<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="16">
  <Forms>
    <UDF1 Class="TCEForm" Encoding="Ascii85">g@+8D!Y}xZLra=$+sygYCt%bQ2;mlSgMhZ])h23(W:NA7gW%4qcmchdju$Yr1xLpjSIK,%@8McTx({h:EIh*o7lcCQ%[}1VZjK;U/[EGzK/[eTz9Tahh53rC8?f:LdD[4pDHIjlF7,LcQQ(H=ZddhAj9hI#Tqz}EySr2j!;SR6za/!X4R{U-fE^o$XMm=%n/h)attD09#AH5_3y@yJzwA$^2yf[Lf9%tT9^@W8g8T))AmnJsn9PAW@.su4-x0bc.jkvWd:n0WO#zbTdLzA5$ljXroO0.H20EeOs[$h*MxbzKFp17=z0u$?3gTAvB$$vGCv3/[vTT;Vn*m6J*r90:TLVc6tG;+rN.2F@i*+5rI#}s_SP?3m6UOPiFG.G{Ga}gwCBSJ[#a8I)g=/4</UDF1>
  </Forms>
  <CheatEntries>
    <CheatEntry>
      <ID>1</ID>
      <Description>"Flags script"</Description>
      <Color>80000008</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[enable]
alloc(newmem,2048)
label(returnhere)
newmem:
sub [winmine.exe+5194],eax
jmp returnhere
"winmine.exe"+346E:
jmp newmem
db 90
returnhere:
[disable]
dealloc(newmem)
"winmine.exe"+346E:
db 01 05 94 51 00 01
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <LuaScript>do
local addr=getAddressList()
      function write(sender)
      addr[0].Active=true
      end
      function overwrite(sender)
      addr[0].Active=false
      end
UDF1:show()
end
</LuaScript>
</CheatTable>
