Posted: Wed Aug 31, 2005 12:49 pm Post subject: Problem using float pointers in trainers
When I have a cheat that is now a float pointer, putting it into the trainer will not work. The rest of the cheats work (4 byte), but the cheats that deal with floats do not work. Any ideas?
Joined: 09 May 2003 Posts: 25262 Location: The netherlands
Posted: Wed Aug 31, 2005 3:05 pm Post subject:
Solved on msn.
But for those interesting in what it is: User input for floats and doubles doesn't work in the trainer, it will always go to the default value the maker of the trainer provided
To solve it: Wait for ce 5.1
or get the latest sourcecode from the cvs, and compile it. (And I recommend packing the trainer.exe with upx before building CE so you get smaller trainers) _________________
Do not ask me about online cheats. I don't know any and wont help finding them.
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