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Find all the values stored in [ebp-0c]

 
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Ahm321
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PostPosted: Sat Oct 07, 2017 12:48 am    Post subject: Find all the values stored in [ebp-0c] Reply with quote

Hello friends,
I wanted to know is there any way to find all the value stored in [ebp-0c]?

actually I am hacking a game and in this game all the values passes through this [ebp-0c]... i.e score,moves etc

Thanks in advance Smile
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FreeER
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PostPosted: Sat Oct 07, 2017 1:10 am    Post subject: Reply with quote

right click the instruction and choose "Find out what addresses this instruction accesses" (hopefully that's the phrasing used... about to head to bed so don't really feel like checking)
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Ahm321
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PostPosted: Sat Oct 07, 2017 1:33 am    Post subject: Reply with quote

Thanks for reply FreeER

Actually I don't want to see what addresses "mov [ebp-0c],eax" accesses...I want to see all the values stored in "[ebp-0c]" in my whole gameplay (level play)... i.e score,moves,stars etc

Is there any way to do that?

Thanks in advance Smile
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FreeER
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PostPosted: Sat Oct 07, 2017 9:00 am    Post subject: Reply with quote

The only thing I'm aware of is what I mentioned...There may well be something I don't know about though Smile
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Ahm321
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PostPosted: Sat Oct 07, 2017 10:44 am    Post subject: Reply with quote

Well then I can say Thanks for trying.. Smile
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Zanzer
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PostPosted: Sat Oct 07, 2017 6:33 pm    Post subject: Reply with quote

Add an injection and use:
Code:
code:
lea eax,[eax]
mov [ebp-0c],eax

Then use the Find out what addresses this instruction access on the LEA instruction instead.
Now all of the "addresses" that appear in the list will be the actual values.
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Ahm321
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PostPosted: Sat Oct 07, 2017 7:53 pm    Post subject: Reply with quote

Zanzer wrote:
Add an injection and use:
Code:
code:
lea eax,[eax]
mov [ebp-0c],eax

Then use the Find out what addresses this instruction access on the LEA instruction instead.
Now all of the "addresses" that appear in the list will be the actual values.


Thanks a lot for this solution Zanzer...

But here the problem is I don't know which register is moving to [ebp-0c].. I just know that it is moving to [ebp-0c] i.e mov [ebp-0c],*


for example in my case it's [ebp-0c],al ?

BTW what is wrong with this?

Code:
xor al,[ecx+08]
  lea al,[al]
  mov [ebp-0C],#0




But at least now I have a little idea what we can do..thanks again for your reply...

Thanks in advance Smile
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