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DebugMenu Question

 
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KalasDev
Master Cheater
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Joined: 29 May 2016
Posts: 311

PostPosted: Sun May 28, 2017 1:48 pm    Post subject: DebugMenu Question Reply with quote

This script will activate the Debug menu in the game, but my question is why db 05, what does it mean in matter of this DebugUIToggle:Update+3C.

Code:
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
{$lua}
LaunchMonoDataCollector()
{$asm}
DebugUIToggle:Update+3C:
db 05

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
DebugUIToggle:Update+3C:
db 01
    
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predprey
Master Cheater
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Joined: 08 Oct 2015
Posts: 486

PostPosted: Sun May 28, 2017 3:28 pm    Post subject: Reply with quote

most likely a flag for the debug menu being enabled or not. you can try using mono dissector to find the name for the data field to confirm it for yourself.
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KalasDev
Master Cheater
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Joined: 29 May 2016
Posts: 311

PostPosted: Mon May 29, 2017 2:23 am    Post subject: Reply with quote

predprey wrote:
most likely a flag for the debug menu being enabled or not. you can try using mono dissector to find the name for the data field to confirm it for yourself.


Ahh, I see I'll try thank you
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STN
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PostPosted: Mon May 29, 2017 11:33 am    Post subject: Reply with quote

Which game is it? Does not look like a flag but rather a conditional jump or byte patching of some other instruction.

It's pretty obvious what it's doing though, enabling debug

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KalasDev
Master Cheater
Reputation: 1

Joined: 29 May 2016
Posts: 311

PostPosted: Mon May 29, 2017 1:10 pm    Post subject: Reply with quote

STN wrote:
Which game is it? Does not look like a flag but rather a conditional jump or byte patching of some other instruction.

It's pretty obvious what it's doing though, enabling debug

Oh no for sure I know It enables the Debug menu, I just wanted to know why db 05, why that I mean.

The game is Endless Space 2.
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