: Reply with quote

Thanks for the help.
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