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Corroder
Grandmaster Cheater
Reputation: 27
Joined: 10 Apr 2015
Posts: 987

PostPosted: Sun Feb 04, 2018 7:38 pm    Post subject: Color Tool [Lua Plug-in]

============================
File name : ColorTool.lua
Author : Corroder
Date : 22-08-2017
============================

Purpose :
1. Add CE Menu : Color
2. Sub Menu : Check RGB / HEX Color Code [with function RGBToHex(red value, green value, blue value)
3. Give user easy to check RGB / HEX color code and use result on user form property

Example :
---------------------------------------------------------------------------------------------------------------------------
1. Form background color (use same way to coloring Label, Panel, etc)
Code:
 [Form Name].color = RGBToHex(83, 129, 63)  --> 'Solid Green Color' 
         or
         [Form Name].color = '0x53813F'  --> 'Solid Green Color'


2. To set Form / Panel to transparent (Change RGB value as you want)
Code:
 [Form Name].color = RGBToHex(50, 142, 25)
         [Form Name].setLayeredAttributes(RGBToHex(50, 142, 25), 200, 2)



Source :
--------------------------------------------------------------------------------------------------------------------------
Code:
--===========================================================--
-- Author    : Corroder                                   --
-- Project   : Add Menu RGB COlor To Hex on CE Main Menu  --
-- Date      : 30 Jan 2018                                --
-- Goal      : Give user a function to check RGB color    --
--                code and able to use on CE form GUI etc    --
--===========================================================--

--======================================================--
-- Define function to change RGB code Color to Hex Code --
--======================================================--
function RGBToHex(red, green, blue)
 if(red < 0 or red > 255 or green < 0 or green > 255 or blue < 0 or blue > 255) then
 return nil
 end
 return string.format("0x%.2X%.2X%.2X", red,green,blue)
end

--======================================================--
--Define function to popup menu when Color menu clicked --
--======================================================--
function colorMenuClick()
 fc = createForm()
 fc.Width = 300
 fc.Height = 400
 fc.Position = 'poScreenCenter'
 fc.Caption = 'RGB/HEX COLOR TOOL'
 fc.Color = '0x00DFF7FF'

 p = createPanel(fc)
 p.top = 20
 p.height = 150
 p.width = 250
 p.left = math.floor((fc.width - p.width) / 2)
 p.color = '0x00000000'

 t1 = createTrackBar(fc)
 t1.left = 15
 t1.top = p.height + p.top + 20
 t1.width = fc.width - t1.left - 80
 t1.height = 30
 t1.Max = 255
 t1.Min = 0
 t1.position = 0
 t1.SelStart = 0
 t1.SelEnd = 0

 t2 = createTrackBar(fc)
 t2.left = 15
 t2.top = t1.height + t1.top + 10
 t2.width = fc.width - t2.left - 80
 t2.height = 30
 t2.Max = 255
 t2.Min = 0
 t2.position = 0
 t2.SelStart = 0
 t2.SelEnd = 0

 t3 = createTrackBar(fc)
 t3.left = 15
 t3.top = t2.height + t2.top + 10
 t3.width = fc.width - t3.left - 80
 t3.height = 30
 t3.Max = 255
 t3.Min = 0
 t3.position = 0
 t3.SelStart = 0
 t3.SelEnd = 0

 RLabel = createLabel(fc)
 RLabel.top = t1.top
 RLabel.left = t1.left + t1.width + 12
 RLabel.caption = 'R : 0'
 RLabel.font.color = '0x001717FF'
 RLabel.font.style = 'fsBold'

 GLabel = createLabel(fc)
 GLabel.top = t2.top
 GLabel.left = t2.left + t2.width + 12
 GLabel.caption = 'G : 0'
 GLabel.font.color = '0x00009300'
 GLabel.font.style = 'fsBold'

 BLabel = createLabel(fc)
 BLabel.top = t3.top
 BLabel.left = t3.left + t3.width + 12
 BLabel.caption = 'B : 0'
 BLabel.font.color = '0x00FF2020'
 BLabel.font.style = 'fsBold'

 HxLabel = createLabel(fc)
 HxLabel.top = t3.top + t3.height + 15
 HxLabel.left = t3.left
 HxLabel.caption = 'Current Hex Color Code :       '

 Hx1Label = createLabel(fc)
 Hx1Label.top = t3.top + t3.height + 7
 Hx1Label.left = HxLabel.left + HxLabel.width
 Hx1Label.font.size = 14
 Hx1Label.font.style = 'fsBold'
 Hx1Label.caption = ' '

