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geesve Cheater Reputation: 0
Joined: 15 Feb 2017 Posts: 25
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Posted: Mon Sep 25, 2017 8:49 pm Post subject: How properly put combined hotkeys to isKeyPressed? |
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Hi!
I try to make my first fly camera cheat and of course stuck with one problem.
So here is sample part of current code, which work as it should. "Base" was founded on this forum, but i play a bit with it and get to understand some basics:
Code: |
[ENABLE]
{$lua}
function checkKeys(timer)
if (isKeyPressed(VK_W)) then -- move Forward
writeFloat("[[theHunterCotW_F.exe+01E62750]+E0]+150", 1)
elseif (isKeyPressed(VK_S)) then -- move Back
writeFloat("[[theHunterCotW_F.exe+01E62750]+E0]+150", -1)
else -- if not used than don't move
writeFloat("[[theHunterCotW_F.exe+01E62750]+E0]+150", 0)
end
end
t=createTimer(nil)
timer_setInterval(t, 50)
timer_onTimer(t, checkKeys)
timer_setEnabled(t, true)
[DISABLE]
timer_setEnabled(t, false)
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This values control player speed and while "W" or "S" key pressed - player move forward or back with "1" speed. Perfect. But what if i want send value "5" when i use "Shift+W" or any other combined keys? How should it be coded in such case?
I mean i can't figure out what should i type here in such case in "isKeyPressed"? Because isKeyPressed(VK_LSHIFT, VK_W) or isKeyPressed(VK_SHIFT, VK_W) doesn't work.
Probably i should use somehow createHotkey(FastForward, VK_SHIFT, VK_W) ? But i can't figure it out or find any readable for newbie like me (i mean all cheat tables with LUA free camera, that i can find, is pretty complex) any example of existing script where something same was already done.
I check main.lua, virtual key codes and read a lot of threads here from google, but anyway no have idea what should i do :/
Last edited by geesve on Tue Sep 26, 2017 7:57 am; edited 2 times in total |
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ParkourPenguin I post too much Reputation: 138
Joined: 06 Jul 2014 Posts: 4275
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Posted: Mon Sep 25, 2017 9:03 pm Post subject: |
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This is the first thing I thought of off the top of my head:
Code: | if isKeyPressed(VK_W) and isKeyPressed(VK_SHIFT) then
print('yes')
end |
_________________
I don't know where I'm going, but I'll figure it out when I get there. |
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geesve Cheater Reputation: 0
Joined: 15 Feb 2017 Posts: 25
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Posted: Mon Sep 25, 2017 9:21 pm Post subject: |
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ParkourPenguin wrote: | This is the first thing I thought of off the top of my head:
Code: | if isKeyPressed(VK_W) and isKeyPressed(VK_SHIFT) then
print('yes')
end |
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Wow.. I was scared that possible solution, probably, will required bigger amount of code and logic, but... Such simple and works perfect!
Thank you a lot!
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Zanzer I post too much Reputation: 126
Joined: 09 Jun 2013 Posts: 3278
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Posted: Thu Sep 28, 2017 2:29 pm Post subject: |
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Code: | function areKeysPressed(...)
for i, v in ipairs({...}) do
if isKeyPressed(v) == false then
return false
end
end
return true
end
if areKeysPressed(VK_SHIFT, VK_W) then
print("yes")
end |
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