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[Dev] ThorSource TitanMS Fork! MapleStory Emulation

 
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Hieroglyphics
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PostPosted: Fri Nov 21, 2008 10:50 pm    Post subject: [Dev] ThorSource TitanMS Fork! MapleStory Emulation Reply with quote

First of all Thor is the son of Odin, which is why I chose this name. I did not want to use another element, because Chronium and Vanadium are both taken, and are the ones right next to Titanium.

Anyways, I am assembling a team of developers to continue the TitanMS source development. Like Valhalla, please do not single people out, we are a team and all deserve the same amount of credit. For those of you that do not know TitanMS is a C++ private server emulator, and we will be basing it off of TitanMS 2.0, but we will most likely change the NPC scripting system, and we will try to make more use of SQL.

So far our team is:
Hieroglyphics a.k.a. mrkrishan
Supiangel
Smartz993 (Spencer)
ZenX
1qaz
Henley

Things Done:
Updated to 62
Cleaned up a few files
Added some commands
Changed server launcher

Please tell us what you would like us to update in the source, and what changes you would like to see. Also if you are interested in joining the crew, PM me with what you can do, and your experience of C++. Also contact me on AIM or MSN:
MSN: [email protected]
AIM: mrkrishan

So far I am thinking of adding a GUI to the server launcher, and make the admin able to use hacks through it, and change SQL from it etc.

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Last edited by Hieroglyphics on Sat Nov 22, 2008 12:50 pm; edited 1 time in total
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Cryoma
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PostPosted: Fri Nov 21, 2008 11:19 pm    Post subject: Reply with quote

So what exactly do you need help with?
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Hieroglyphics
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PostPosted: Fri Nov 21, 2008 11:22 pm    Post subject: Reply with quote

I am just recruiting developers. I know CEF has some very good C++ coders. There are alot of fixes to be done in the source, and it needs to be cleaned up alot more, and stuff like that. I also need somebody to unpack MapleStory 62
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pkedpker
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PostPosted: Sat Nov 22, 2008 3:46 am    Post subject: Reply with quote

SQL is for data that changes frequently like player saving.

If your going to convert the NPC data loading to SQL then you are just screwing up your server because that data loads once and its done and loading it from folders is much faster then loading it from SQL packets plus your going to make lag/stress on SQL even though its localhosted.

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Hacks I made for kongregate.
Kongregate Universal Badge Hack: http://forum.cheatengine.org/viewtopic.php?p=4129411
Kongreate Auto Rating/Voter hack: http://forum.cheatengine.org/viewtopic.php?t=263576
Took a test lol
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Caelestis
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PostPosted: Sat Nov 22, 2008 9:55 am    Post subject: Reply with quote

Why not just join the vana devs?
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Hieroglyphics
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PostPosted: Sat Nov 22, 2008 11:36 am    Post subject: Reply with quote

I want to try something different, and I am not going to load the NPCs from SQL, just monsters and shops and all that stuff like Odin does.
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WolfDm3
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PostPosted: Sat Nov 22, 2008 3:17 pm    Post subject: Reply with quote

Titan's hack checks need to be updated, since VACs were the only thing I remember that would ban you.
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ElectroFusion
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PostPosted: Sun Nov 23, 2008 12:20 am    Post subject: Reply with quote

As a more intentive to join, i'm making "ThorGuard" which is hooked to the game, it won't require anything special. Does checks to see if your getting hit by a mob when its on you, checks if mobs are where they should be, checks how many summons you have out, checks your damage and compares to what you should hit, checks for cheatengine and many other things, checks monsters speed, checks players speed, checks players level, checks everything on the player basically, checks if the players on a impossible to get to platform. And if you successfully vac, thor guard will probably close the game or disconnect you.
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qwerty147 wrote:

ghostonline wrote:

what world are you in?

bera

but i live in NZ
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sphere90
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PostPosted: Sun Nov 23, 2008 6:20 am    Post subject: Reply with quote

Hieroglyphics wrote:
I am just recruiting developers. I know CEF has some very good C++ coders. There are alot of fixes to be done in the source, and it needs to be cleaned up alot more, and stuff like that. I also need somebody to unpack MapleStory 62


If so, why not start from scratch? And aren't you tired of making forks? Besides, there's already Vana which is far better than Titan.
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GMZorita
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PostPosted: Sun Nov 23, 2008 6:42 am    Post subject: Reply with quote

ElectroFusion wrote:
As a more intentive to join, i'm making "ThorGuard" which is hooked to the game, it won't require anything special. Does checks to see if your getting hit by a mob when its on you, checks if mobs are where they should be, checks how many summons you have out, checks your damage and compares to what you should hit, checks for cheatengine and many other things, checks monsters speed, checks players speed, checks players level, checks everything on the player basically, checks if the players on a impossible to get to platform. And if you successfully vac, thor guard will probably close the game or disconnect you.

This is just stupid. If your going to edit the client anyone can bypass your "checks", compare the oficial client with yours and see what changed.
Besides anyone can make they own client and dont have this stupid "check".

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ElectroFusion
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PostPosted: Sun Nov 23, 2008 10:50 am    Post subject: Reply with quote

It has nothing to do with the client, it has to do with the server. So before you say stupid things, read what I said. The server has checks to see if monsters are moved. You might get away with CS vacs, but then ThorGuard will come from off map and kill you.
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qwerty147 wrote:

ghostonline wrote:

what world are you in?

bera

but i live in NZ
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GMZorita
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PostPosted: Sun Nov 23, 2008 11:23 am    Post subject: Reply with quote

ElectroFusion wrote:
It has nothing to do with the client, it has to do with the server. So before you say stupid things, read what I said. The server has checks to see if monsters are moved. You might get away with CS vacs, but then ThorGuard will come from off map and kill you.


ElectroFusion wrote:
As a more intentive to join, i'm making "ThorGuard" which is hooked to the game, it won't require anything special. Does checks to see if your getting hit by a mob when its on you, checks if mobs are where they should be, checks how many summons you have out, checks your damage and compares to what you should hit, checks for cheatengine and many other things, checks monsters speed, checks players speed, checks players level, checks everything on the player basically, checks if the players on a impossible to get to platform. And if you successfully vac, thor guard will probably close the game or disconnect you.

Ya I see...

1) Ya hooked to the game by the server...
2) lol If your going to act in the server, how do you think you will detect if cheatengine is running?
3) The server can't close the game, the best you can do is send him back to the login screen, unless you send some packet that will crash the client.

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ElectroFusion
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PostPosted: Sun Nov 23, 2008 3:56 pm    Post subject: Reply with quote

I'm not going in depth of how I did this, so shut up. Thanks.
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qwerty147 wrote:

ghostonline wrote:

what world are you in?

bera

but i live in NZ
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Hieroglyphics
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PostPosted: Sun Nov 23, 2008 4:37 pm    Post subject: Reply with quote

Lol stop fighting, GMZorita is on the team too
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