<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="18">
  <CheatEntries>
    <CheatEntry>
      <ID>414</ID>
      <Description>"Open"</Description>
      <Options moHideChildren="1"/>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(get_ptr,GTA5.exe,48 8B 81 E0 03 00 00 48 8B) //Thanks Zanzer
alloc(newmem,$1000,get_ptr)
alloc(some_ptr,8)

label(code)
label(return)

newmem:

code:
  mov qword ptr [some_ptr],rcx
  mov rax,[rcx+000003E0]
  jmp return

get_ptr:
  jmp code
  nop
  nop
return:
registersymbol(get_ptr)
registersymbol(some_ptr)

{$lua}
autoAssemble([[
aobscanmodule(LightsPTR,GTA5.exe,4C 89 0D xx xx xx xx 44 xx xx xx xx xx xx 8B 00 2B C1 48 8D)
registersymbol(LightsPTR)
]])
local addr = getAddress("LightsPTR")
addr = addr + readInteger(addr + 3) + 7
unregisterSymbol("LightsPTR")
registerSymbol("LightsPTR", addr, true)

autoAssemble([[
aobscanmodule(GetPointerAddressA,GTA5.exe,48 8B 8C C2 xx xx xx xx 48 85 C9 74 19)
registersymbol(GetPointerAddressA)
]])
local addr = getAddress("GetPointerAddressA")
addr = addr + 4
addr = readInteger(addr)
addr = addr + getAddress("GTA5.exe")
unregisterSymbol("GetPointerAddressA")
registerSymbol("GetPointerAddressA", addr, true)

autoAssemble([[
aobscanmodule(WorldPTR,GTA5.exe,48 8B 05 ? ? ? ? 45 ? ? ? ? 48 8B 48 08 48 85 C9 74 07)
registersymbol(WorldPTR)
]])
local addr = getAddress("WorldPTR")
addr = addr + readInteger(addr + 3) + 7
unregisterSymbol("WorldPTR")
registerSymbol("WorldPTR", addr, true)

autoAssemble([[
aobscanmodule(playersPTR,GTA5.exe,48 8B 0D ? ? ? ? E8 ? ? ? ? 48 8B C8 E8 ? ? ? ? 48 8B CF)
registersymbol(playersPTR)
]])
local addr = getAddress("playersPTR")
addr = addr + readInteger(addr + 3) + 7
unregisterSymbol("playersPTR")
registerSymbol("playersPTR", addr, true)


