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How to print UTF8 character text in both DX and OGL?

 
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mindoff
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PostPosted: Sun Jul 09, 2017 10:34 pm    Post subject: How to print UTF8 character text in both DX and OGL? Reply with quote

I found a post in LUA forum.

http://forum.cheatengine.org/viewtopic.php?t=604959

My question is what if the game is written in OpenGL?

And any idea how to print UTF8 character?That example won't work for UTF8.

And I know a little about DX and OGL,I have written some simple game with DX and OGL.Just never try to inject them.So if there is some possible idea can do this with CE or C++,just give a me a hint, I may understand or not......

For my own UTF8 character display with CPP Opengl,I just use freetype and create vertex and use freetype font data,conver them to OGL texture.and draw them like normal mesh,that's it.

But how can I do this with inject game,not written by me?

Let's say KOF14,it's rare to see game written in OGL on windows these days.

I want to display some debug text on screen,how can I do this with CE or some injection way?

Got no idea right now.
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atom0s
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PostPosted: Tue Jul 11, 2017 1:49 am    Post subject: Reply with quote

As DB responded to you in that thread, CE has no OGL hook at the moment, just Direct3D. You would have to hook onto the game / OpenGL yourself to do this for now.
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