<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="16">
  <CheatEntries>
    <CheatEntry>
      <ID>0</ID>
      <Description>"Money"</Description>
      <Color>80000008</Color>
      <VariableType>4 Bytes</VariableType>
      <Address>00A83D4C</Address>
      <Offsets>
        <Offset>30C</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>806</ID>
      <Description>"Godmod"</Description>
      <Color>80000008</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
alloc(newmem,2048)
label(ImmuneToC4)
label(newmem8)
label(returnhere8)
label(newmem1)
label(newmem2)
label(returnhere2)
label(newmem3)
label(returnhere3)

newmem:
mov eax,[ecx+0000021C]
xor ecx,ecx
cmp [gamemo.exe+683D4C],eax
sete cl
mov eax,ecx
ret
nop
nop
nop
nop
nop
nop
ImmuneToC4:
push ecx
mov edx,[ecx+0000021C]
cmp [00A83D4C],edx
setne al
mov edx,[ecx+00000520]
mov cl,[edx+00001577]
and al,cl
pop ecx
ret
nop
nop
nop
nop
nop
nop
newmem8:
add esp,08
fsubr dword ptr [007F4E54]
fmul dword ptr [ebp+0C]
fstp dword ptr [esp+10]
mov eax,[esi]
mov ecx,esi
call dword ptr [eax+3C]
cmp [00A83D4C],eax
jne returnhere8
xor eax,eax
mov [esp+10],eax
jmp returnhere8
newmem1:
cmp dword ptr [edi],00
je gamemo.exe+1F5830
jl gamemo.exe+1F53DB
mov bl,[esp+38]
test bl,bl
jne gamemo.exe+1F53DB
mov eax,[esi]
call dword ptr [eax+3C]
test eax,eax
je gamemo.exe+1F53DB
mov ecx,eax
call gamemo.exe+10B6F0
test eax,eax
jne gamemo.exe+1F5830
mov eax,[esi]
mov ecx,esi
call dword ptr [eax+00000088]
mov cl,[eax+00000233]
test cl,cl
jne gamemo.exe+1F5830
jmp gamemo.exe+1F53DB
newmem2:
mov edx,[ecx+0000021C]
cmp [00A83D4C],edx
mov edx,[eax+000000A0]
jne returnhere2
pop ecx
ret 00C
newmem3:
mov ecx,[ebp+0000021C]
call gamemo.exe+10B6F0
test al,al
jne +0C
mov ecx,[00A83D4C]
cmp [esi+0000021C],ecx
je gamemo.exe+11C7D0
mov edx,[esp+38]
mov ecx,[ebp+000006C0]
jmp returnhere3

"gamemo.exe"+1F53B4:
jmp newmem1
nop
nop
nop
nop

"gamemo.exe"+122607:
jmp newmem2
nop
returnhere2:

"gamemo.exe"+30B39A:
jmp newmem8
mov ecx,esi
fsubr dword ptr [007F4E54]
fmul dword ptr [ebp+0C]
fstp qword ptr [esp+10]
call dword ptr [eax+00000084]
fld qword ptr [esp+10]
fdiv qword ptr [eax+00000370]
fstp dword ptr [esp+10]
returnhere8:

"gamemo.exe"+31AE69:
mov ecx,[esi+0000021C]
cmp [00A83D4C],ecx
jne gamemo.exe+31AE85
nop
nop
nop
nop

"gamemo.exe"+11EA28:
mov ecx,esi
call ImmuneToC4
mov esi,edx
mov edx,[ecx]
nop

"gamemo.exe"+300521:
mov ecx,edi
call ImmuneToC4
mov cl,al
nop
nop
nop

"gamemo.exe"+11F414:
mov ecx,[esi+000002B4]
call ImmuneToC4
test al,al
mov eax,ecx
mov ecx,edx
je 0051F456
nop
nop
nop

"gamemo.exe"+1F6CFC:
mov ecx,[esi+0000021C]
cmp [gamemo.exe+683D4C],ecx
je gamemo.exe+1F6D3F
nop
nop
nop
nop

"gamemo.exe"+22A917:
mov ecx,[esi+0000021C]
cmp [gamemo.exe+683D4C],ecx
je gamemo.exe+22A976
nop
nop
nop
nop

