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EVERYBODY WITH CS:S
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Oblivious
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PostPosted: Sun Dec 07, 2008 9:27 pm    Post subject: Reply with quote

belie wrote:
clickflick22 wrote:
belie wrote:
CS:S blows. 1.6 is where its at.

True statement is true.

I'm such a silly sausage! CS:S is a great game in general!
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gogodr
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PostPosted: Sun Dec 07, 2008 9:29 pm    Post subject: Reply with quote

source beats the 1.6 and its a fact, if you say other thing its because you havent played source yet
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belie
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PostPosted: Sun Dec 07, 2008 9:30 pm    Post subject: Reply with quote

I've been playing counterstrike since it came out in 1997 (beta). I've also had source since the week it came out. Please try to tell me you've been playing CS longer than 11 years. Unless you can prove this to me, you are wrong.
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gogodr
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PostPosted: Sun Dec 07, 2008 9:39 pm    Post subject: Reply with quote

I have been playing CS since the 1.5 was released
and now I'm waiting for the CS online

tell me 1 thing better from 1.6 that is not in source
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belie
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PostPosted: Sun Dec 07, 2008 9:42 pm    Post subject: Reply with quote

gogodr wrote:
I have been playing CS since the 1.5 was released
and now I'm waiting for the CS online

tell me 1 thing better from 1.6 that is not in source

The faggoty screen blur when you get hit by faggoty grenades? If I'm trying to shoot someone and I take 1 damage from a nade I don't want my vision to get fucked over. It's not that 1.6 has anything more, it's that CS:S added a whole bunch of fag. I used to be CAL-m back in the day before there was a CAL-p on 1.6.

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gogodr
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PostPosted: Sun Dec 07, 2008 9:50 pm    Post subject: Reply with quote

belie wrote:
gogodr wrote:
I have been playing CS since the 1.5 was released
and now I'm waiting for the CS online

tell me 1 thing better from 1.6 that is not in source

The faggoty screen blur when you get hit by faggoty grenades? If I'm trying to shoot someone and I take 1 damage from a nade I don't want my vision to get fucked over. It's not that 1.6 has anything more, it's that CS:S added a whole bunch of fag. I used to be CAL-m back in the day before there was a CAL-p on 1.6.

the screen blurr was added for tactic purposes , youwon't understad if you are just a wild player, I like playing in big tactic groups. also they added that the grenades can hit you , in 1.6 them just go through you, also the smoke ganade was upgraded with a beter 3d smoke instead of that 2D directional layers smoke in 1.6, also they added more damage boxes into the models,
1.6 boxes:
head
mid
legs
source boxes:
head
up mid
low mid
legs separated boxes for each leg
arms with separated boxes or each arm
both with separations in the middle
(( the boxes used in the source were revealed by an article on the developing of the counterstrike online ))
(( the ones used in the previous versions were revealed a long time ago when then 1.5 was released and in the 1.6 they used the same boxes just with some adjustments))

for me , that was the best upgrade
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belie
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PostPosted: Sun Dec 07, 2008 9:54 pm    Post subject: Reply with quote

Dude you clearly have no fucking clue what you're talking about. First of all, nades do bounce off of you in 1.6, not go through you. Second, there's more than 3 boxes for 1.6, every single box you wrote for CS:S exists in 1.6. CS:S is more of an expansion pack than a new game. A shitty, shitty expansion pack. I have better things to do than argue with children over the internet though. I wish you were alive during the golden age of gaming. You probably think Super Smash Bros. Brawl is better than the 64 version. Sad, sad child.
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ArcaneKnite
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PostPosted: Sun Dec 07, 2008 9:55 pm    Post subject: Reply with quote

belie wrote:
gogodr wrote:
I have been playing CS since the 1.5 was released
and now I'm waiting for the CS online

tell me 1 thing better from 1.6 that is not in source

The faggoty screen blur when you get hit by faggoty grenades? If I'm trying to shoot someone and I take 1 damage from a nade I don't want my vision to get fucked over. It's not that 1.6 has anything more, it's that CS:S added a whole bunch of fag. I used to be CAL-m back in the day before there was a CAL-p on 1.6.


Obviously Valve was striving to get better. When playing an FPS, you want it to seem as realistic as possible, and that is what happens what a grenade detonates near you. You don't care about that stuff and all you want is for the game to be easy and fake.

Also, CS:S and 1.6 were not that different besides for a few upgrades and a nice graphics boost. Also, you can use SDK with Source based games so there are lots of new player created maps that are lots of fun.

You argument is invalid.

EDIT after seeing your post - Super Smash Brothers Brawl IS better than the N64 version. Say something that is worse in comparison the to N64 version. you can't say that it's worse, just that the N64 version was groundbreaking (like Counter Strike) and the newer versions are just the same thing with slightly better gameplay/graphics/more characters and shit like that. you sad sad child.


