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jeff_7214
Advanced Cheater
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Joined: 24 Mar 2013
Posts: 51
Location: usa

PostPosted: Fri Mar 29, 2013 4:51 pm    Post subject: Reply with quote

Gniarf wrote:
jeff7214 wrote:
i am thinking of trying to paste the code over and over and just change the 9cc00 to 9cc01(item slot 1 amount 9cc02 item slot 2 9cc03 item slot 2 amount ect till i get them all done up just idk if that would work
That would work, and that is exactly what you should do. Specifically, when you're hacking SomethingNew, the top level offset (=9cc00 for item 1 slot) is given by this formula:
top_level_offset=0x9CC00+address_of_SomethingNew-address_of_item_1_slot .


jeff7214 wrote:
how do i give rep to u for all this time and help
Normally there should be a yellow hand with a thumb up near my reputation count, click this to +rep me.
Maybe you haven't posted enough to be allowed to give rep, in which case may I ask for something else: could you use punctuation (. , ? !) in your posts and put blank lines between paragraphs? Personally, I find your current writing style a bit hard to understand.


yea i must not have posted enough to give u +rep but i will as soon as i can. u can count on that i will make sure to give u rep for all ur time and help. i'm so glad that i now know how to do this. i have been resetting my CE table have to find alot of the codes again.but for all my items i copied and pasted what u gave me but for each other header i have i'm using different pointers cause i'm not sure if i would over load the pointer u set up. but that is now the easy part for me lol. hard part now is finding all my codes again to set them up how u showed me. u r the best and i'm glad u was able to help!! no more going nuts over losing my codes!

about the way i type things out. i'm sorry it's bit sloppy. i am a very bad speller so i use shortening of words. E.X. in stead of you i just put u or are i just put r. it does make typing faster but bit messy.

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Anyone that needs a trainer / table for any ps1/ps2 emulators pm me with what game/system and what you would like. and i'll get right on it.
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Gniarf
Grandmaster Cheater Supreme
Reputation: 43

Joined: 12 Mar 2012
Posts: 1285

PostPosted: Fri Mar 29, 2013 5:49 pm    Post subject: Reply with quote

jeff7214 wrote:
for all my items i copied and pasted what u gave me but for each other header i have i'm using different pointers cause i'm not sure if i would over load the pointer u set up.
Having many hacks using the same pointer (with small differences in offsets) is not a problem, both theoretically and in deeds. I have a table with about 60 entries using the same pointer (only the top level offsets differ) and it works perfectly.

jeff7214 wrote:
about the way i type things out. i'm sorry it's bit sloppy. i am a very bad speller so i use shortening of words. E.X. in stead of you i just put u or are i just put r. it does make typing faster but bit messy.
Remember when you said "one else would help out they would just post 1 thing and never come back to reply or anything"? Well I do think your writing style had something to do with it...Or maybe they really didn't have the answer, though topics about hacking games in emulators aren't that rare.
Same thing with GNIREENIGNE asking if you were hacking an online game: you mentioned the game name in the first line of the first post, but he probably ditched the big nasty block 'o' text, figure why.
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jeff_7214
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Joined: 24 Mar 2013
Posts: 51
Location: usa

PostPosted: Sat Mar 30, 2013 1:24 am    Post subject: Reply with quote

Gniarf wrote:
jeff7214 wrote:
for all my items i copied and pasted what u gave me but for each other header i have i'm using different pointers cause i'm not sure if i would over load the pointer u set up.
Having many hacks using the same pointer (with small differences in offsets) is not a problem, both theoretically and in deeds. I have a table with about 60 entries using the same pointer (only the top level offsets differ) and it works perfectly.

jeff7214 wrote:
about the way i type things out. i'm sorry it's bit sloppy. i am a very bad speller so i use shortening of words. E.X. in stead of you i just put u or are i just put r. it does make typing faster but bit messy.
Remember when you said "one else would help out they would just post 1 thing and never come back to reply or anything"? Well I do think your writing style had something to do with it...Or maybe they really didn't have the answer, though topics about hacking games in emulators aren't that rare.
Same thing with GNIREENIGNE asking if you were hacking an online game: you mentioned the game name in the first line of the first post, but he probably ditched the big nasty block 'o' text, figure why.


