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Clairenix Grandmaster Cheater
Reputation: 5
Joined: 19 Dec 2007 Posts: 715
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Posted: Fri Sep 04, 2009 5:33 am Post subject: |
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I think you should do something with more stuff in it rather than random pieces. _________________
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Slappy101 I post too much
Reputation: 1
Joined: 19 Jun 2007 Posts: 2602
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Posted: Fri Sep 04, 2009 5:35 am Post subject: |
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Gogodr, what program do you mostly use? We should do a short  _________________
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@Retallion Grandmaster Cheater Supreme
Reputation: 0
Joined: 13 Sep 2008 Posts: 1276
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Posted: Fri Sep 04, 2009 5:12 pm Post subject: |
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Can you redo this bigger? Ty...  _________________
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gogodr I post too much
Reputation: 125
Joined: 19 Dec 2006 Posts: 2041
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Posted: Fri Sep 04, 2009 5:39 pm Post subject: |
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| Retallion wrote: | Can you redo this bigger? Ty...  | no.
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slappy:: I work mostly with 3DsMax but know C4D and Zbrush too |
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~Lucifer~ Expert Cheater
Reputation: 0
Joined: 04 Feb 2008 Posts: 138 Location: Canada
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Posted: Fri Sep 04, 2009 7:36 pm Post subject: |
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| although it looks real-ish, it looks like astro-turf to me(in brightened version). good job though. must have taken you forever. |
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gogodr I post too much
Reputation: 125
Joined: 19 Dec 2006 Posts: 2041
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Posted: Fri Sep 04, 2009 10:09 pm Post subject: |
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Fixed the lighting setting but I used too much normals value x_x so the grass may look a bit weird
I stopped the render and will fix it tomorrow, also I'll start adding a bit more details than just grass. will add some more plants.
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sponge cake recipe Grandmaster Cheater Supreme
Reputation: 22
Joined: 24 Sep 2007 Posts: 1635
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Posted: Fri Sep 04, 2009 10:30 pm Post subject: |
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| That new one looks win. |
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Cryoma Member of the Year
Reputation: 198
Joined: 14 Jan 2009 Posts: 1819
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Posted: Fri Sep 04, 2009 10:51 pm Post subject: |
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Looks like the kind of material they use to make mini landscapes, you roll it out and make bumps for hills, and it retains shape.
The name eludes me. |
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gogodr I post too much
Reputation: 125
Joined: 19 Dec 2006 Posts: 2041
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Posted: Fri Sep 04, 2009 11:03 pm Post subject: |
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its actually.. like this
you make 5 strands of grass and then place them on the terrain made with noise modifiers and some easy modeling. then duplicate them along the terrain with some random modifiers for the algorithm.
ends up being over a million of polygons |
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Slappy101 I post too much
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Joined: 19 Jun 2007 Posts: 2602
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Posted: Sat Sep 05, 2009 5:07 am Post subject: |
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I like the new one, the grass doesn't look as "fuzzy" _________________
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sponge cake recipe Grandmaster Cheater Supreme
Reputation: 22
Joined: 24 Sep 2007 Posts: 1635
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Posted: Sat Sep 05, 2009 5:09 am Post subject: |
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| Slappy101 wrote: | | I like the new one, the grass doesn't look as "fuzzy" |
Agreed, but I think the word you're looking for is grainy? |
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xV I post too much
Reputation: 1
Joined: 03 Jan 2008 Posts: 3783 Location: Seattle
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Posted: Sat Sep 05, 2009 5:18 am Post subject: |
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Yeah. The second one actually looks like grass. First one was like a towel or something. _________________
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gogodr I post too much
Reputation: 125
Joined: 19 Dec 2006 Posts: 2041
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Posted: Sat Sep 05, 2009 8:18 am Post subject: |
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| its because this one haves a better illumination |
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~Lucifer~ Expert Cheater
Reputation: 0
Joined: 04 Feb 2008 Posts: 138 Location: Canada
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Posted: Sat Sep 05, 2009 6:14 pm Post subject: |
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| I agree the seconf version looks much better. it will look cool once you add plants and stuff. you should add a squirrel. |
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