[DISABLE]
{$asm}
get_ptr:
  db 48 8B 81 E0 03 00 00
unregisterSymbol(playersPTR)
unregisterSymbol(WorldPTR)
unregisterSymbol(LightsPTR)
unregisterSymbol(GetPointerAddressA)
unregistersymbol(get_ptr)
unregistersymbol(some_ptr)
dealloc(newmem)
dealloc(some_ptr)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>416</ID>
          <Description>"Tunables "</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>0000FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>500</ID>
              <Description>"Event Content"</Description>
              <LastState Value="" RealAddress="00000000"/>
              <Color>008000</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>501</ID>
                  <Description>"[Halloween Content]"</Description>
                  <Options moHideChildren="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>0080FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>502</ID>
                      <Description>"Unknown Halloween Value"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>12500</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>503</ID>
                      <Description>"Unknown Halloween Value"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>12508</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>504</ID>
                      <Description>"Unknown Halloween Value"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>12510</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>505</ID>
                      <Description>"Unknown Halloween Value"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>12518</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>506</ID>
                      <Description>"Unknown Halloween Value"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>12530</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>507</ID>
                      <Description>"Unknown Halloween Value"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>12538</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>508</ID>
                      <Description>"Unknown Halloween Value"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>12540</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>509</ID>
                      <Description>"Unknown Halloween Value"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>12548</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>510</ID>
                      <Description>"Unknown Halloween Value"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>12550</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>209</ID>
                  <Description>"[Christmas Content]"</Description>
                  <Options moHideChildren="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>0080FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>143</ID>
                      <Description>"TURN_SNOW_ON_OFF"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>97D0</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>155</ID>
                      <Description>"ENABLE_CONTENT"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>9800</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>178</ID>
                      <Description>"DISABLE_SNOWBALLS"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>E160</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>157</ID>
                      <Description>"DISABLE_CHRISTMAS_TREE_PERISHING_SQUARE_SNOW"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>E168</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>161</ID>
                      <Description>"DISABLE_CHRISTMAS_TREE_PERISHING_SQUARE"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>E170</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>166</ID>
                      <Description>"DISABLE_CHRISTMAS_TREE_APARTMENT"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>E178</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>487</ID>
                      <Description>"DISABLE_CHRISTMAS_CLOTHING"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>E180</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>162</ID>
                      <Description>"DISABLE_CHRISTMAS_MASKS"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>E188</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>163</ID>
                      <Description>"DISABLE_CHRISTMAS_VEHICLES"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>E190</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>182</ID>
                      <Description>"MAX_NUMBER_OF_SNOWBALLS"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>E198</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>179</ID>
                      <Description>"PICK_UP_NUMBER_OF_SNOWBALLS"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>E1A0</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>409</ID>
                  <Description>"[Valentine Day Content]"</Description>
                  <Options moHideChildren="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>0080FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>259</ID>
                      <Description>"TURN_ON_VALENTINES_EVENT"</Description>
                      <Color>008000</Color>
                      <VariableType>Float</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>9B58</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>207</ID>
                  <Description>"[Independence Day Content]"</Description>
                  <Options moHideChildren="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>0080FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>195</ID>
                      <Description>"TOGGLE_ACTIVATE_INDEPENDENCE_PACK"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>C038</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>196</ID>
                      <Description>"INDEPENDENCE_DAY_DEACTIVATE_FIREWORKS_LAUNCHER"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>C078</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>495</ID>
                      <Description>"CLOTHING_INDEPENDENCEDAY_GROUP"</Description>
                      <Color>008000</Color>
                      <VariableType>Float</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>C0B0</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>494</ID>
                      <Description>"HAIR_MAKEUP_INDEPENDENCEDAY_GROUP"</Description>
                      <Color>008000</Color>
                      <VariableType>Float</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>C0B8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>497</ID>
                      <Description>"MASKS_INDEPENDENCEDAY_MASKS_GROUP"</Description>
                      <Color>008000</Color>
                      <VariableType>Float</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>C0C0</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>496</ID>
                      <Description>"VEHICLE_INDEPENDENCEDAY_MONSTER"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>C0C8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>499</ID>
                      <Description>"VEHICLE_INDEPENDENCEDAY_SOVEREIGN"</Description>
                      <Color>008000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GetPointerAddressA+8</Address>
                      <Offsets>
                        <Offset>C0D0</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>244</ID>
              <Description>"TUNABLES_REGION"</Description>
              <Color>000000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>364</ID>
              <Description>"RP_MULTIPLIER"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>257</ID>
              <Description>"MAX HP MULTIPLIER"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>350</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>296</ID>
              <Description>"MIN HP MULTIPLIER"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>348</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>170</ID>
              <Description>"LESTERS_BOUNTY_CUT"</Description>
              <ShowAsSigned>1</ShowAsSigned>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9CC0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>208</ID>
              <Description>"[Disable Idle Kick Warning]"</Description>
              <Options moHideChildren="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>008000</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>188</ID>
                  <Description>"Idle Kick Warning 1 = 2 min"</Description>
                  <Color>008000</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>GetPointerAddressA+8</Address>
                  <Offsets>
                    <Offset>2B8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>211</ID>
