hcavolsdsadgadsg I'm a spammer Reputation: 26 Joined: 11 Jun 2007 Posts: 5801
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Posted: Wed Dec 29, 2010 4:48 am Post subject: |
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Crunx wrote: | Thanks for the reply! I understand it alot more though there is still some questions still standing. But right now most of my team can agree on these things:
~3D
~Medieval/fantasy time with swords and magic and such
~PvP maybe even guild wars
It seems like Unreal Engine is a really good gaming engine and it uses C++ I skimmed through ASM (assembly language) and gonna get started on the tutorial tomorrow. To fully use unreal will I need C++?
I did look at OpenGL and while all these things are easy to understand separated I'm having a hard time putting them together but if i understand them more then i think i can get it. |
You are thinking far far far too big.
Yes Unreal is good, it provides just about everything you could need to make a game, not that, that makes it any less of a task.
Most game code in Unreal is abstracted out to their scripting language, I don't know much about it other than it's apparently Java-ish. Don't sweat over assembly until later on, you will only end up wishing for death. Don't bother with implementing any sort of 3d engine until you have a decent understanding of a language in the first place. You're only going to end up confused.
basically:
start
slow
ffs
Ssomething like tetris or pacman is a good idea. Do start there but not before you get the basics of a language down first.
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