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Star - Conflict - Cheatenginery

 
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FrankFranks
How do I cheat?
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Joined: 14 May 2017
Posts: 1

PostPosted: Sun May 14, 2017 8:27 am    Post subject: Star - Conflict - Cheatenginery Reply with quote

Let me see if I can lay this out so that I don't confuse people or sound like an idiot.

I currently have in my possession the .lua and .xml files that define what kind of loot containers spawn on a given map and their coordinates.

I would like to be able to do two things:

I would like to be able to determine my own coordinates (the game provides no readout of that).

I would like to be able to tell if a certain loot container exists at the coordinates it should exist at.

My question, should this be possible to do with cheat engine? If it is, how should I then proceed?

Edit: Got the first part done using "Memory Hacking Software". Took the coordinates of a known object and searched for them when directly adjacent to the object.

Still a bit lost on the next part, I can probably determine that SOMETHING is at any given coordinates but I am not sure how to bridge the gap between knowing something is present and identifying what that something is.
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