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[Help] What program would I use to animate characters?

 
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assaulter007
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PostPosted: Tue May 05, 2009 9:04 pm    Post subject: [Help] What program would I use to animate characters? Reply with quote

Well, I have my general character designs, and concepts on paper for this game im making, but I was trying to figure out what I would use to make the character sprites, as using paint sounds unproffesional.

I do have photoshop, but then I was woundering whether or not that would be useful or not...

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Oblivious
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PostPosted: Tue May 05, 2009 9:05 pm    Post subject: Re: [Help] What program would I use to animate characters? Reply with quote

assaulter007 wrote:
Well, I have my general character designs, and concepts on paper for this game im making, but I was trying to figure out what I would use to make the character sprites, as using paint sounds unproffesional.

I do have photoshop, but then I was woundering whether or not that would be useful or not...

Trace it in photoshop or flash. Probably the best way to go.
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CrisNMP
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PostPosted: Tue May 05, 2009 9:30 pm    Post subject: Re: [Help] What program would I use to animate characters? Reply with quote

Using paint for sprites is not unprofessional, however if you were to use paint you should do a 2D game with pixel art.
What are you coding the game in?
Oblivious wrote:
assaulter007 wrote:
Well, I have my general character designs, and concepts on paper for this game im making, but I was trying to figure out what I would use to make the character sprites, as using paint sounds unproffesional.

I do have photoshop, but then I was woundering whether or not that would be useful or not...

Trace it in photoshop or flash. Probably the best way to go.

Tracing? This is not the DF section.

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hcavolsdsadgadsg
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PostPosted: Tue May 05, 2009 10:06 pm    Post subject: Reply with quote

Use whatever.

Typically, animations for the character are all on one texture if possible in 2d games. The animation routine just shifts focus on the texture as needed in a hopefully clever way in order to produce the illusion.

And keep everything in power of 2.
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Oblivious
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PostPosted: Tue May 05, 2009 10:18 pm    Post subject: Re: [Help] What program would I use to animate characters? Reply with quote

CrisNMP wrote:
Using paint for sprites is not unprofessional, however if you were to use paint you should do a 2D game with pixel art.
What are you coding the game in?
Oblivious wrote:
assaulter007 wrote:
Well, I have my general character designs, and concepts on paper for this game im making, but I was trying to figure out what I would use to make the character sprites, as using paint sounds unproffesional.

I do have photoshop, but then I was woundering whether or not that would be useful or not...

Trace it in photoshop or flash. Probably the best way to go.

Tracing? This is not the DF section.

He had a concept sketch, all that would be required is to scan, then trace with pen tool and then color.
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Spawnfestis
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PostPosted: Wed May 06, 2009 3:49 am    Post subject: Reply with quote

First of all, drawing a 2D character is not easy.
If you have the talent, any program should be good to use. I could recommend Photoshop as many wouldn't, but Flash gives you vectors - Photoshop gives you pixels. So you choose your path that way.

All your images should be aligned like this;

Spritesheet
[Animation HIT] [hit2] [hit3] [hit4]
[Animation DIE] [die2] [die3] [die4]


All should be equally large, and within the power of two (64px each column is 8*8 in the power of two etc.)

When you then read in your sprite table, even if it doesn't fill exactly the amount of frames for each new column in your spritesheet - you'll have to go by that by checking how many frames each "animation" is. You could do that by storing constants within your class, for example

Code:
private const hitAnimationFrames = 4;

Then make a loop that loops out the spritesheet 4 times in the right HEIGHT of the spritesheet to get an animation showing a hit.
I could give you my function for it, but sadly I do not possess the source anymore.

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Fantasy
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PostPosted: Mon May 11, 2009 2:27 pm    Post subject: Reply with quote

Paint could work just fine if you're doing sprites like Diablo 2 are running with .. 8 directions, 3 movements = 24 sprites for 1 character Smile It is a lot of work, sure .. But, I mean .. If you don't want to put alot of time and effort into this, then the game is going to suck :\
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~Pineapple!
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PostPosted: Mon May 11, 2009 2:31 pm    Post subject: Reply with quote

If your making a pixel sprite i would recommend Graphics Gale. Its very well suited for pixel design.
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iGod
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PostPosted: Mon May 11, 2009 2:52 pm    Post subject: Reply with quote

-Pineapple!- wrote:
If your making a pixel sprite i would recommend Graphics Gale. Its very well suited for pixel design.

Looks good might use it sometime.
(Does in come in english?)
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Chidori
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PostPosted: Mon May 11, 2009 4:11 pm    Post subject: Reply with quote

sometimes if you use a sprite sheet the game engine your using can animate it
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Spawnfestis
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PostPosted: Tue May 12, 2009 9:59 am    Post subject: Reply with quote

Chidori wrote:
sometimes if you use a sprite sheet the game engine your using can animate it

Just as referred to my post, thank you. Confused

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~Pineapple!
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PostPosted: Tue May 12, 2009 10:00 am    Post subject: Reply with quote

Ηack wrote:
-Pineapple!- wrote:
If your making a pixel sprite i would recommend Graphics Gale. Its very well suited for pixel design.

Looks good might use it sometime.
(Does in come in english?)


Just click the button that says download and its english when you install it.

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