"gamemo.exe"+1F6D2A:
mov edx,[esi]
mov ecx,esi
call newmem
nop
test al,al
jne gamemo.exe+1F6D3F

"gamemo.exe"+1F6D67:
mov ecx,[edi+0000021C]
push esi
call gamemo.exe+F9A90
test al,al
jne gamemo.exe+1F6D8C
mov edx,[esi]
mov ecx,esi
call newmem
nop
test al,al
jne gamemo.exe+1F6D8C

"gamemo.exe"+31AE89:
call newmem
nop

"gamemo.exe"+11C71D:
jmp newmem3
nop
nop
nop
test al,al
jne gamemo.exe+11C7D0
mov edx,[esp+38]
mov ecx,[ebp+000006C0]
returnhere3:

"gamemo.exe"+D7386:
mov edx,[ecx+0000021C]
cmp [gamemo.exe+683D4C],edx
sete al
mov ecx,[edi]
mov edx,ecx
test al,al
jne gamemo.exe+D7413
dec edx
jmp +10

"gamemo.exe"+10B6F0:
mov eax,[gamemo.exe+68B238]
test eax,eax
je +0C
xor eax,eax
cmp ecx,[gamemo.exe+683D4C]
sete al
ret
mov eax,[ecx+000001EC]
test eax,00000101
jne +03
xor eax,eax
ret
xor eax,eax
inc eax
ret
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop

[DISABLE]
dealloc(newmem)
"gamemo.exe"+10B6F0:
mov eax,[gamemo.exe+68B238]
test eax,eax
jne gamemo.exe+10B716
mov al,[ecx+000001EC]
test al,al
jne gamemo.exe+10B710
mov al,[ecx+000001ED]
test al,al
jne gamemo.exe+10B710
xor eax,eax
ret
mov eax,00000001
ret
mov edx,[gamemo.exe+683D4C]
xor eax,eax
cmp ecx,edx
sete al
ret

"gamemo.exe"+11C71D:
mov ecx,esi
call dword ptr [eax+00000160]
test al,al
jne gamemo.exe+11C7D0
mov edx,[esp+38]
mov ecx,[ebp+000006C0]

"gamemo.exe"+2CD00B:
mov ecx,[gamemo.exe+4871E0]
mov edx,[esi]
push 00
push eax
mov eax,[ecx+00000FE8]
push eax
mov ecx,esi
call dword ptr [edx+00000154]

"gamemo.exe"+11EA28:
mov esi,[esi+00000520]
mov al,[esi+00001577]
test al,al
je gamemo.exe+11EB15
mov al,[esi+00001701]
test al,al
jne gamemo.exe+11EB15

"gamemo.exe"+300521:
mov eax,[edi+00000520]
mov cl,[eax+00001577]
test cl,cl
je +05

"gamemo.exe"+11F414:
mov eax,[esi+000002B4]
mov ecx,[eax+00000520]
mov dl,[ecx+00001577]
test dl,dl
je gamemo.exe+11F456
mov dl,[ecx+00001701]
test dl,dl
jne gamemo.exe+11F456

"gamemo.exe"+1F6CFC:
mov ecx,esi
call dword ptr [edx+00000084]
mov cl,[eax+00000D2A]
test cl,cl
jne gamemo.exe+1F6D3F
mov eax,[esi]

"gamemo.exe"+22A917:
mov ecx,esi
call dword ptr [eax+00000084]
mov cl,[eax+00000D38]
test cl,cl
je gamemo.exe+22A976
mov eax,[esi+000002E4]

"gamemo.exe"+1F6D2A:
mov edx,[esi]
mov ecx,esi
call dword ptr [edx+00000160]
test al,al
jne gamemo.exe+1F6D3F

"gamemo.exe"+1F6D67:
mov ecx,[edi+0000021C]
push esi
call gamemo.exe+F9A90
test al,al
jne gamemo.exe+1F6D8C
mov edx,[esi]
mov ecx,esi
call dword ptr [edx+00000160]
test al,al


