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Enter the Gungeon - Edit whole Guns, Active, Passive Items

 
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nimeco
How do I cheat?
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Joined: 08 Sep 2017
Posts: 5

PostPosted: Sat Nov 11, 2017 5:38 am    Post subject: Enter the Gungeon - Edit whole Guns, Active, Passive Items Reply with quote

Hi hi,

I've managed to edit most of EtG numbers now and was wondering how to edit the which items you got.
I remember there was an old table which allowed you to modify the gun you were holding (or add more guns, not sure) and was trying to do that, but even though I can access the addresses and find gun related stuff, changing the whole gun or item is another whole level.

For the active items, I tried entering the game as one of the characters with an active item and throwing the item away/grabbing it and trying to search for an ID or something, but couldn't find anything, then I tried mono and it gives me the whole character inventory, but even then, it only has properties from the item itself, cooldown, number of uses, etc, but since an item is comprised of a lot of different properties, I suppose that changing only an address doesn't make the item magically change, so I thought I could find the code that runs when you pick something up, but when I tried to find what write to those addresses, nothing showed up.
Thought I could like, find where the game picks up an item, override the item ID at that moment and let the game handle the rest, but I have no idea if that's the right approach, or even how to do it.

Anyone that knows how could I approach this?

Thanks a lot!
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