Cheat Engine Forum Index Cheat Engine
The Official Site of Cheat Engine
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 


Problem with making trainer

 
Post new topic   Reply to topic    Cheat Engine Forum Index -> Cheat Engine
View previous topic :: View next topic  
Author Message
koo
Advanced Cheater
Reputation: 0

Joined: 18 May 2007
Posts: 54

PostPosted: Fri Mar 07, 2008 2:29 pm    Post subject: Problem with making trainer Reply with quote

I tried to make a trainer for a game, but after I restart the game, and open the trainer, there is a massage: "The version of ***.exe that is currently running, is not compatible with this trainer!"

The trainer works only when I create it, after I restart the game it doesn't work and I need to create it again. (the address is the same address)

Why does it happen?


Last edited by koo on Fri Mar 07, 2008 2:40 pm; edited 1 time in total
Back to top
View user's profile Send private message
Cryoma
Member of the Year
Reputation: 198

Joined: 14 Jan 2009
Posts: 1819

PostPosted: Fri Mar 07, 2008 2:35 pm    Post subject: Reply with quote

No idea, though it could possibly be you have a slow computer and it doesn't register that the game is off.
Back to top
View user's profile Send private message
DemonSpartan
How do I cheat?
Reputation: 0

Joined: 07 Mar 2008
Posts: 2

PostPosted: Fri Mar 07, 2008 6:42 pm    Post subject: Reply with quote

yea i agree with cryoma or u need to get the netframe
_________________
Hahaha I smoked u wit the laser. <noob weapon.......>...
Back to top
View user's profile Send private message
buzzah
Grandmaster Cheater
Reputation: 0

Joined: 21 Nov 2007
Posts: 787
Location: MSN

PostPosted: Fri Mar 07, 2008 9:48 pm    Post subject: Reply with quote

Yes, that happens, download the following things and then it should work without those errors...

Microsoft .NET Framework 3.5
Microsoft .NET Framework 3.0 Redistributable Package

If you download both and install them your trainer should work fine for you.

Hope I helped.

_________________
PM me if you want an AQ/MQ/DF upgrade card!
Back to top
View user's profile Send private message
Labyrnth
Moderator
Reputation: 10

Joined: 28 Nov 2006
Posts: 6301

PostPosted: Sat Mar 08, 2008 7:01 am    Post subject: Reply with quote

The problem is, he is using alloc in the trainer.
CE-5.3 You cant use alloc in your AA script for a trainer it will make it say this.

FIX:
Use your own code cave and not allocated ones.
Back to top
View user's profile Send private message
Dark Byte
Site Admin
Reputation: 472

Joined: 09 May 2003
Posts: 25894
Location: The netherlands

PostPosted: Sat Mar 08, 2008 8:17 am    Post subject: Reply with quote

fix 2: use ce 5.4

but the real problem here is that this is a cheat using the code list. where the instruction nops it.
the trainer checks that the bytes at the specified location are what they should be or not. It makes use of dynamic module baseaddress calculations so if it was a dll it shouldn't be a problem. Unless the trainer has a problem getting the base of the dll, which can also cause that message

_________________
Do not ask me about online cheats. I don't know any and wont help finding them.

Like my help? Join me on Patreon so i can keep helping
Back to top
View user's profile Send private message MSN Messenger
Labyrnth
Moderator
Reputation: 10

Joined: 28 Nov 2006
Posts: 6301

PostPosted: Sat Mar 08, 2008 9:55 am    Post subject: Reply with quote

SlimyPickle wrote:
c++ can make trainers.



Hahahaha, C++ can make trainers......!
Yeah and my car can go to work and do my job, while I sit here on CEF and laugh at your post.
Back to top
View user's profile Send private message
koo
Advanced Cheater
Reputation: 0

Joined: 18 May 2007
Posts: 54

PostPosted: Sat Mar 08, 2008 11:42 am    Post subject: Reply with quote

Dark Byte wrote:
fix 2: use ce 5.4

but the real problem here is that this is a cheat using the code list. where the instruction nops it.
the trainer checks that the bytes at the specified location are what they should be or not. It makes use of dynamic module baseaddress calculations so if it was a dll it shouldn't be a problem. Unless the trainer has a problem getting the base of the dll, which can also cause that message


I am using 5.4.
With CE I can replace it with nops only when I am in the match or after that,
Before that(in the menu) there is a massage that the address isn't readable.
Maybe it has something to do with the error?
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Cheat Engine Forum Index -> Cheat Engine All times are GMT - 6 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © 2001, 2005 phpBB Group

CE Wiki   IRC (#CEF)   Twitter
Third party websites