                  <Description>"Idle Kick Warning 2 = 5 min"</Description>
                  <Color>008000</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>GetPointerAddressA+8</Address>
                  <Offsets>
                    <Offset>2C0</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>190</ID>
                  <Description>"Idle Kick Warning 3 = 10 min"</Description>
                  <Color>008000</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>GetPointerAddressA+8</Address>
                  <Offsets>
                    <Offset>2C8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>191</ID>
                  <Description>"Idle Kick = 15 min"</Description>
                  <Color>008000</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>GetPointerAddressA+8</Address>
                  <Offsets>
                    <Offset>2D0</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>189</ID>
              <Description>"GOOD_SPORT_REWARD"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>2A8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>248</ID>
              <Description>"GOOD_BOY_REWARD_DELAY (MS)"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>410</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>223</ID>
              <Description>"PRICE MULTIPLIERS (Doesn't work)"</Description>
              <Options moHideChildren="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>008000</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>224</ID>
                  <Description>"CARMOD_SHOP_MULTIPLIER"</Description>
                  <Color>008000</Color>
                  <VariableType>Float</VariableType>
                  <Address>GetPointerAddressA+8</Address>
                  <Offsets>
                    <Offset>248</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>225</ID>
                  <Description>"BENNY"</Description>
                  <Color>008000</Color>
                  <VariableType>Float</VariableType>
                  <Address>GetPointerAddressA+8</Address>
                  <Offsets>
                    <Offset>250</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>226</ID>
                  <Description>"CLOTHES_SHOP_MULTIPLIER"</Description>
                  <Color>008000</Color>
                  <VariableType>Float</VariableType>
                  <Address>GetPointerAddressA+8</Address>
                  <Offsets>
                    <Offset>258</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>227</ID>
                  <Description>"HAIRDO_SHOP_MULTIPLIER"</Description>
                  <Color>008000</Color>
                  <VariableType>Float</VariableType>
                  <Address>GetPointerAddressA+8</Address>
                  <Offsets>
                    <Offset>260</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>228</ID>
                  <Description>"TATTOO_SHOP_MULTIPLIER"</Description>
                  <Color>008000</Color>
                  <VariableType>Float</VariableType>
                  <Address>GetPointerAddressA+8</Address>
                  <Offsets>
                    <Offset>268</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>229</ID>
                  <Description>"WEAPONS_SHOP_MULTIPLIER"</Description>
                  <Color>008000</Color>
                  <VariableType>Float</VariableType>
                  <Address>GetPointerAddressA+8</Address>
                  <Offsets>
                    <Offset>270</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>230</ID>
                  <Description>"CARS_WEBSITE_MULTIPLIER"</Description>
                  <Color>008000</Color>
                  <VariableType>Float</VariableType>
                  <Address>GetPointerAddressA+8</Address>
                  <Offsets>
                    <Offset>278</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>231</ID>
                  <Description>"PLANES_WEBSITE_MULTIPLIER"</Description>
                  <Color>008000</Color>
                  <VariableType>Float</VariableType>
                  <Address>GetPointerAddressA+8</Address>
                  <Offsets>
                    <Offset>280</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>232</ID>
                  <Description>"HELIS_WEBSITE_MULTIPLIER"</Description>
                  <Color>008000</Color>
                  <VariableType>Float</VariableType>
                  <Address>GetPointerAddressA+8</Address>
                  <Offsets>
                    <Offset>288</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>233</ID>
                  <Description>"BOATS_WEBSITE_MULTIPLIER"</Description>
                  <DropDownList>1:Default(1)
0:FREE
</DropDownList>
                  <Color>008000</Color>
                  <VariableType>Float</VariableType>
                  <Address>GetPointerAddressA+8</Address>
                  <Offsets>
                    <Offset>290</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>234</ID>
                  <Description>"BIKES_WEBSITE_MULTIPLIER"</Description>
                  <DropDownList>1:Default(1)
0:FREE
</DropDownList>
                  <Color>008000</Color>
                  <VariableType>Float</VariableType>
                  <Address>GetPointerAddressA+8</Address>
                  <Offsets>
                    <Offset>298</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>255</ID>
              <Description>"KILL_DEATH_CHEAT_THRESH"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>2A0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>256</ID>
              <Description>"PROPERTY_MULTIPLIER"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>2B0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>240</ID>
              <Description>"EARNINGS_HEISTS_FINALE_MINIMUM_TOTAL_CASH_TAKE"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>BD58</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>241</ID>
              <Description>"EARNINGS_HEISTS_FINALE_MINIMUM_TOTAL_CASH_TAKE"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>BD60</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>294</ID>
              <Description>"CHEAT_TIME_EXPONENTIAL"</Description>
              <Color>0000FF</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>318</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>251</ID>
              <Description>"MAX BET"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>320</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>252</ID>
              <Description>"MIN BET"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>328</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>261</ID>
              <Description>"MAX_NUMBER_STOLEN_VEHICLES_SOLD_DAILY"</Description>
              <Color>0000FF</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9BA8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>266</ID>
              <Description>"SINGING_IN_SHOWER"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9CB0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>268</ID>
              <Description>"SET_ALL_PHONE_SERVICES_AVAILABLE"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>BD30</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>270</ID>
              <Description>"CAP_MAX_AMOUNT_CASH_PICKUP ?"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9AE8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>278</ID>
              <Description>"AUTOMUTE PERCENT"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>238</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>279</ID>
              <Description>"BADSPORTCHEAT_AUTOMUTE_PERCENT"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>240</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>323</ID>
              <Description>"LOW_TUTORIAL_WALLET_CASH"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>48B8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>322</ID>
              <Description>"HIGH_TUTORIAL_BANK_CASH"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>48C0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>321</ID>
              <Description>"LOW_TUTORIAL_BANK_CASH"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>48C8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>319</ID>
              <Description>"BOUNTY_AWARD_LEVEL_1_MODIFIER"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>48E8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>318</ID>
              <Description>"BOUNTY_AWARD_LEVEL_2_MODIFIER"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>48F0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>317</ID>
              <Description>"BOUNTY_AWARD_LEVEL_3_MODIFIER"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>48F8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>316</ID>