</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>808</ID>
      <Description>"Psychic Immune"</Description>
      <Color>80000008</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
alloc(newmem,512)

newmem:
mov eax,[esi]
mov ecx,esi
call dword ptr [eax+00000084]
mov cl,[eax+00000D35]
mov eax,[esi+0000021C]
cmp [00A83D4C],eax
sete al
or cl,al
ret
nop
nop
nop
nop
nop
nop

"gamemo.exe"+301D0D:
call newmem
nop
nop
nop
nop
nop
nop
nop
nop
nop

"gamemo.exe"+71CBD:
call newmem
nop
nop
nop
nop
nop
nop
nop
nop
test cl,cl
jne gamemo.exe+71D35
mov eax,[esi+000002E4]
test eax,eax
je gamemo.exe+71CE4
mov edx,[esi]
mov ecx,esi
call dword ptr [edx+2C]
cmp eax,01
je gamemo.exe+71D35
mov ecx,esi
call gamemo.exe+3105E0
test al,al
jne gamemo.exe+71D35
mov eax,[esi+000002CC]
test eax,eax
jne gamemo.exe+71D35
mov ecx,[esi+0000021C]
call gamemo.exe+10B6F0
test al,al
jne gamemo.exe+71D35

"gamemo.exe"+13C46D:
call newmem
nop
nop
nop
nop
nop
nop
nop
nop
nop

"gamemo.exe"+13B229:
mov edx,[esi]
mov ecx,esi
call dword ptr [edx+00000084]
cmp [eax+00000D35],bl
jne gamemo.exe+13B364
cmp [eax+00000D6A],bl
jne gamemo.exe+13B364
mov ecx,[esi+0000021C]
call gamemo.exe+10B6F0
test al,al
jne gamemo.exe+13B364
nop
nop
nop
nop
nop
nop
nop
nop
nop

[DISABLE]
dealloc(newmem)
"gamemo.exe"+71CBB:
mov eax,[esi]
mov ecx,esi
call dword ptr [eax+00000084]
mov cl,[eax+00000D35]
test cl,cl
jne gamemo.exe+71D35
mov eax,[esi+000002E4]
test eax,eax
je gamemo.exe+71CE5
mov edx,[esi]
mov ecx,esi
call dword ptr [edx+2C]
cmp eax,01
je gamemo.exe+71D35
mov ecx,esi
call gamemo.exe+3105E0
test al,al
jne gamemo.exe+71D35
mov eax,[esi+000002CC]
test eax,eax
jne gamemo.exe+71D35
mov eax,[esi]
mov ecx,esi
call dword ptr [eax+00000160]
test al,al
jne gamemo.exe+71D35

"gamemo.exe"+13B229:
mov edx,[esi]
mov ecx,esi
call dword ptr [edx+00000084]
cmp [eax+00000D35],bl
jne gamemo.exe+13B364
mov eax,[esi]
mov ecx,esi
call dword ptr [eax+00000160]
test al,al
jne gamemo.exe+13B364
mov edx,[esi]
mov ecx,esi
call dword ptr [edx+00000084]
cmp [eax+00000D6A],bl
jne gamemo.exe+13B364

"gamemo.exe"+13C46D:
mov ecx,esi
call dword ptr [edx+00000084]
mov cl,[eax+00000D35]
test cl,cl
je gamemo.exe+13C483
xor al,al
pop esi
ret
mov eax,[esi]
mov ecx,esi
call dword ptr [eax+00000160]
test al,al
je gamemo.exe+13C495
xor al,al
pop esi
ret
mov edx,[esi]
mov ecx,esi
call dword ptr [edx+00000084]
mov cl,[eax+00000D6A]
test cl,cl
je gamemo.exe+13C4AD
xor al,al
pop esi
ret
mov eax,[esi]
mov ecx,esi
call dword ptr [eax+54]
test al,al
sete al
pop esi
ret
nop
nop
nop
nop
nop

"gamemo.exe"+301D0B:
mov eax,[esi]
mov ecx,esi
call dword ptr [eax+00000084]
mov cl,[eax+00000D35]

</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>809</ID>
      <Description>"Detect Disguise"</Description>
      <Color>80000008</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
"gamemo.exe"+2F84CC:
mov ecx,edi
call dword ptr [edx+3C]
cmp [00A83D4C],eax
sete cl

