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Walk to coordinates

 
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Progh0st
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PostPosted: Sun Oct 15, 2017 8:23 pm    Post subject: Walk to coordinates Reply with quote

I need helping find a way to make my character walk to a specific coordinate. I tried to teleport but the game will just pull me back to original position. What I have is my position, target position and the distance between both position. Any reliable way to achieve this? I would code a script if I had the answer. Game is 3D XYZ
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++METHOS
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PostPosted: Mon Oct 16, 2017 3:20 am    Post subject: Reply with quote

If you are being teleported back, then you likely have not found the correct coordinate values -- unless there is a server-sided check being performed.
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Progh0st
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PostPosted: Mon Oct 16, 2017 9:34 am    Post subject: Reply with quote

++METHOS wrote:
If you are being teleported back, then you likely have not found the correct coordinate values -- unless there is a server-sided check being performed.


The coordinates are correct I have tested them all. It's the server that is teleporting me back.
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++METHOS
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PostPosted: Tue Oct 17, 2017 11:28 am    Post subject: Reply with quote

Then you are out of luck.
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atom0s
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PostPosted: Tue Oct 17, 2017 9:15 pm    Post subject: Reply with quote

Progh0st wrote:
++METHOS wrote:
If you are being teleported back, then you likely have not found the correct coordinate values -- unless there is a server-sided check being performed.


The coordinates are correct I have tested them all. It's the server that is teleporting me back.


Sometimes games store multiple instances of your XYZ that are used for various parts of the game. In situations like this, try finding another set of your own coords and see if those are writable. On large-end games, it is usually rare for position syncing to be done and the client usually has control over it. (Granted, nowadays most games have server-sided anti-cheating for things like this instead.) On smaller games position syncing is common though.

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