              <Description>"BOUNTY_AWARD_LEVEL_4_MODIFIER"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>4900</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>320</ID>
              <Description>"BOUNTY_AWARD_LEVEL_5_MODIFIER"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>4908</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>314</ID>
              <Description>"EARNINGS_IMPORT_EXPORT_MODIFIER"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>4B28</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>315</ID>
              <Description>"BOUNTY_MINIMUM_PAYOUT_MODIFIER"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>4B30</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>303</ID>
              <Description>"KILLSTREAK_BONUS_ON_MISSION_MODIFIER"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>4B50</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>304</ID>
              <Description>"HIGH_HOLD_UPS_MODIFIER"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>4B58</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>305</ID>
              <Description>"LOW_HOLD_UPS_MODIFIER"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>4B60</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>306</ID>
              <Description>"HIGH_SELLING_VEHICLES_MAX_VALUE_MODIFIER"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>4B70</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>307</ID>
              <Description>"PLAYERKIT_ARMOUR_STORE_L1_RANK_TUNABLE"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>5918</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>308</ID>
              <Description>"PLAYERKIT_ARMOUR_STORE_L2_RANK_TUNABLE"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>5920</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>309</ID>
              <Description>"PLAYERKIT_ARMOUR_STORE_L3_RANK_TUNABLE"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>5928</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>310</ID>
              <Description>"PLAYERKIT_ARMOUR_STORE_L4_RANK_TUNABLE"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>5930</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>311</ID>
              <Description>"PLAYERKIT_ARMOUR_STORE_L5_RANK_TUNABLE"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>5930</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>302</ID>
              <Description>"PLAYERKIT_ARMOUR_STORE_L6_RANK_TUNABLE"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>5938</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>301</ID>
              <Description>"PLAYERKIT_ARMOUR_STORE_L7_RANK_TUNABLE"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>5940</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>300</ID>
              <Description>"PLAYERKIT_ARMOUR_STORE_L8_RANK_TUNABLE"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>5948</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>299</ID>
              <Description>"PLAYERKIT_ARMOUR_STORE_L9_RANK_TUNABLE"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>5950</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>263</ID>
              <Description>"PLAYERKIT_ARMOUR_STORE_L10_RANK_TUNABLE"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>5958</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>297</ID>
              <Description>"HOSPITAL_BILL_MULTIPLIER"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9760</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>260</ID>
              <Description>"CASH_DROP_MULTIPLIER"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9768</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>298</ID>
              <Description>"WANTED_LEVEL_BAIL_MULTIPLIER"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9770</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>262</ID>
              <Description>"OVERWRITE_CLOUD_VS_MISSION_AWARDS"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9778</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>258</ID>
              <Description>"TIMEOUT_GEN_QUICK_MATCH_STUCK"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>93F8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>295</ID>
              <Description>"BOOKIE_RAKE"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>340</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>293</ID>
              <Description>"AMOUNT_TO_FORGIVE_BADSPORT_BY"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>310</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>250</ID>
              <Description>"BADSPORT_RESET_MINUTES"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>308</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>249</ID>
              <Description>"BADSPORT_THRESHOLD_NOTCHEATER"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>300</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>246</ID>
              <Description>"BADSPORT_THRESHOLD"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>2F8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>245</ID>
              <Description>"SPENT_TO_GIVE_RATIO"</Description>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>2B0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>292</ID>
              <Description>"KILL DEATH CHEAT THRESH"</Description>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>2A0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>348</ID>
              <Description>"DISABLE_EVENT_JOYRIDER""</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9D28</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>349</ID>
              <Description>"DISABLE_EVENT_HIGH_PRIORITY_VEHICLE"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9D20</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>350</ID>
              <Description>"DISABLE_EVENT_ARMOURED_TRUCK"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9D18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>351</ID>
              <Description>"DISABLE_EVENT_CRATE_DROP"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9D10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>352</ID>
              <Description>"RP_REWARD_PER_AWARD"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9D08</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>353</ID>
              <Description>"BUSINESS2_THRUST_PRICE"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9D00</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>358</ID>
              <Description>"LOSE_WANTED_LEVEL_1_CAP"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9CF8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>357</ID>
              <Description>"LOSE_WANTED_LEVEL_2_CAP"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9D00</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>356</ID>
              <Description>"LOSE_WANTED_LEVEL_3_CAP"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9D08</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>355</ID>
              <Description>"LOSE_WANTED_LEVEL_4_CAP"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9D10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>354</ID>
              <Description>"LOSE_WANTED_LEVEL_5_CAP"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9D18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>347</ID>
              <Description>"MUGGER_AMOUNT_STEAL"</Description>
              <Color>0000FF</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9CE8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>359</ID>
              <Description>"MUGGER_STEAL_CAP"</Description>
              <Color>0000FF</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9CF0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>345</ID>
              <Description>"PLAYER_CASHDROP_CAP"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9CD8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>346</ID>
              <Description>"PLAYLIST_ENTRY_FEE"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9CE0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>344</ID>
              <Description>"MECHANIC_DAILY_FEE"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9CA0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>324</ID>
              <Description>"DISABLE PURCHASE OF THIRD PROPERTY ???"</Description>
              <Color>0000FF</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>E150</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>336</ID>
              <Description>"DISABLE_TRANSFER_VEHICLE_BETWEEN_GARAGE ???"</Description>
              <Color>0000FF</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>E158</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>335</ID>