[DISABLE]
"gamemo.exe"+2F84CC:
mov ecx,edi
call dword ptr [edx+00000084]
mov cl,[eax+00000D31]
test cl,cl
jne gamemo.exe+2F8551

</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>810</ID>
      <Description>"Instant Building"</Description>
      <Color>80000008</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
alloc(newmem,512)
label(infantry)
label(exit)
label(newmem1)
label(returnhere1)
label(next1)
label(exit1)

newmem:
mov ecx,[00A83D4C]
cmp eax,ecx
jne exit
cmp esi,[ecx+000053B0]
je infantry
cmp esi,[ecx+000053B4]
je exit
mov byte ptr [esi+5C],00
xor eax,eax
mov [esi+60],eax
mov [esi+24],36
jmp gamemo.exe+C9C06
infantry:
mov eax,[esi+60]
mov byte ptr [esi+5C],00
sub eax,edi
mov [esi+60],eax
mov ecx,[esi+24]
inc ecx
cmp ecx,36
jge gamemo.exe+C9C06
mov [esi+24],ecx
mov eax,[esi+6C]
exit:
add eax,24
push eax
mov ecx,[eax]
call dword ptr [ecx+18]
cmp edi,eax
jle +0F
mov eax,[esi+24]
mov [esi+5C],bl
dec eax
mov [esi+24],eax
jmp gamemo.exe+C9C06
mov ecx,[esi+6C]
push edi
call gamemo.exe+F9790
mov eax,[esi+60]
mov byte ptr [esi+5C],00
sub eax,edi
mov [esi+60],eax
jmp gamemo.exe+C9C06
newmem1:
mov [esp+08],eax
mov ecx,[00A83D4C]
cmp [esi+14C],ecx
je exit1
mov ecx,esi
call dword ptr [edx+00000084]
fild dword ptr [esp+08]
fmul dword ptr [eax+00000608]
jmp returnhere1
exit1:
mov ecx,000000D8
cmp [esp+08],ecx
jle next1
mov [esp+08],ecx
next1:
mov ecx,esi
call dword ptr [edx+00000084]
fild dword ptr [esp+08]
jmp returnhere1

"gamemo.exe"+2F47DE:
jmp newmem1
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
nop
returnhere1:

"gamemo.exe"+C9BD5:
mov eax,[esi+6C]
jmp newmem
nop
nop
nop
nop

"gamemo.exe"+2F48F6:
xor eax,eax
jmp 006F4917
nop
nop
nop

[DISABLE]
dealloc(newmem)
"gamemo.exe"+C9BD5:
mov eax,[esi+6C]
add eax,24
push eax
mov ecx,[eax]
call dword ptr [ecx+18]
cmp edi,eax
jle +0C
mov eax,[esi+24]
mov [esi+5C],bl
dec eax
mov [esi+24],eax
jmp gamemo.exe+C9C06
mov ecx,[esi+6C]
push edi
call gamemo.exe+F9790
mov eax,[esi+60]
mov byte ptr [esi+5C],00
sub eax,edi
mov [esi+60],eax

"gamemo.exe"+2F47DE:
mov ecx,esi
mov [esp+08],eax
call dword ptr [edx+00000084]
fild dword ptr [esp+08]
fmul dword ptr [eax+00000608]

"gamemo.exe"+2F48F6:
lea eax,[ecx-01]
test eax,eax
jle 006F4917

</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>811</ID>
      <Description>"Veteran"</Description>
      <Color>80000008</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
"gamemo.exe"+335647:
cmp [gamemo.exe+683D4C],eax
jne gamemo.exe+335678
nop
nop
mov eax,[esi+000006C4]
mov cl,[eax+00000CCE]
test cl,cl
nop
nop
mov cl,[eax+00000C8E]
test cl,cl
je gamemo.exe+335678
xor ecx,ecx
inc ecx
shl ecx,1E
mov [esi+00000150],ecx
nop

"gamemo.exe"+31207F:
cmp [gamemo.exe+683D4C],eax
jne gamemo.exe+3120BF
nop
nop

"gamemo.exe"+117D2A:
cmp [gamemo.exe+683D4C],eax
jne gamemo.exe+117D51
nop
nop
mov eax,[esi+000006C0]
mov cl,[eax+00000C8E]
test cl,cl
je gamemo.exe+117D51
xor ecx,ecx
inc ecx
shl ecx,1E
mov [esi+00000150],ecx
nop