 ExamLabel = createLabel(fc)
 ExamLabel.top = HxLabel.top + HxLabel.height + 5
 ExamLabel.left = HxLabel.left
 ExamLabel.font.size = 8
 ExamLabel.caption = 'Usage to get current color :'

 rgbLabel = createLabel(fc)
 rgbLabel.top = ExamLabel.top + ExamLabel.height + 3
 rgbLabel.left = ExamLabel.left
 rgbLabel.font.size = 8

 smpLabel = createLabel(fc)
 smpLabel.top = rgbLabel.top + rgbLabel.height + 13
 smpLabel.left = rgbLabel.left
 smpLabel.font.size = 8

 smp1Label = createLabel(fc)
 smp1Label.top = smpLabel.top + smpLabel.height + 13
 smp1Label.left = smpLabel.left
 smp1Label.font.size = 8


 fc.show()

 R = 0
 G = 0
 B = 0
 col = nil

 function rtbChange(sender)
  R = t1.position
  G = t2.position
  B = t3.position
  RLabel.Caption = 'R :  '..tostring(t1.position)
  rgbLabel.Caption = "[Object Name].Color = RGBToHex("..tostring(t1.position)..","..tostring(t2.position)..","..tostring(t3.position)..")"
  smpLabel.Caption = "eq. UDF1.Color = RGBToHex("..tostring(t1.position)..","..tostring(t2.position)..","..tostring(t3.position)..")"
  col = RGBToHex(R,G,B)
  p.color = col
  Hx1Label.caption = tostring(col)
  smp1Label.caption = 'or  '..' UDF1.Color = '..'"'..tostring(col)..'"'
 end

 function gtbChange(sender)
  R = t1.position
  G = t2.position
  B = t3.position
  GLabel.Caption = 'G :  '..tostring(t2.position)
  rgbLabel.Caption = "[Object Name].Color = RGBToHex("..tostring(t1.position)..","..tostring(t2.position)..","..tostring(t3.position)..")"
  smpLabel.Caption = "eq. UDF1.Color = RGBToHex("..tostring(t1.position)..","..tostring(t2.position)..","..tostring(t3.position)..")" 
  col = RGBToHex(R,G,B)
  p.color = col
  Hx1Label.caption = tostring(col)
  smp1Label.caption = 'or  '..' UDF1.Color = '..'"'..tostring(col)..'"'
 end

 function btbChange(sender)
  R = t1.position
  G = t2.position
  B = t3.position
  BLabel.Caption = 'B :  '..tostring(t3.position)
  rgbLabel.Caption = "[Object Name].Color = RGBToHex("..tostring(t1.position)..","..tostring(t2.position)..","..tostring(t3.position)..")"
  smpLabel.Caption = "eq. UDF1.Color = RGBToHex("..tostring(t1.position)..","..tostring(t2.position)..","..tostring(t3.position)..")"
  col = RGBToHex(R,G,B)
  p.color = col
  Hx1Label.caption = tostring(col)
  smp1Label.caption = 'or  '..' UDF1.Color = '..'"'..tostring(col)..'"'
 end

 t1.onChange = rtbChange
 t2.onChange = gtbChange
 t3.onChange = btbChange
end


--======================================--
-- Add/Insert new menu to CE Main Menu
--======================================--
local mainForm = getMainForm()
local colorMenu = createMenuItem(mainForm)
colorMenu.Caption = [[RGB/HEX Color Code]]

colorMenu.onClick = colorMenuClick
mainForm.PopupMenu2.Items.insert(15,colorMenu)

local mainMenu = mainForm.Menu.Items
local miColor
--Find "Color" item in main menu. Create one if not found.
for i=0,mainMenu.Count-1 do
   if mainMenu[i].Name == 'miColor' then miExtra = mainMenu[i] end
end
if miColor == nil then
   miColor = createMenuItem(mainForm)
   miColor.Name = 'miColor'
   miColor.Caption = 'Color'
   mainMenu.insert(mainMenu.Count-2,miColor)
end

--==============================================--
--Add "Check RGB Color" item to "Color" submenu
--==============================================--
local miCheckRGBcolor = createMenuItem(miColor)
miCheckRGBcolor.Caption = 'Check RGB Color Code'
miCheckRGBcolor.onClick = colorMenuClick
miColor.add(miCheckRGBcolor)


copy codes above, save as lua file (I'm save it as ColorTool.lua) and place in CE > autorun folder

Future :
- Add custom functions to get RGBA color opacity, luminance color, etc

Note :
- Actually I want place Color Menu as sub menu under Help Menu. If you want do that, then you are free to modify provided codes above
- Free to add you custom function, etc
- This is just a small contribute
_________________
Stealing Code From Stolen Code...
And Admit It.. Hmmm....Typically LOL
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Post reviews:   Approve 1
Author Review
Aylin
Review: Approve
Post reference:
ReviewPosted: Mon Feb 05, 2018 2:23 am

A privileged job for trainer builders. Good job.
Thank you for the facilities that shortened the long steps.

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