PTRplayer: bd6b8c PTRtarget: be83b0 PTRtargetType: bd6cb8 PTRmenus: be83c0 PTRloot: be83e0 PTRwindowCount: bea92c PTRpuk: beaa34 PTRchat: bea9e4 PTRzoom: bd81ac VARplayerHp: PTRplayer 8 8 VARplayerHpCap: PTRplayer 8 4c VARplayerMp: PTRplayer 8 c VARplayerMpCap: PTRplayer 8 50 VARplayerExp: PTRplayer 8 18 VARplayerMExp: PTRplayer 8 d8 VARplayerLvl: PTRplayer 8 1c VARplayerBuffCount: PTRplayer 8 16c 0 18 VARplayerStatus: PTRplayer 1c 3c VARplayerAction: PTRplayer 1c 3d VARplayerCombat: PTRplayer 1c 3e VARplayerName: PTRplayer 8 f0 0 VARplayerMoney: PTRplayer 8 e8 VARplayerCoordX: PTRplayer 24 VARplayerCoordY: PTRplayer 28 VARplayerDebuff: PTRmenus 8 4 30 1c 1c VARplayerLoot: PTRloot 0 b0 VARtargetNameLen: PTRtarget 8 ec VARtargetName: PTRtarget 8 dc VARtargetHp: PTRtarget 8 a8 8 9c VARtargetHpCap: PTRtarget 8 a8 8 94 VARtargetLvl: PTRtarget 8 bc 58 VARtargetType: PTRtargetType 4 VARmenusShortcutValue: PTRmenus 0 a4 68 §[3,4] VARmenusShortcutCd: PTRmenus 0 a4 64 §[3,4] VARmenusWindowCount: PTRwindowCount 3c VARmenusPukWindowOpen: PTRpuk 8 c 30 24 20 §[1,4] VARmenusPukMainX: PTRmenus 38 4 8 c §[2,4] VARmenusPukMainY: PTRmenus 38 4 8 10 §[2,4] VARmenusPukCollX: PTRmenus 38 134 4 8 c §[2,4] VARmenusPukCollY: PTRmenus 38 134 4 8 10 §[2,4] VARmenusPukTrainX: PTRmenus 38 130 4 8 c §[2,4] VARmenusPukTrainY: PTRmenus 38 130 4 8 10 §[2,4] VARmenusMapX: PTRmenus 20 4 8 c VARmenusMapY: PTRmenus 20 4 8 10 VARmenusMapValueX: PTRmenus 20 b8 5c VARmenusMapValueY: PTRmenus 20 bc 5c VARmenusDeadX: PTRmenus 28 4 8 c VARmenusDeadY: PTRmenus 28 4 8 10 VARpukStatus: PTRplayer 2f8 0 314 §[3,4] VARpukMood: PTRplayer 2f8 0 1f0 §[3,4] VARpukStamina: PTRpuk 4 8 70 4c 9c §[1,4] VARpukStaminaCap: PTRpuk 4 8 70 4c 94 §[1,4] VARchatLineLen: PTRchat 328 80 0 6c §[4,4] VARchatLine: PTRchat 328 80 0 5c 0 §[4,4] VARchatLineCount: PTRchat 328 50 VARzoom: PTRzoom 58