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Freezthread with lua

 
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Twistedfate
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PostPosted: Mon Dec 11, 2017 12:59 pm    Post subject: Freezthread with lua Reply with quote

I know I can freez the thread from threadlist .
I want to do it with lua command .
some one write example please
in 1780 and 2cc



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FreeER
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PostPosted: Mon Dec 11, 2017 5:55 pm    Post subject: Reply with quote

I'm not sure, I'd have expected something like this to work but it doesn't really seem to in my (limited) testing

Code:
sl = createStringlist()
getThreadList(sl)
local tid = tonumber(sl[0], 16)
res = executeCode('SuspendThread', tid)
sl.destroy()
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Dark Byte
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PostPosted: Mon Dec 11, 2017 6:41 pm    Post subject: Reply with quote

You need to call OpenThread on the TID first to obtain a handle
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FreeER
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PostPosted: Tue Dec 12, 2017 5:14 pm    Post subject: This post has 1 review(s) Reply with quote

@Twistedfate replying here instead of pm so others can find it, you'd use something like this (what DB was saying was that what I had was mostly correct but SuspendThread takes a handle to a thread rather than a thread id like I was giving it, which complicates the code a bit)

Code:
-- https://msdn.microsoft.com/en-us/library/windows/desktop/ms684335(v=vs.85).aspx
-- https://msdn.microsoft.com/en-us/library/windows/desktop/ms686769(v=vs.85).aspx
-- https://www.hellboundhackers.org/forum/need_value_of_windows_constants_for_python-22-15957_0.html
local THREAD_ALL_ACCESS = 0x001F03FF
local THREAD_SUSPEND_RESUME = 0x2
local THREAD_TERMINATE = 0x1
-- window's OpenThread API requires 3 args, excuteCode only allows 1 so
-- create a "stub" which calls it via a nice lua function interface :)
local function OpenThread(access, inherit, tid)
  -- create asm stub if not already done
  local stub = getAddressSafe('OpenThreadStub')
  if not stub or stub == 0 then
    local x86script = [[
    alloc(OpenThreadStub,1024)
    registerSymbol(OpenThreadStub)
    OpenThreadStub:
      push ebp
      mov ebp, esp
      mov eax, [ebp+8]
      push [eax]
      push [eax+4]
      push [eax+8]
      call OpenThread // stdcall
      mov esp, ebp
      pop ebp
      ret 4 // stdcall
    ]]
    local x64script = [[
    alloc(OpenThreadStub,1024)
    registerSymbol(OpenThreadStub)
    OpenThreadStub:
      push rbp
      mov rbp, rsp
      mov rax, rcx
      mov r8, [rax]
      mov rdx, [rax+4]
      mov rcx, [rax+8]
      sub rsp, 20 // shadowspace
      call OpenThread
      add rsp, 20
      mov rsp, rbp
      pop rbp
      ret
    ]]
    local success = autoAssemble(targetIs64Bit() and x64script or x86script)
    assert(success, "Failed to create OpenThread stub")
  end

  -- now write params to memory and call it
  local params = allocateMemory(12)
  writeInteger(params, tid)
  writeInteger(params+4, inherit and 1 or 0)
  writeInteger(params+8, access)
  local res = executeCode('OpenThreadStub', params)
  deAlloc(params)
  return res
end

-- get list of thread ids from CE
sl = createStringlist()
getThreadList(sl)
--print('threads', sl.Count)

-- select the first thread id
local tid = tonumber(sl[0], 16)

-- open a handle to that thread via create stub
local thandle = OpenThread(THREAD_SUSPEND_RESUME, false, tid)
assert(thandle and thandle ~= 0, 'failed to get thread handle for tid ' .. ('%X'):format(tid))

-- suspend thread
local res = executeCode('SuspendThread', thandle)
--print(res)
--res = executeCode('ResumeThread', thandle)
--print(res)
-- free handle now that we no longer need it
executeCode('CloseHandle', thandle)
-- free memory used for thread list
sl.destroy()


That'll suspend the first thread (sl[0]), if the thread ID is always '1780' then you can replace creating the string list, and filling it with getThreadList, with just tid = tonumber('1780', 16) or tid = 6016. If it changes each time then you'll need to get it as I did above, though in your image it's thread 2 so you'd use sl[1] instead of sl[0]
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