              <Description>"TOGGLEE_GIFT_TO_PLAYER_WHEN_LOGGING_ON"</Description>
              <Color>0000FF</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>DAF8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>333</ID>
              <Description>"TOGGLE_CTF_CONTENT"</Description>
              <Color>0000FF</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9C08</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>334</ID>
              <Description>"TOGGLE_LTS_CONTENT"</Description>
              <Color>0000FF</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9C10</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>329</ID>
              <Description>"BUSINESS_VEHICLE_VESTRA"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9C00</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>328</ID>
              <Description>"LOTTERY_TICKET_COST"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9BF8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>325</ID>
              <Description>"SELLING_PURCHASE_PERSONAL_VEHICLE_CAP"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9BE0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>326</ID>
              <Description>"SELLING_STOLEN_PERSONAL_VEH_CAP"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9BE8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>327</ID>
              <Description>"SELLING_STOLEN_VEH_CAP"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9BF0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>332</ID>
              <Description>"SURVIVAL_CASH_REWARD"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9BC8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>331</ID>
              <Description>"ROCKSTAR_VERIFIED_RP_BONUS"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9BD0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>330</ID>
              <Description>"IDLE_DM_BOUNTY"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9BD8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>363</ID>
              <Description>"CHEAT_THRESHOLD"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>362</ID>
              <Description>"CHEAT_THRESHOLD_NOTCHEATER"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>20</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>361</ID>
              <Description>"CHEAT_RESET_MINUTES"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>28</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>360</ID>
              <Description>"AMOUNT_TO_FORGIVE_BY"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>369</ID>
              <Description>"KICK_VOTES_NEEDED_RATIO"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>370</ID>
              <Description>"AMOUNT_TO_FORGIVE_BY_FRIENDLY"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>48</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>371</ID>
              <Description>"AMOUNT_TO_PUNISH_BY_GRIEFING"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>50</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>372</ID>
              <Description>"AMOUNT_TO_PUNISH_BY_OFFENSIVE_LANGUAGE"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>58</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>373</ID>
              <Description>"AMOUNT_TO_PUNISH_BY_OFFENSIVE_TAG"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>60</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>374</ID>
              <Description>"AMOUNT_TO_PUNISH_BY_OFFENSIVE_UGC"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>68</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>366</ID>
              <Description>"MAX_CASH_WAGER_FOR_HEAD_TO_HEAD"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9810</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>365</ID>
              <Description>"MAX_CASH_WAGER_FOR_CREW_CHALLENGES"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9818</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>404</ID>
              <Description>"RP_REWARD_PER_LIKE"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9840</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>407</ID>
              <Description>"RP_REWARD_LIKE_CAP"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9848</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>403</ID>
              <Description>"TOGGLE_CREATORS_OFF"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9820</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>402</ID>
              <Description>"TOGGLE_HEAD_TO_HEAD_OFF"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9828</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>424</ID>
              <Description>"MENTAL_STATE_KILL_PLAYER_INCREASE_DIVIDER"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>BE88</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>425</ID>
              <Description>"MENTAL_STATE_BLOW_UP_VEHICLE_INCREASE_AMOUNT"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>BE90</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>429</ID>
              <Description>"MENTAL_STATE_KILL_PED_INCREASE_AMOUNT"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>BE98</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>430</ID>
              <Description>"MENTAL_STATE_DECREASE_AMOUNT"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>BEA0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>431</ID>
              <Description>"MENTAL_STATE_DECREASE_RATE"</Description>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>BEA8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>458</ID>
              <Description>"INDEPENDENCE_DAY_DEACTIVATE_FIREWORKS_LAUNCHER"</Description>
              <Color>FF0000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>C078</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>457</ID>
              <Description>"INDEPENDENCE_DAY_DEACTIVATE_PLACED_FIREWORKS"</Description>
              <Color>FF0000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>C080</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>461</ID>
              <Description>"DISABLE_SCTV_FRIENDS_SPECTATE"</Description>
              <Color>0000FF</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>CD38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>460</ID>
              <Description>"DISABLE_SCTV_GTAO_TV"</Description>
              <Color>0000FF</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>CD40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>459</ID>
              <Description>"DISABLE_SCTV_DEV_SPECTATE"</Description>
              <Color>0000FF</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>CD48</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>464</ID>
              <Description>"PLANE_TAKEDOWN_REWARDS_XP"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>C908</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>482</ID>
              <Description>"CAP_MAX_AMOUNT_CASH_TO_SHARE"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9AE0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>462</ID>
              <Description>"CAP_MAX_AMOUNT_CASH_PICKUP"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9AE8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>463</ID>
              <Description>"CAP_MAX_AMOUNT_CASH_RECIEVED"</Description>
              <Color>008000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>9AF0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>483</ID>
              <Description>"KILLSTREAK_BONUS_ON_DEATHMATCH_MODIFIER"</Description>
              <Color>0080FF</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>4B40</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>484</ID>
              <Description>"WIN_DEATHMATCH_MODIFIER"</Description>
              <Color>0080FF</Color>
              <VariableType>Float</VariableType>
              <Address>GetPointerAddressA+8</Address>
              <Offsets>
                <Offset>4B38</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>415</ID>
          <Description>"Scripts"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>135</ID>
              <Description>"Character Name"</Description>
              <Options moHideChildren="1"/>
              <LastState/>
              <Color>000000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
{$lua}
unregisterSymbol("namead")
autoAssemble([[
aobscanmodule(namead,GTA5.exe,48 8B 05 ?? ?? ?? ?? C3 8A D1)
registersymbol(namead)
]])
local addr = getAddress("namead")
addr = addr + readInteger(addr + 3)
addr = addr + 7
unregisterSymbol("namead")
registerSymbol("namead", addr, true)
{$asm}
aobscanmodule(GetNameAddress,GTA5.exe,48 8B 43 5C 48 89 47 5C)
alloc(newmem,$1000,GetNameAddress)
alloc(pname2,8)
label(code)
label(return)

