|
Cheat Engine The Official Site of Cheat Engine
|
View previous topic :: View next topic |
Author |
Message |
badboy77 How do I cheat? Reputation: 0
Joined: 29 Oct 2017 Posts: 2 Location: Netherlands
|
Posted: Sun Oct 29, 2017 11:39 am Post subject: adding button, linked to cheat engine table adress. |
|
|
Hallo,
Iam trying to add an adress from the cheat table to a button.
Code: |
function CEButton1Click(sender)
writeInteger("[[[[[[CryGame.dll"+01230450]+10]+c]+28]+10]+58]+104",9)
end
|
but its giving a error.
what am i doing wronge here?
|
|
Back to top |
|
|
Zanzer I post too much Reputation: 126
Joined: 09 Jun 2013 Posts: 3278
|
Posted: Sun Oct 29, 2017 11:44 am Post subject: |
|
|
The quote after .dll.
|
|
Back to top |
|
|
badboy77 How do I cheat? Reputation: 0
Joined: 29 Oct 2017 Posts: 2 Location: Netherlands
|
Posted: Sun Oct 29, 2017 12:11 pm Post subject: |
|
|
Zanzer wrote: | The quote after .dll. |
thanks the error is gone, but the button isnt working.
Code: |
function CEButton1Click(sender)
writeInteger("[[[[[[CryGame.dll+01230450]+10]+c]+28]+10]+58]+104",9)
end
--TRAINERGENERATORSTART--
--This is autogenerated code. Changing code in this block will
--get erased and rewritten if you regenerate the trainer code
--Uncomment the following line if this is a Cheat Table format trainer and you don't want CE to show (Tip, save as .CETRAINER alternatively)
--hideAllCEWindows()
RequiredCEVersion=6.7
if (getCEVersion==nil) or (getCEVersion()<RequiredCEVersion) then
messageDialog('Please install Cheat Engine '..RequiredCEVersion, mtError, mbOK)
closeCE()
end
addresslist=getAddressList()
memrec156=addresslist.getMemoryRecordByID(156)
memrec178=addresslist.getMemoryRecordByID(178)
memrec156_hotkey0=memrec156.getHotkeyByID(0)
memrec156_hotkey1=memrec156.getHotkeyByID(1)
memrec156_hotkey2=memrec156.getHotkeyByID(2)
memrec156_hotkey3=memrec156.getHotkeyByID(3)
memrec178_hotkey0=memrec178.getHotkeyByID(0)
memrec178_hotkey1=memrec178.getHotkeyByID(1)
memrec178_hotkey2=memrec178.getHotkeyByID(2)
function onHotkey0(Hotkey)
--Executed before the hotkey is handled
CETrainer.CHEAT0.setActive(true, 1500)
if gPlaySoundOnAction then
playSound(gActivateSound)
end
end
memrec156_hotkey0.onHotkey=onHotkey0
function onHotkey1(Hotkey)
--Executed before the hotkey is handled
CETrainer.CHEAT1.setActive(true, 1500)
if gPlaySoundOnAction then
playSound(gActivateSound)
end
end
memrec156_hotkey1.onHotkey=onHotkey1
function onHotkey2(Hotkey)
--Executed before the hotkey is handled
CETrainer.CHEAT2.setActive(true, 1500)
if gPlaySoundOnAction then
playSound(gActivateSound)
end
end
memrec156_hotkey2.onHotkey=onHotkey2
function onHotkey3(Hotkey)
--Executed before the hotkey is handled
CETrainer.CHEAT3.setActive(true, 1500)
if gPlaySoundOnAction then
playSound(gActivateSound)
end
end
memrec156_hotkey3.onHotkey=onHotkey3
function onPostHotkey4(Hotkey)
--Executed after the "toggle*" cheat got executed
local memrec=Hotkey.Owner
local isActive=memrec.Active --get the state after the hotkey got triggered
CETrainer.CHEAT4.setActive(isActive) --gui update, nothing else
if gPlaySoundOnAction then
if isActive then
playSound(gActivateSound)
else
playSound(gDeactivateSound)
end
end
end
memrec178_hotkey0.onPostHotkey=onPostHotkey4
function onHotkey5(Hotkey)
--Executed before the hotkey is handled
CETrainer.CHEAT5.setActive(true, 1500)
if gPlaySoundOnAction then
playSound(gActivateSound)
end
end
memrec178_hotkey1.onHotkey=onHotkey5
function onHotkey6(Hotkey)
--Executed before the hotkey is handled
CETrainer.CHEAT6.setActive(true, 1500)
if gPlaySoundOnAction then
playSound(gActivateSound)
end
end
memrec178_hotkey2.onHotkey=onHotkey6
CETrainer.SEPERATOR.Visible=false
getAutoAttachList().add("Launcher.exe")
gPlaySoundOnAction=false
CETrainer.show()
function AboutClick()
showMessage(gAboutText)
end
function CloseClick()
--called by the close button onClick event, and when closing the form
closeCE()
return caFree --onClick doesn't care, but onClose would like a result
end
--TRAINERGENERATORSTOP--
|
problem is fixed, after trying random stuf
so it works with this code. thanks for the help anyway.
Code: |
function CEButton1Click(sender)
writeFloat("[[[[[CryGame.dll+01230450]+10]+28]+10]+58]+104",100)
end
|
I have a diffrent problem now,
I got hotkey (*) that toggles freez in cheat engine, but how do i code that in lua ?
i have to make CEButton5:TCEbutton (CEButton5Click) toggle freeze this adres :
Code: | writeFloat("[[[[[CryGame.dll+0122E6F0]+20]+208]+50]+98]+14
|
|
|
Back to top |
|
|
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
|
|