<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="18">
  <CheatEntries>
    <CheatEntry>
      <ID>1</ID>
      <Description>"GRENADE_1"</Description>
      <LastState Value="10" Activated="0" RealAddress="323ACAAC"/>
      <Color>80000008</Color>
      <VariableType>4 Bytes</VariableType>
      <Address>323ACAAC</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>2</ID>
      <Description>"GRENADE_2"</Description>
      <LastState Value="10" Activated="0" RealAddress="32CC15CC"/>
      <Color>80000008</Color>
      <VariableType>4 Bytes</VariableType>
      <Address>32CC15CC</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>3</ID>
      <Description>"AY69 SMG"</Description>
      <LastState Value="999" Activated="0" RealAddress="323AC98C"/>
      <Color>80000008</Color>
      <VariableType>4 Bytes</VariableType>
      <Address>323AC98C</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>4</ID>
      <Description>"SUBMACHINE GUN"</Description>
      <LastState Value="999" Activated="0" RealAddress="323ACA64"/>
      <Color>80000008</Color>
      <VariableType>4 Bytes</VariableType>
      <Address>323ACA64</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>5</ID>
      <Description>"FY71"</Description>
      <LastState Value="999" Activated="0" RealAddress="0D5F4E84"/>
      <Color>80000008</Color>
      <VariableType>4 Bytes</VariableType>
      <Address>0D5F4E84</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>6</ID>
      <Description>"GRENADE"</Description>
      <Options moHideChildren="1"/>
      <LastState Activated="0"/>
      <Color>80000008</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here
cmp dword ptr [eax+dcc],0
jne originalcode
mov [eax+14],0000000A
mov eax,[eax+14]
pop ecx
ret 0004
jmp exit

originalcode:
mov eax,[eax+14]
pop ecx
ret 0004

exit:
jmp returnhere

"Crysis.exe"+17C7BF:
jmp newmem
nop
nop
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"Crysis.exe"+17C7BF:
mov eax,[eax+14]
pop ecx
ret 0004
//Alt: db 8B 40 14 59 C2 04 00
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>12</ID>
      <Description>"GRENADE"</Description>
      <Options moHideChildren="1"/>
      <LastState Activated="0"/>
      <Color>80000008</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here
cmp dword ptr [eax+e5c],0
jne originalcode
mov [eax+14],0000000A
mov eax,[eax+14]
pop ecx
ret 0004
jmp exit

originalcode:
mov eax,[eax+14]
pop ecx
ret 0004

exit:
jmp returnhere

"Crysis.exe"+17C7BF:
jmp newmem
nop
nop
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"Crysis.exe"+17C7BF:
mov eax,[eax+14]
pop ecx
ret 0004
//Alt: db 8B 40 14 59 C2 04 00
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>25</ID>
      <Description>"AMMO"</Description>
      <Options moHideChildren="1"/>
      <LastState Activated="0"/>
      <Color>80000008</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here
cmp dword ptr [eax+e5c],1//1 is a ammo ID
jne originalcode
mov [eax+14],0000015E//moving the ammo address to 350
mov eax,[eax+14]//this is a ammo current and originalcode
pop ecx
ret 0004
jmp exit

originalcode:
mov eax,[eax+14]
pop ecx
ret 0004

exit:
jmp returnhere

"Crysis.exe"+17C7BF:
jmp newmem
nop
nop
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"Crysis.exe"+17C7BF:
mov eax,[eax+14]
pop ecx
ret 0004
//Alt: db 8B 40 14 59 C2 04 00
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>19</ID>
      <Description>"AMMO"</Description>
      <Options moHideChildren="1"/>
      <LastState Activated="0"/>
      <Color>80000008</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here
cmp dword ptr [eax+dcc],1//1 is a ammo ID
jne originalcode
mov [eax+14],0000015E//moving the ammo address to 350
mov eax,[eax+14]//this is a ammo current and originalcode
pop ecx
ret 0004
jmp exit

originalcode:
mov eax,[eax+14]
pop ecx
ret 0004

exit:
jmp returnhere

"Crysis.exe"+17C7BF:
jmp newmem
nop
nop
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"Crysis.exe"+17C7BF:
mov eax,[eax+14]
pop ecx
ret 0004
//Alt: db 8B 40 14 59 C2 04 00
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>18</ID>
      <Description>"Grenades ID : 0 .......................................................................Ammo ID :1                  "</Description>
      <LastState Value="" Activated="0" RealAddress="00000000"/>
      <Color>80000008</Color>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>26</ID>
      <Description>"AMMO/GRENADE ID ADDRESS [EAX+DCC]"</Description>
      <Options moHideChildren="1"/>
      <LastState Value="" Activated="0" RealAddress="00000000"/>
      <Color>80000008</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>7</ID>
          <Description>"GRENADE1"</Description>
          <LastState Value="0" Activated="0" RealAddress="32CC2384"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>32CC2384</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>8</ID>
          <Description>"GRENADE2"</Description>
          <LastState Value="0" Activated="0" RealAddress="323AD864"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>323AD864</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>9</ID>
          <Description>"AY69 SMG"</Description>
          <LastState Value="1" Activated="0" RealAddress="323AD744"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>323AD744</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>10</ID>
          <Description>"SUBMACHINE GUN"</Description>
          <LastState Value="1" Activated="0" RealAddress="323AD81C"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>323AD81C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>11</ID>
          <Description>"FY71"</Description>
          <LastState Value="1" Activated="0" RealAddress="0D5F5C3C"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>D5F5C3C</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>27</ID>
      <Description>"AMMO/GRENADE ID ADDRESS [EAX+E5C]"</Description>
      <Options moHideChildren="1"/>
      <LastState Value="" Activated="0" RealAddress="00000000"/>
      <Color>80000008</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>13</ID>
          <Description>"GRENADE"</Description>
          <LastState Value="0" Activated="0" RealAddress="32CC2414"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>32CC2414</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>14</ID>
          <Description>"GRENADE"</Description>
          <LastState Value="0" Activated="0" RealAddress="323AD8F4"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>323AD8F4</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>15</ID>
          <Description>"AY69 SMG"</Description>
          <LastState Value="1" Activated="0" RealAddress="323AD7D4"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>323AD7D4</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>16</ID>
          <Description>"SUBMACHINE GUN"</Description>
          <LastState Value="1" Activated="0" RealAddress="323AD8AC"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>323AD8AC</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>17</ID>
          <Description>"FY71"</Description>
          <LastState Value="1" Activated="0" RealAddress="0D5F5CCC"/>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>D5F5CCC</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Structures StructVersion="2">
    <Structure Name="AMMO/GRENADE" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="3532" Vartype="4 Bytes" Bytesize="4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
        <Element Offset="3676" Vartype="4 Bytes" Bytesize="4" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
      </Elements>
    </Structure>
  </Structures>
</CheatTable>