newmem:

code:
  mov rax,[rbx+5C]
  mov [rdi+5C],rax
  mov [pname2],rbx
  jmp return

GetNameAddress:
  jmp code
  nop
  nop
  nop
return:
registersymbol(GetNameAddress)
registersymbol(pname2)

aobscanmodule(GetChatAddress,GTA5.exe,48 8B 81 A8 00 00 00 48 85 C0 74 09 48 8B 88 60 01 00 00) // should be unique
alloc(newmem1,$1000,GetChatAddress)
alloc(chatname,8)
label(code1)
label(return1)

newmem1:

code1:
  mov rax,[rcx+000000A8]
  mov [chatname],rax
  jmp return1

GetChatAddress:
  jmp code1
  nop
  nop
return1:
registersymbol(GetChatAddress)
registersymbol(chatname)

[DISABLE]

GetNameAddress:
  db 48 8B 43 5C 48 89 47 5C
unregistersymbol(pname2)
unregistersymbol(GetNameAddress)
dealloc(newmem)
dealloc(pnam2)

GetChatAddress:
  db 48 8B 81 A8 00 00 00
unregistersymbol(chatname)
unregistersymbol(GetChatAddress)
dealloc(newmem1)
dealloc(chatname)
{$lua}
unregisterSymbol("namead")
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>38</ID>
                  <Description>"Set name here &gt;"</Description>
                  <Options moRecursiveSetValue="1"/>
                  <ShowAsHex>1</ShowAsHex>
                  <Color>000000</Color>
                  <VariableType>String</VariableType>
                  <Length>11</Length>
                  <Unicode>0</Unicode>
                  <ZeroTerminate>1</ZeroTerminate>
                  <Address>pname2</Address>
                  <Offsets>
                    <Offset>5C</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>68</ID>
                      <Description>""</Description>
                      <Color>000000</Color>
                      <VariableType>String</VariableType>
                      <Length>11</Length>
                      <Unicode>0</Unicode>
                      <ZeroTerminate>1</ZeroTerminate>
                      <Address>chatname</Address>
                      <Offsets>
                        <Offset>7C</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>79</ID>
                      <Description>""</Description>
                      <Color>000000</Color>
                      <VariableType>String</VariableType>
                      <Length>11</Length>
                      <Unicode>0</Unicode>
                      <ZeroTerminate>1</ZeroTerminate>
                      <Address>namead</Address>
                      <Offsets>
                        <Offset>5C</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>271</ID>
              <Description>"Skip Legal Intro"</Description>
              <LastState/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(SkipLegal,GTA5.exe,72 1F E8 ?? ?? ?? 00 8B 0D ?? ?? ?? 01 FF C1 48) // should be unique
registersymbol(SkipLegal)

SkipLegal:
nop
nop

[DISABLE]

SkipLegal:
  db 72 1F E8 B6 0A FE 00

unregistersymbol(SkipLegal)


{
// ORIGINAL CODE - INJECTION POINT: "GTA5.exe"+1A8B83

"GTA5.exe"+1A8B50: 48 8B 0D 61 FC CC 01     -  mov rcx,[GTA5.exe+1E787B8]
"GTA5.exe"+1A8B57: 0F 57 C9                 -  xorps xmm1,xmm1
"GTA5.exe"+1A8B5A: 48 2B C1                 -  sub rax,rcx
"GTA5.exe"+1A8B5D: 48 8D 0D B0 4A 96 01     -  lea rcx,[GTA5.exe+1B0D614]
"GTA5.exe"+1A8B64: F3 48 0F 2A C8           -  cvtsi2ss xmm1,rax
"GTA5.exe"+1A8B69: 48 63 05 94 04 CC 01     -  movsxd  rax,dword ptr [GTA5.exe+1E69004]
"GTA5.exe"+1A8B70: 66 0F 6E 04 81           -  movd xmm0,[rcx+rax*4]
"GTA5.exe"+1A8B75: 0F 5B C0                 -  cvtdq2ps xmm0,xmm0
"GTA5.exe"+1A8B78: F3 0F 59 0D 80 2D 52 02  -  mulss xmm1,[GTA5.exe+26CB900]
"GTA5.exe"+1A8B80: 0F 2F C8                 -  comiss xmm1,xmm0
// ---------- INJECTING HERE ----------
"GTA5.exe"+1A8B83: 72 1F                    -  jb GTA5.exe+1A8BA4
"GTA5.exe"+1A8B85: E8 B6 0A FE 00           -  call GTA5.exe+1189640
// ---------- DONE INJECTING  ----------
"GTA5.exe"+1A8B8A: 8B 0D 74 04 CC 01        -  mov ecx,[GTA5.exe+1E69004]
"GTA5.exe"+1A8B90: FF C1                    -  inc ecx
"GTA5.exe"+1A8B92: 48 89 05 1F FC CC 01     -  mov [GTA5.exe+1E787B8],rax
"GTA5.exe"+1A8B99: 89 0D 65 04 CC 01        -  mov [GTA5.exe+1E69004],ecx
"GTA5.exe"+1A8B9F: E8 C0 38 04 00           -  call GTA5.exe+1EC464
"GTA5.exe"+1A8BA4: 48 83 C4 28              -  add rsp,28
"GTA5.exe"+1A8BA8: C3                       -  ret 
"GTA5.exe"+1A8BA9: CC                       -  int 3 
"GTA5.exe"+1A8BAA: 6C                       -  insb 
"GTA5.exe"+1A8BAB: C0 40 53 48              -  rol byte ptr [rax+53],48
}
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>14</ID>
              <Description>"Players"</Description>
              <Options moHideChildren="1"/>
              <LastState/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

