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SimCity launch disaster
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Monkeys
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PostPosted: Tue Mar 05, 2013 5:06 am    Post subject: SimCity launch disaster Reply with quote

Who would have thought?!
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:^(
Grandmaster Cheater
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PostPosted: Tue Mar 05, 2013 10:50 am    Post subject: Reply with quote

It looked really promising, details?
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Monkeys
I post too much
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PostPosted: Tue Mar 05, 2013 11:06 am    Post subject: Reply with quote

Error 34 all over again. 30minute wait times before it even checks your position again.
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Aviar³
Grandmaster Cheater
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Location: Canada

PostPosted: Tue Mar 05, 2013 11:08 am    Post subject: Reply with quote

Do all games need persistent conenctions these days?
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whisk
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PostPosted: Tue Mar 05, 2013 11:12 am    Post subject: Reply with quote

Anybody who frequents the Internet and bought it day1 deserves what they got.
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Monkeys
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PostPosted: Tue Mar 05, 2013 11:44 am    Post subject: Reply with quote

A lot of people preoredered it at 60$, full price, for nothing extra.
Hell, some people who preordered could only activate it several hours AFTER those that went and bought it after it was released.

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whisk
Grandmaster Cheater
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PostPosted: Tue Mar 05, 2013 11:50 am    Post subject: Reply with quote

Monkeys wrote:
A lot of people preoredered it at 60$, full price, for nothing extra.
Hell, some people who preordered could only activate it several hours AFTER those that went and bought it after it was released.

And those people learned a valuable lesson.
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Monkeys
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PostPosted: Tue Mar 05, 2013 11:59 am    Post subject: Reply with quote

You really think they did? It's probably the same people that preordered Mass Effect 3. Or Diab­lo 3.

Hell, everyone who preorders sight unseen is retarded.

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whisk
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PostPosted: Tue Mar 05, 2013 12:04 pm    Post subject: Reply with quote

Monkeys wrote:
You really think they did? It's probably the same people that preordered Mass Effect 3. Or Diab­lo 3.

Hell, everyone who preorders sight unseen is retarded.

Well, they should have, anyway. I'd disagree with what you said about ME3 though.
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Aviar³
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PostPosted: Tue Mar 05, 2013 12:24 pm    Post subject: Reply with quote

Please tell me more of how you would like bug-free software in one go.
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Monkeys
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PostPosted: Tue Mar 05, 2013 12:59 pm    Post subject: Reply with quote

You mean a 60$ triple A title with a massive budget can be released buggy?
That, and it's not even a bug. They knew how many preorders they had, but didn't supply enough slots for them.

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teeigeryuh
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Location: The netherlands

PostPosted: Tue Mar 05, 2013 1:08 pm    Post subject: Reply with quote

Monkeys wrote:
You mean a 60$ triple A title with a massive budget can be released buggy?
That, and it's not even a bug. They knew how many preorders they had, but didn't supply enough slots for them.
shit happens

stfu

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Nibelton
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PostPosted: Tue Mar 05, 2013 1:20 pm    Post subject: Reply with quote

WUUT ???it store all data on server,as D3 ?
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Monkeys
I post too much
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PostPosted: Tue Mar 05, 2013 1:43 pm    Post subject: Reply with quote

Your save, even the private ones, are saved on the cloud. And it isn't a simply "log in, get save, connection done", you remain an active entity during your entire playtime, iirc.
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gogodr
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PostPosted: Tue Mar 05, 2013 1:44 pm    Post subject: Reply with quote

simscity DRM was explained by computational load being server sided in order to make it affordable for most pcs
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