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Prehistoricman Advanced Cheater Reputation: 0
Joined: 02 Aug 2016 Posts: 80
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Posted: Wed Aug 30, 2017 11:41 am Post subject: Documentation?? |
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How do y'all find out the methods of everything when the Lua page has so many dead entries?
Specifically, I want to know the methods of the MemScan class.
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ParkourPenguin I post too much Reputation: 140
Joined: 06 Jul 2014 Posts: 4299
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Posted: Wed Aug 30, 2017 12:17 pm Post subject: |
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Look at celua.txt in the main CE directory.
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I don't know where I'm going, but I'll figure it out when I get there. |
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Prehistoricman Advanced Cheater Reputation: 0
Joined: 02 Aug 2016 Posts: 80
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Posted: Wed Aug 30, 2017 1:35 pm Post subject: |
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Oh... wow thanks
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Death GOD 7 Expert Cheater Reputation: 0
Joined: 21 Jan 2017 Posts: 105 Location: Heaven and Hell
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Posted: Thu Aug 31, 2017 3:23 am Post subject: |
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ParkourPenguin wrote: | Look at celua.txt in the main CE directory. |
That can be directly found from help in cheat engine.
Define.lua can also help try it out
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dl748 Advanced Cheater Reputation: 0
Joined: 05 Mar 2016 Posts: 75
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Posted: Fri Sep 01, 2017 3:15 am Post subject: |
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I generally look at the source code.
https://github.com/cheat-engine/cheat-engine/blob/master/Cheat%20Engine/LuaMemscan.pas
Code: |
luaclass_addClassFunctionToTable(L, metatable, userdata, 'firstScan', memscan_firstScan);
luaclass_addClassFunctionToTable(L, metatable, userdata, 'nextScan', memscan_nextScan);
luaclass_addClassFunctionToTable(L, metatable, userdata, 'newScan', memscan_newScan);
luaclass_addClassFunctionToTable(L, metatable, userdata, 'waitTillDone', memscan_waitTillDone);
luaclass_addClassFunctionToTable(L, metatable, userdata, 'getProgress', memscan_getProgress);
luaclass_addClassFunctionToTable(L, metatable, userdata, 'saveCurrentResults', memscan_saveCurrentResults);
luaclass_addClassFunctionToTable(L, metatable, userdata, 'getAttachedFoundlist', memscan_getAttachedFoundlist);
luaclass_addClassFunctionToTable(L, metatable, userdata, 'setOnlyOneResult', memscan_setreturnOnlyOneResult);
luaclass_addClassFunctionToTable(L, metatable, userdata, 'getOnlyResult', memscan_getOnlyResult);
luaclass_addPropertyToTable(L, metatable, userdata, 'FoundList', memscan_getAttachedFoundlist, nil);
luaclass_addPropertyToTable(L, metatable, userdata, 'OnlyOneResult', memscan_getreturnOnlyOneResult, memscan_setreturnOnlyOneResult);
luaclass_addPropertyToTable(L, metatable, userdata, 'Result', memscan_getOnlyResult, nil); |
so you have 9 functions and 3 properties
Code: |
memscan:firstScan
memscan:nextScan
memscan:newScan
memscan:waitTillDone
memscan:getProgress
memscan:saveCurrentResults
memscan:getAttachedFoundlist
memscan:setOnlyOneResult
memscan:getOnlyResult
memscan.FoundList
memscan.OnlyOneResult
memscan.Result |
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