"gamemo.exe"+31204C:
cmp [gamemo.exe+683D4C],eax
jne gamemo.exe+31207B
nop
nop

"gamemo.exe"+F798A:
mov eax,[gamemo.exe+683D4C]
cmp ebp,eax
je gamemo.exe+F79BC
nop
mov eax,[esp+18]
mov esi,gamemo.exe+3E4DB8
mov [esp+14],esi
xor edi,edi
cmp eax,edi
je gamemo.exe+F7F20
mov cl,[esp+21]
test cl,cl
je gamemo.exe+F7F20
jmp gamemo.exe+F7F13
mov al,[edi+00000D9C]
test al,al
je gamemo.exe+F79D0
mov eax,[gamemo.exe+683D4C]
cmp ebp,eax
jne gamemo.exe+F7994
nop
mov al,[edi+00000D9B]
test al,al
je gamemo.exe+F79E4
mov eax,[gamemo.exe+683D4C]
cmp ebp,eax
jne gamemo.exe+F7994
nop

[DISABLE]
"gamemo.exe"+F798A:
mov al,[ebp+000002BE]
test al,al
jne gamemo.exe+F79BC
mov eax,[esp+18]
mov esi,gamemo.exe+3E4DB8
mov [esp+14],esi
xor edi,edi
cmp eax,edi
je gamemo.exe+F7F20
mov cl,[esp+21]
test cl,cl
je gamemo.exe+F7F20
jmp gamemo.exe+F7F13
mov al,[edi+00000D9C]
test al,al
je gamemo.exe+F79D0
mov al,[ebp+000002BD]
test al,al
je gamemo.exe+F7994
mov al,[edi+00000D9B]
test al,al
je gamemo.exe+F79E4
mov al,[ebp+000002BC]
test al,al
je gamemo.exe+F7994
mov eax,[edi+00000DA0]

"gamemo.exe"+117D2A:
mov cl,[eax+000002BF]
test cl,cl
je gamemo.exe+117D51
mov eax,[esi+000006C0]
mov cl,[eax+00000C8E]
test cl,cl
je gamemo.exe+117D51
push 01
lea ecx,[esi+00000150]
call gamemo.exe+350090
mov eax,[esi+000006C0]

"gamemo.exe"+31204C:
mov cl,[eax+000002BF]
test cl,cl
je gamemo.exe+31207B
mov eax,[esi]
mov ecx,esi
call dword ptr [eax+2C]
cmp eax,10
jne gamemo.exe+312076

"gamemo.exe"+31207F:
mov cl,[eax+000002C0]
test cl,cl
je gamemo.exe+3120BF
mov edx,[esi]
mov ecx,esi
call dword ptr [edx+2C]
cmp eax,28
je gamemo.exe+3120AB
mov eax,[esi]

"gamemo.exe"+335647:
mov cl,[eax+000002C0]
test cl,cl
je gamemo.exe+335678
mov eax,[esi+000006C4]
mov cl,[eax+00000CCE]
test cl,cl
jne gamemo.exe+335678
mov cl,[eax+00000C8E]
test cl,cl
je gamemo.exe+335678
push 01
lea ecx,[esi+00000150]
call gamemo.exe+350090

</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>814</ID>
      <Description>"Spysat and Radar"</Description>
      <Color>80000008</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
"gamemo.exe"+108EAD:
mov ebx,[eax+00000520]
cmp [00A83D4C],ecx
jne gamemo.exe+108F08
nop
mov bl,[ebx+0000157A]
test bl,bl
je gamemo.exe+108F08

"gamemo.exe"+108F6E:
mov ebp,[esi+78]
test ebp,ebp
jng gamemo.exe+109002
mov edi,[esi+6C]
mov ecx,[edi]
test ecx,ecx
je gamemo.exe+108FF6
cmp [00A83D4C],esi
jne gamemo.exe+108FF6
mov al,[esi+0000577A]
cmp [gamemo.exe+68ED9C],al
jg gamemo.exe+108FF6
nop
nop
nop
mov al,[ecx+74]
test al,al
je gamemo.exe+108FF6

