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I post too much
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Joined: 06 Jul 2014
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PostPosted: Sun Nov 06, 2016 6:37 pm    Post subject: Track Changes to Addresses

This script creates a gui that will log changes made to an address (or several addresses). It can be accessed by going to the "Tools" menu of the memory viewer.

By default it uses a timer to look for changes, but there is an option to use breakpoints to track all writes to the addresses. Just make sure there are enough debug registers available.

Put the script in the "autorun" folder in the main CE directory and restart CE for it to take effect.

Updated with support for signed integers and custom values using mgr.inz.Player's custom types extension here.
I don't know where I'm going, but I'll figure it out when I get there.

Last edited by ParkourPenguin on Tue Nov 22, 2016 8:57 pm; edited 3 times in total
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