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What is the pattern for free shop purcase cheats ?

 
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Aleynacombi
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PostPosted: Tue May 09, 2017 3:20 pm    Post subject: What is the pattern for free shop purcase cheats ? Reply with quote

Hi. I'm a beginner currently trying to write a script for Secrets of Grindea to be able to purchase items from vendors even at 0 gold.

Here is how the shops differ with the amount of gold you have:
http://i.epvpimg.com/Rvwbeab.png

As you can see, when you can't afford something, it's highlighted in red. Initially I thought this may have been managed with a boolean value but several search attempts made me think it's not. After that, I took a look at what's accessing the gold adress, to see if there is any kind of comparison going on in the background regardless of the visual representation. With altering such code, I would be able to mainpulate the check and bypass it. However I couldn't make out anything from the lines I've got from checking what accesses the gold value.

What would be the general approach for bypassing checks when buying something from a vendor or whatever ? If you've had experience with this game already or have achieved to do what I want in another game, I would really appreciate it if you would share your experiences with me.

Thanks in advance.

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++METHOS
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PostPosted: Tue May 09, 2017 5:26 pm    Post subject: Reply with quote

Ultimap.

I did something similar with Watchdogs for unlocking skill points.
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Aleynacombi
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PostPosted: Wed May 10, 2017 2:25 am    Post subject: Reply with quote

++METHOS wrote:
Ultimap.

I did something similar with Watchdogs for unlocking skill points.


Oh yeah, forgot about that thing. Sadly that's a crash fest for me.

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PostPosted: Wed May 10, 2017 9:28 am    Post subject: Reply with quote

If you have a 32-bit version of the target process, you can try this ultimap alternative:

CDA - Code Dynamic Analysis
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