By the "Active property", I mean the property of a MemoryRecord object that is referenced by the identifier "Active":
Code:
-- CheatEntry is a MemoryRecord object
-- set the Active property to false
CheatEntry.Active = false
Freezing the memory record is superfluous since you're already periodically setting the value in the timer.
Tum wrote:
Maybe its something to do with the function constantly destroying the timer if the togglebox is false, and it destroys the timer before the the togglebox is true ?
Why even destroy the timer in the OnClick event handler? I can't say exactly what's wrong if you don't post the code. _________________
I don't know where I'm going, but I'll figure it out when I get there.
All times are GMT - 6 Hours Goto page Previous1, 2
Page 2 of 2
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum