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++METHOS
I post too much
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Joined: 29 Oct 2010
Posts: 4196

PostPosted: Tue May 27, 2014 12:54 am    Post subject: Reply with quote

I think the better question is...why do you refuse to use the script? I gave you a solution that would allow you to use the script that works...but also be able to alter the value on the fly.

Regarding stealthedit, geri knows the author...maybe he can tell you what format should be used. Perhaps the 'shorthand' solution is not activating stealthedit properly.

Test this script and tell me if it works (remember to set the 'value' after enabling the script):



Table.CT
 Description:

Download
 Filename:  Table.CT
 Filesize:  1.74 KB
 Downloaded:  605 Time(s)

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Anaxor
Newbie cheater
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Joined: 11 Aug 2007
Posts: 17

PostPosted: Tue May 27, 2014 10:33 am    Post subject: Reply with quote

tried the CT

Code:
[ENABLE]
stealthedit(Map,00463f68,9)
alloc(newmem,2048)
label(returnhere)
label(originalcode)

registersymbol(staddy)
label(staddy)

registersymbol(value)
label(value)

newmem:
cmp [value],0
je originalcode
mov ecx,[ebp+08]
push edi
mov edi,[value]
mov [eax+00012108],edi
pop edi
jmp returnhere

originalcode:
mov ecx,[ebp+08]
mov [eax+00012108],ecx
jmp returnhere

value:
dd 5005

Map:
staddy:
jmp newmem
nop
nop
nop
nop
returnhere:

[DISABLE]
dealloc(newmem)
staddy:
mov ecx,[ebp+08]
mov [eax+00012108],ecx

unregistersymbol(value)
unregistersymbol(staddy)


the value of 00463f68 and 014cfdd8 stayed the same, it didn't work
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++METHOS
I post too much
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Joined: 29 Oct 2010
Posts: 4196

PostPosted: Tue May 27, 2014 11:29 am    Post subject: Reply with quote

The table that you posted is NOT what I posted. You do NOT change anything with the script. The only thing you need to do is:

1. enable script.
2. double click on the child entry that is labeled 'value' (appears below script after enabling)...change the value of this entry to whatever you want...just like you would a pointer address.
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Anaxor
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Joined: 11 Aug 2007
Posts: 17

PostPosted: Tue May 27, 2014 12:59 pm    Post subject: Reply with quote

did that. still the value of the map id is not changing =( idk if it has to do with stealth edit, if i use direct addresses it works, but it gets detected by the crc and game closes, and if i use it with the stealthedit it doesnt work
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++METHOS
I post too much
Reputation: 92

Joined: 29 Oct 2010
Posts: 4196

PostPosted: Tue May 27, 2014 4:31 pm    Post subject: Reply with quote

Is this an online game?

If not...

Are you using the latest version of CE (6.3) and Stealthedit (2.0)? If so, be sure that stealthedit plugin files are all there and that the plugin has been enabled. Other than that, assuming you are doing everything correctly, you may have to find all of the anti-cheat checks yourself. It is possible that the game developers have implemented checks for Cheat Engine and Stealthedit files, specifically.

I assume this is not a permission issue...and that you do not have these same problems with other games when using injection/stealthedit?
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Anaxor
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Joined: 11 Aug 2007
Posts: 17

PostPosted: Tue May 27, 2014 8:41 pm    Post subject: Reply with quote

++METHOS wrote:
Is this an online game?

If not...

Are you using the latest version of CE (6.3) and Stealthedit (2.0)? If so, be sure that stealthedit plugin files are all there and that the plugin has been enabled. Other than that, assuming you are doing everything correctly, you may have to find all of the anti-cheat checks yourself. It is possible that the game developers have implemented checks for Cheat Engine and Stealthedit files, specifically.

I assume this is not a permission issue...and that you do not have these same problems with other games when using injection/stealthedit?


first time using injection stealthedit, im using 6.3 CE version and 2.0 stealthedit version it is not an online game, tho i found like 6 integrity scans with the 2.0 stealthedit feature and i dont know how to point them to Check the copy addresses so i can work with the original without problem...
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++METHOS
I post too much
Reputation: 92

Joined: 29 Oct 2010
Posts: 4196

PostPosted: Thu May 29, 2014 1:23 pm    Post subject: Reply with quote

Does the crash occur with any/all addresses that you try? If so, maybe I can take a look when I have time. What is the game title?
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