{$lua}
autoAssemble([[
aobscanmodule(playersPTR,GTA5.exe,48 8B 0D ? ? ? ? E8 ? ? ? ? 48 8B C8 E8 ? ? ? ? 48 8B CF)
registersymbol(playersPTR)
]])
local addr = getAddress("playersPTR")
addr = addr + readInteger(addr + 3) + 7
unregisterSymbol("playersPTR")
registerSymbol("playersPTR", addr, true)



[DISABLE]
unregisterSymbol("playersPTR")
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>15</ID>
                  <Description>"Players Online"</Description>
                  <VariableType>4 Bytes</VariableType>
                  <Address>playersPTR</Address>
                  <Offsets>
                    <Offset>178</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>21</ID>
                  <Description>"Bullets Per 1 shot"</Description>
                  <VariableType>4 Bytes</VariableType>
                  <Address>WorldPTR</Address>
                  <Offsets>
                    <Offset>100</Offset>
                    <Offset>20</Offset>
                    <Offset>1098</Offset>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>468</ID>
          <Description>"Misc"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>467</ID>
              <Description>"Turns Lighs On/Off"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">1:ON
65537:OFF
</DropDownList>
              <VariableType>4 Bytes</VariableType>
              <Address>lightsptr</Address>
              <Offsets>
                <Offset>29A0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>473</ID>
              <Description>"AOB Teleport"</Description>
              <Options moHideChildren="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>469</ID>
                  <Description>"Hero"</Description>
                  <Options moRecursiveSetValue="1"/>
                  <DropDownList>2C 43 80 C1 87 BD 12 C4 6E EE 9E 42:Apartaments
2D 2E 66 43 4B 89 79 C4 F6 FF C5 C2:Garage
29 88 86 C4 C3 24 77 C3 07 B0 67 42:Life Invader Roof
E3 20 1C C5 64 5C 4E 45 C2 ED B7 42:Military Base Tower Roof
F5 9C 12 C5 EF 37 4C 45 28 3E 03 42:Inside the Tower
FD 54 9F 44 85 3F D6 C4 06 16 5B 42:Lester's house
2A 85 47 C4 7A 1A A5 43 99 66 AB 42:Eclipse Tower Garage
35 BD 7F 43 DC 8D 59 43 E7 5D CB 42:Pacific Standart
B7 9C 38 C1 63 1D B3 C4 47 EF F8 41:Franklin's House
54 19 E8 43 7A 8A 79 C4 A0 51 C7 41:Police Station Prison
02 7A C4 C4 56 A2 49 C5 7F B0 D2 41:Airport Terminal
CF B9 AD 44 8A 82 61 45 81 C4 1B 42:Meth Lab
76 F4 DE C2 E6 12 CA 45 8A 03 FD 41:Blaine County Bank
15 53 C9 43 B8 86 7A C4 0E 02 C6 C2:Character Creator
6F ED CA 43 C0 AB 6D C4 19 02 C6 C2:Mission End Background
00 62 D8 43 9A 39 83 C3 AD 96 8C 42:Complex
9B BD 1C 45 02 FF D5 C3 BB 60 EC 42:Nose
99 BB 31 45 D0 3C B5 C4 B6 FF 49 41:Island
E0 F2 07 C4 5A 0E F8 44 87 6A FE 42:Mines
41 2B 41 C4 FF 53 9F 43 3B 53 AB 42:Eclipse Tower Exit
44 73 47 C4 F1 1E A5 43 9A 66 AB 42:Eclipse garage
B2 01 90 43 3D 8C 17 C5 4D AA 00 41:Arena
D3 73 A7 C4 6F 55 A0 C4 C5 D4 9A 40:Mask Shop
C0 F1 99 C4 0E 41 43 C5 66 09 65 41:Airfield
F1 9C 90 C4 E2 EB BD C4 99 1F 2A 41:Wayne's House
71 DB 4E C3 4C AF A2 C4 2F 5E FA 41:Benny's
A9 9E 45 C3 B2 8D A5 C4 6F 04 F9 41:Benny's Car Washing Room
7C 40 55 C3 70 AD A5 C4 80 1F F7 41:Benny's Inside
57 95 60 45 3D E8 64 45 A9 7C 07 42:Humane Lab Garage
</DropDownList>
                  <ShowAsHex>1</ShowAsHex>
                  <VariableType>Array of byte</VariableType>
                  <ByteLength>12</ByteLength>
                  <Address>some_ptr</Address>
                  <Offsets>
                    <Offset>50</Offset>
                    <Offset>30</Offset>
                    <Offset>3D8</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>475</ID>
                      <Description>"Vehicle"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <VariableType>Array of byte</VariableType>
                      <ByteLength>12</ByteLength>
                      <Address>some_ptr</Address>
                      <Offsets>
                        <Offset>50</Offset>
                        <Offset>30</Offset>
                        <Offset>3E0</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>474</ID>
              <Description>"Hero Position"</Description>
              <Options moHideChildren="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>470</ID>
                  <Description>"X"</Description>
                  <VariableType>Float</VariableType>
                  <Address>some_ptr</Address>
                  <Offsets>
                    <Offset>50</Offset>
                    <Offset>30</Offset>
                    <Offset>3D8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>471</ID>
                  <Description>"Y"</Description>
                  <VariableType>Float</VariableType>
                  <Address>some_ptr</Address>
