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panraven
Grandmaster Cheater
Reputation: 62
Joined: 01 Oct 2008
Posts: 958

PostPosted: Wed Feb 16, 2022 8:57 pm    Post subject:

My try.
The game is Eternium
https://pastebin.com/SNdLhKAm (copy and paste into address-list panel) UPDATED: add Foreground Process check.
It use a global memory which will be write 1 in native code when cooldown reach, then the lua timer reset it to 0 and doKeyPress.
The Timer creation script is enclosed in a 'synchronize' function, so that the script still work in case the script memory record has been set to async executed (may be by accident).

The skill key is [up] for the mage's [immolate] skill.
It seems the inject point of the code only bind to this specific skill.

The timer interval is 60ms, not sure how responsive in other game, but ok for this game.
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ReviewPosted: Fri Feb 18, 2022 1:52 pm


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