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request : string searching with [Cheat Engine] -tutorial

 
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q12
How do I cheat?
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Joined: 27 Jul 2011
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PostPosted: Wed Nov 07, 2012 1:41 am    Post subject: request : string searching with [Cheat Engine] -tutorial Reply with quote

Sorry about this but I searched on this site and I don't manage to find anything simple enough, just super high level tutorials.
I need to find a string(text) with Cheat Engine inside a game.
Until now I am able to find integers with [first pass] and [second pass]. This is all I know Smile
Sorry and thanks.
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Dark Byte
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PostPosted: Wed Nov 07, 2012 3:48 am    Post subject: Reply with quote

If you mean you can find integerers using memscan_firstScan and memscan_nextScan then it's pretty much the same for strings, but then replace vtDword with vtString
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q12
How do I cheat?
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Joined: 27 Jul 2011
Posts: 2

PostPosted: Thu Nov 08, 2012 2:59 am    Post subject: Reply with quote

I have [Elven water] [with remaining gulps: 0]. Initially was 3 gulps. I want to restore back to 3.
I did searched for [0] integer(vt4 Bytes) with memscan_firstScan and memscan_nextScan but it finds 81,554,227 results, and for each memscan_nextScan I give, it decrement only with ~100,000 which is crazy.
______________
I did searched for "elven", gulp" and it Finds=35 of each text using vtString. Nothing I can change from these results.
______________
In memory viewer- View- All strings- checked: Strings must match reg exp- I put for search the string "gulp"- Click button: generate string map- Show list. In the list I found multiple instances of this text that appear in game also:
078740F4 ^?^The vial with elven river water.<br>[sys]Use: [d]recovers Rage to maximum<br>[sys]Remaining gulps: [d][use]
I changed every this instances from ....Remaining gulps: [d][use] into Remaining gulps:3[d][use]
It did not work, but in game appeared: Remaining gulps:30 -the 0 is the actual value that is important and the 3 is just a string-char. The ingame "Use" option is not working either.
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Dark Byte
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PostPosted: Thu Nov 08, 2012 3:20 am    Post subject: Reply with quote

Make sure you also scan copy on write memory
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Dark Byte
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Location: The netherlands

PostPosted: Thu Nov 08, 2012 3:23 am    Post subject: Reply with quote

Also, before you start making scripts etc... Always make sure that what you're doing actually works.

Replacing strings in a game to give you more attributes will never work (it's visual only)

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