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argarg Cheater
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Joined: 19 Jul 2005 Posts: 45
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Posted: Sat Dec 23, 2006 12:00 pm Post subject: can't find pointers |
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| Hi, I'm hacking Soldat for my lil bro and I'm having troubles at finding the pointers to the values I find. when I search for the "pointer needed to find this address", I get like 100 addresses but they all changes few by few and finally I get 0 addresses but if i search again i have another 100 addresses. How can I find the pointer then?
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Bepetemish Grandmaster Cheater
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Joined: 12 Apr 2006 Posts: 564 Location: The Netherlands, GreenMile
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Posted: Sat Dec 23, 2006 2:30 pm Post subject: |
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Right mouse button on the adres in your code list you want to find the pointer from.
Now select find out what access this adres
Now you need to let the value get changed by the game, so get hit, shoot or do whatever is needed.
Now go back to CE and you see that their are some lines of codes added. Double click on the adres on top.
What you see now is a screen that shows extra/more information, the information you need. In the middle you see: The value of the ...... needed is probably:
abcdefgh
Now you use CE to search for abcdefgh , use 4 bytes and mark HEX.
Hopefully you only find 1, if you doesn't just take the one on top.
Now click on add address manually, mark pointer. Fill this in.
Click ok and you got the pointer.
In offset(HEX) you need to fill something in, but i can't show it right now because i aint got CE on this computer. Just try 0 if that doesn't work, i hope someone else can post something about that subject.
Last thing, when you do "find out what access this address" and it doesn't work you can try "find out what writes to this address" and that other one.
good luck
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argarg Cheater
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Joined: 19 Jul 2005 Posts: 45
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Posted: Sat Dec 23, 2006 9:20 pm Post subject: |
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Sorry I didn't say it right I'm not english so you may have not understood me well. I'll start over.
All you said I already knew it . My problem is something else.
| Quote: | What you see now is a screen that shows extra/more information, the information you need. In the middle you see: The value of the ...... needed is probably:
abcdefgh
Now you use CE to search for abcdefgh , use 4 bytes and mark HEX. |
After I do that, I get like 50 addresses but it doesn't really matter ; I can get the one on top and it probably will work. But the problem is that the 50 addresses containing the value I searched changes their values every like 4 seconds. So I end with no addresses working cause the values jumped somewhere else.
Having this problem, what's the way to find the pointers to those kind of addresses?
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kkid28 Expert Cheater
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Joined: 30 Sep 2006 Posts: 110 Location: The only flat part of the planet.
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Posted: Sun Dec 24, 2006 1:42 am Post subject: |
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I have just made it my mission to make a visual Pointer tutorial for my site... Yes I am expecting Rep
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Bepetemish Grandmaster Cheater
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Joined: 12 Apr 2006 Posts: 564 Location: The Netherlands, GreenMile
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argarg Cheater
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Joined: 19 Jul 2005 Posts: 45
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Posted: Sun Dec 24, 2006 9:54 am Post subject: |
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I think you guys didn't get what I mean. Both of your tutorial I knew EVERYTHING about that and how to do it. Usualy, I have no problem finding pointers even if it's a pointer to a pointer to a pointer to a pointer. I've done it many times. I'm encountering another problem which I son't know how else to explain than my last post. If you can't help, doesn't matter. I'll try by myself eventhough it probably won't work.
Thanks
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Sithboy1138 Grandmaster Cheater
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Joined: 07 Oct 2006 Posts: 918 Location: USA
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Posted: Sun Dec 24, 2006 9:58 am Post subject: |
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The only way you'll find one that stays constant is if you find the static address. aka the green one. if you don't see one in the 50 addresses you get, it might be a multi pointer situation, and in that case... good luck.
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DO NOT ASK ME FOR MAPLE STORY HACKS. I DO NOT HAVE ANY.
OMG, YOU HACKER!!! |
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U Cheater
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Joined: 04 Jul 2005 Posts: 48 Location: Comet Temple 1
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Posted: Sun Dec 24, 2006 10:58 am Post subject: |
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save a table reload the game and see which addresses still hold your pointer,
do that till you got one or a few left then try and work back to the static pointer from there.................................
might work if you have found some useful pointers amoungst the 50 you have got.
sometimes a game will use different pointers for different levels or maps in a game but with luck the static pointer will take care of that, also you can use code injection in the auto assembe if the pointers too much hassle to find
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hey ho a mincing we will go

Last edited by U on Sun Dec 24, 2006 11:02 am; edited 1 time in total |
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argarg Cheater
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Joined: 19 Jul 2005 Posts: 45
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Posted: Sun Dec 24, 2006 10:59 am Post subject: |
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I'm having another problem. what I do find out what accesses this address i get:
jb memcpy+5c
What's that and how can I go further in finding the pointer with that?
Edit: Oh and also I don't see how to use code injection when you don't have the pointer... how can you inject code to an address which probably won't be the same each time? =/
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U Cheater
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Joined: 04 Jul 2005 Posts: 48 Location: Comet Temple 1
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Posted: Sun Dec 24, 2006 12:17 pm Post subject: |
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hmm the latest version is anti-cheat patched,
still try looking above that code for clues as to what is going on, check the registers to see what memory addresses and code are being used,
that line of code is just jumping to an address with an offset of 5c added if the result of a calculation is below another value and sets the carry flag to 1..........
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hey ho a mincing we will go
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argarg Cheater
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Joined: 19 Jul 2005 Posts: 45
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Posted: Sun Dec 24, 2006 1:57 pm Post subject: |
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| Yeah finally I think infinite jetpack is impossible... I succeded code injection but every time I use my jetpack servers vote kick me for reason : possible cheat... anyone have an idea to bypass that?
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kkid28 Expert Cheater
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Joined: 30 Sep 2006 Posts: 110 Location: The only flat part of the planet.
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Posted: Sun Dec 24, 2006 1:59 pm Post subject: |
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| Bepetemish wrote: | kkid28 thats a nice tutorial. argarg this might be enough for you  |
Thanks, I finished at like 3am.
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