                  <Offsets>
                    <Offset>54</Offset>
                    <Offset>30</Offset>
                    <Offset>3D8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>472</ID>
                  <Description>"Z"</Description>
                  <VariableType>Float</VariableType>
                  <Address>some_ptr</Address>
                  <Offsets>
                    <Offset>58</Offset>
                    <Offset>30</Offset>
                    <Offset>3D8</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>3</ID>
          <Description>"Local Player"</Description>
          <LastState RealAddress="00000000"/>
          <Color>008000</Color>
          <VariableType>String</VariableType>
          <Length>0</Length>
          <Unicode>0</Unicode>
          <ZeroTerminate>1</ZeroTerminate>
          <Address>WorldPTR</Address>
          <Offsets>
            <Offset>8</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>2</ID>
              <Description>"Health"</Description>
              <VariableType>Float</VariableType>
              <Address>WorldPTR</Address>
              <Offsets>
                <Offset>280</Offset>
                <Offset>8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4</ID>
              <Description>"Max Health"</Description>
              <VariableType>Float</VariableType>
              <Address>WorldPTR</Address>
              <Offsets>
                <Offset>284</Offset>
                <Offset>8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>8</ID>
              <Description>"Armor"</Description>
              <VariableType>Float</VariableType>
              <Address>WorldPTR</Address>
              <Offsets>
                <Offset>1474</Offset>
                <Offset>8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>490</ID>
              <Description>"Bullets Per One Shot"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>WorldPTR</Address>
              <Offsets>
                <Offset>100</Offset>
                <Offset>20</Offset>
                <Offset>1098</Offset>
                <Offset>8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>5</ID>
              <Description>"Player Info"</Description>
              <LastState RealAddress="00000000"/>
              <Color>008000</Color>
              <VariableType>String</VariableType>
              <Length>0</Length>
              <Unicode>0</Unicode>
              <ZeroTerminate>1</ZeroTerminate>
              <Address>WorldPTR</Address>
              <Offsets>
                <Offset>1078</Offset>
                <Offset>8</Offset>
              </Offsets>
              <CheatEntries>
                <CheatEntry>
                  <ID>6</ID>
                  <Description>"Name"</Description>
                  <VariableType>String</VariableType>
                  <Length>32</Length>
                  <Unicode>0</Unicode>
                  <ZeroTerminate>1</ZeroTerminate>
                  <Address>WorldPTR</Address>
                  <Offsets>
                    <Offset>7C</Offset>
                    <Offset>1088</Offset>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>16</ID>
                  <Description>"Stamina"</Description>
                  <VariableType>Float</VariableType>
                  <Address>WorldPTR</Address>
                  <Offsets>
                    <Offset>C00</Offset>
                    <Offset>1088</Offset>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>19</ID>
                  <Description>"Stamina Max"</Description>
                  <VariableType>Float</VariableType>
                  <Address>WorldPTR</Address>
                  <Offsets>
                    <Offset>C04</Offset>
                    <Offset>1088</Offset>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>489</ID>
          <Description>"Players Online"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>playersPTR</Address>
          <Offsets>
            <Offset>178</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols>
    <SymbolEntry>
      <Name>independ</Name>
      <Address>CC5DA4C218</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>nokickaddress</Name>
      <Address>CC5DA40410</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>wintherclothes</Name>
      <Address>E19F3CE060</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>imbored</Name>
      <Address>7FF7A4C71E0D</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>GettingPointer</Name>
      <Address>7FF7A4C71E26</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>SkipLegal</Name>
      <Address>13FEB8B83</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>GetPTR</Name>
      <Address>140561E29</Address>
    </SymbolEntry>
  </UserdefinedSymbols>
</CheatTable>