yea i know what u mean and that one was to be no one (none ) would try and help like u they would ask about it but never say any thing more. but yea i know one of my biggest problems is that i type faster then i think so have the time what i type don't make sense. the other problem is with spelling not knowing how to spell the word needed i try to find a way around having to try and spell that word so i use other words to take the place. which that causes the problem of having 5 words just to take the place of 1 word which makes everything longer and very messy.

on another note i have done re-posted all my codes in as pointers i checked to make sure it worked. OMG i love it lol. everything worked all my codes came right up no more searching for all my codes over and over. but i'm still in a long hard road cause now i have to find my codes for my materia which has many codes in 1 with many different type's (byte 2 bytes 4 bytes ect). so i have to find them and make each one of them a pointer. each materia code has about 150 - 300 codes in 1 so that is how many pointers i would have to make per materia code. but i thank you sooo much u don't know how much it means to me. and once i get the rest of my codes done up i will be able to make my first trainer every to help others that r like me and like psx better then epsx.

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iroku
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Joined: 18 Oct 2012
Posts: 54

PostPosted: Thu Apr 04, 2013 4:06 pm    Post subject: Reply with quote

Gniarf wrote:
1-Find the address for item slot 1 once more (sorry). Let's say that it's 05efCC00.
2-Go to memory viewer->view->memory regions.
3-There find the memory region that contains 05efCC00. Let's say that it's 05eE0000.
4-Note the result of item1_slot_address-region_start_address=1CC00 in this example.
5-Use the pointerscanner in address to find mode, looking for 05eE0000.
6-Restart emulator, find item slot 1 address - again. Example result: 05D9CC00
7-Subtract 1CC00 to this address, or whatever was the result at step 4.
8-In the pointerscanner, do a rescan looking for address 05D9CC00-1CC00.
9-Repeat steps 6-8 as much as needed. When you want to test a pointer, add it to your cheat table, edit its address, and add 1CC00 to the value in box just below "Pointer". Do NOT click on "Add offset".


ty so much for this Smile works perfectly!

can we make it a bit harder? :p

can we add it to a form ?

lets say we have it all

the P>(adress we want)=PtoPotion

we make a simple form
*---------------------------------------------*
| Set Potion Number to MAX ClickBox |
*.........................................................*

when click on the box it sets PtoPotion value to 99(lets say 99)

And when we run the CE file we have a nice neat form popping out instead of the CE menu
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jeff_7214
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Joined: 24 Mar 2013
Posts: 51
Location: usa

PostPosted: Thu Apr 04, 2013 7:50 pm    Post subject: Reply with quote

[/quote]

ty so much for this Smile works perfectly!

can we make it a bit harder? :p

can we add it to a form ?

lets say we have it all

the P>(adress we want)=PtoPotion

we make a simple form
*---------------------------------------------*
| Set Potion Number to MAX ClickBox |
*.........................................................*

when click on the box it sets PtoPotion value to 99(lets say 99)

And when we run the CE file we have a nice neat form popping out instead of the CE menu[/quote]
r u talking like not having so many codes? u could add a header and place all codes in headers so u can hide all the codes when don't want to c them example say u have 5 address 05D9CC00, 05D9CC06, 05D9CC10, 05D9CCAC, and 05D9CCBB u want to not c them on the CE code list but u don't want to delete them u can right click add header name it what u want and put all codes in there.

about headers u once u put codes in them u can right click and edit group make it hide all codes when header is not checked set to freeze all codes when header is checked the set value thing only works if u use another address as a header.

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Gniarf
Grandmaster Cheater Supreme
Reputation: 43

Joined: 12 Mar 2012
Posts: 1285

PostPosted: Tue Apr 09, 2013 7:07 pm    Post subject: Reply with quote

iroku wrote:

can we add it to a form ?

lets say we have it all

the P>(adress we want)=PtoPotion

we make a simple form
*---------------------------------------------*
| Set Potion Number to MAX ClickBox |
*.........................................................*

when click on the box it sets PtoPotion value to 99(lets say 99)

And when we run the CE file we have a nice neat form popping out instead of the CE menu
Yes, actually what you want to do is a trainer. I'm not very competent in that area, but what you want to do starts by:
1-File->generate generic trainer lua script.
2-Design userinterface manually.
3-Click button in the form designer
4-place that button on your "CEtrainer".
5-Go to its properties->events->OnMouseDown->"...".
6-Edit CEButton1MouseDown (or whatever its generated name is) so that it sets PtoPotion value to 99. Use getAddressList, addresslist_getMemoryRecordByDescription and memoryrecord_setValue for that.
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