[DISABLE]
"gamemo.exe"+108F6E:
mov ebp,[esi+78]
test ebp,ebp
jng gamemo.exe+109002
mov edi,[esi+6C]
mov ecx,[edi]
test ecx,ecx
je gamemo.exe+108FF6
mov eax,[ecx+00000520]
cmp byte ptr [eax+000016A5],00
je gamemo.exe+108FF6
mov al,[ecx+00000081]
test al,al
jne gamemo.exe+108FF6
mov al,[ecx+74]
test al,al
je gamemo.exe+108FF6
mov eax,[gamemo.exe+68B238]
test eax,eax
jne gamemo.exe+108FC1
mov al,[esi+000001EC]
test al,al
jne gamemo.exe+108FCE
mov al,[esi+000001ED]
test al,al
je gamemo.exe+108FE1
jmp gamemo.exe+108FCE
cmp esi,[gamemo.exe+683D4C]
sete al
test al,al
je gamemo.exe+108FE1

"gamemo.exe"+108EAD:
mov ebx,[eax+00000520]
cmp byte ptr [ebx+000016A4],00
je gamemo.exe+108F08
mov bl,[eax+00000081]
test bl,bl
jne gamemo.exe+108F08
mov bl,[eax+74]
test bl,bl
je gamemo.exe+108F08
test ebp,ebp
jne gamemo.exe+108EE5
mov bl,[ecx+000001EC]
test bl,bl
jne gamemo.exe+108EE5
mov bl,[ecx+000001ED]
test bl,bl
je gamemo.exe+108EF3
mov bl,[eax+0000041B]

</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>818</ID>
      <Description>"Chrono Teleporting &amp; Warping"</Description>
      <Color>80000008</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
gamemo.exe+31A863:
mov edi,[ecx]
call dword ptr [edi+3C]
cmp [00A83D4C],eax
mov ecx,[esi+48]
mov eax,ecx
je +08
xor eax,eax
inc eax
shl eax,03
add eax,ebp
sub ecx,eax
mov eax,ecx
mov [esi+48],ecx
cmp eax,ebx
jg gamemo.exe+31AB08
mov ecx,[esi+28]
cmp ecx,ebx
je +07
mov [ecx+6C],ebx
jmp gamemo.exe+31A8BD

gamemo.exe+319BF5:
mov ecx,[esi+0C]
mov eax,[ecx+0000021C]
cmp eax,[00A83D4C]
je gamemo.exe+319C14
mov edx,[gamemo.exe+68ED84]
sub edx,[esi+3C]
cmp edx,[esi+44]
jl gamemo.exe+319C54
mov byte ptr [ecx+00000271],00
nop
nop
nop
nop

[DISABLE]
gamemo.exe+319BF5:
mov edx,[esi+3C]
mov eax,[esi+44]
cmp edx,-01
je gamemo.exe+319C0E
mov ecx,[gamemo.exe+68ED84]
sub ecx,edx
cmp ecx,eax
jnl gamemo.exe+319C12
sub eax,ecx
test eax,eax
jne gamemo.exe+319C54
mov eax,[esi+0C]
mov byte ptr [eax+00000271],00
mov ecx,[esi+0C]

gamemo.exe+31A863:
push ebx
mov edi,[ecx]
call dword ptr [edi+000002E4]
mov ecx,[esi+24]
push eax
call dword ptr [edi+000003F8]
mov eax,[eax]
mov ecx,[esi+48]
mov eax,[eax+000000A4]
mov [esi+4C],eax
add eax,ebp
sub ecx,eax
mov eax,ecx
mov [esi+48],ecx
cmp eax,ebx
jg gamemo.exe+31AB08
cmp [esi+28],ebx
jne gamemo.exe+31A8BD
mov ecx,[esi+24]

</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>819</ID>
      <Description>"power"</Description>
      <Color>80000008</Color>
      <VariableType>4 Bytes</VariableType>
      <Address>11F491AC</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>820</ID>
      <Description>"drain"</Description>
      <Color>80000008</Color>
      <VariableType>4 Bytes</VariableType>
      <Address>11F491B0</Address>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