Last edited by ArcaneKnite on Sun Dec 07, 2008 9:58 pm; edited 2 times in total
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Oblivious
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PostPosted: Sun Dec 07, 2008 9:57 pm    Post subject: Reply with quote

belie wrote:
Dude you clearly have no fucking clue what you're talking about. First of all, nades do bounce off of you in 1.6, not go through you. Second, there's more than 3 boxes for 1.6, every single box you wrote for CS:S exists in 1.6. CS:S is more of an expansion pack than a new game. A shitty, shitty expansion pack. I have better things to do than argue with children over the internet though. I wish you were alive during the golden age of gaming. You probably think Super Smash Bros. Brawl is better than the 64 version. Sad, sad child.

It is. :\
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belie
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PostPosted: Sun Dec 07, 2008 9:59 pm    Post subject: Reply with quote

spameKnite wrote:
belie wrote:
gogodr wrote:
I have been playing CS since the 1.5 was released
and now I'm waiting for the CS online

tell me 1 thing better from 1.6 that is not in source

The faggoty screen blur when you get hit by faggoty grenades? If I'm trying to shoot someone and I take 1 damage from a nade I don't want my vision to get fucked over. It's not that 1.6 has anything more, it's that CS:S added a whole bunch of fag. I used to be CAL-m back in the day before there was a CAL-p on 1.6.


Obviously Valve was striving to get better. When playing an FPS, you want it to seem as realistic as possible, and that is what happens what a grenade detonates near you. You don't care about that stuff and all you want is for the game to be easy and fake.

Also, CS:S and 1.6 were not that different besides for a few upgrades and a nice graphics boost. Also, you can use SDK with Source based games so there are lots of new player created maps that are lots of fun.

You argument is invalid.

Actually, your argument is invalid. I've spent years playing both games and I still, to this day, have more fun playing 1.6. No amount of techno-fag speak can change the fact that more fun is, well, more fun. Better graphichs != more fun. Now if you've spent years (yes, plural, years) playing both games then feel free to disagree with me. Until then, shut the fuck up. I'd rape you at either one anyway (if I had a working mouse).

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ArcaneKnite
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PostPosted: Sun Dec 07, 2008 10:00 pm    Post subject: Reply with quote

belie wrote:
spameKnite wrote:
belie wrote:
gogodr wrote:
I have been playing CS since the 1.5 was released
and now I'm waiting for the CS online

tell me 1 thing better from 1.6 that is not in source

The faggoty screen blur when you get hit by faggoty grenades? If I'm trying to shoot someone and I take 1 damage from a nade I don't want my vision to get fucked over. It's not that 1.6 has anything more, it's that CS:S added a whole bunch of fag. I used to be CAL-m back in the day before there was a CAL-p on 1.6.


Obviously Valve was striving to get better. When playing an FPS, you want it to seem as realistic as possible, and that is what happens what a grenade detonates near you. You don't care about that stuff and all you want is for the game to be easy and fake.

Also, CS:S and 1.6 were not that different besides for a few upgrades and a nice graphics boost. Also, you can use SDK with Source based games so there are lots of new player created maps that are lots of fun.

You argument is invalid.

Actually, your argument is invalid. I've spent years playing both games and I still, to this day, have more fun playing 1.6. No amount of techno-fag speak can change the fact that more fun is, well, more fun. Better graphichs != more fun. Now if you've spent years (yes, plural, years) playing both games then feel free to disagree with me. Until then, shut the fuck up. I'd rape you at either one anyway (if I had a working mouse).


Yeah, blame your damn mouse. I never said that graphics=more fun. Doom still remains fun to this day you fag. Besides for your hate of realism, what can you say is bad about CS:S?
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gogodr
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PostPosted: Sun Dec 07, 2008 10:04 pm    Post subject: Reply with quote

belie wrote:
Dude you clearly have no fucking clue what you're talking about. First of all, nades do bounce off of you in 1.6, not go through you. Second, there's more than 3 boxes for 1.6, every single box you wrote for CS:S exists in 1.6. CS:S is more of an expansion pack than a new game. A shitty, shitty expansion pack. I have better things to do than argue with children over the internet though. I wish you were alive during the golden age of gaming. You probably think Super Smash Bros. Brawl is better than the 64 version. Sad, sad child.

how old do you think i'm?
I have my still working NES
I'm completly sure that there were no more than 3 damage boxes in 1.6 , they showed the bases of the game in a report when counter strike was developed by SIERRA
about the grenades , well I'm not sure about it , but i remember that them didn't make you any damage when you got hit by them (( i'm talking about the cans of the granades, explosive, smoke, and flash ))
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ArcaneKnite
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PostPosted: Sun Dec 07, 2008 10:05 pm    Post subject: Reply with quote

Im pretty sure he ran away because he knows that he lost. High five Gogodr!
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Oblivious
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PostPosted: Sun Dec 07, 2008 10:05 pm    Post subject: Reply with quote

spameKnite wrote:
Im pretty sure he ran away because he knows that he lost. High five Gogodr!

And Clickflick too!
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ArcaneKnite
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PostPosted: Sun Dec 07, 2008 10:06 pm    Post subject: Reply with quote

clickflick22 wrote:
spameKnite wrote:
Im pretty sure he ran away because he knows that he lost. High five Gogodr!

And Clickflick too!


HIGH FAIVE!
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