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[HELP] Finding player and AI data

 
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sylvester08
How do I cheat?
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Joined: 13 Apr 2017
Posts: 1
Location: Australia

PostPosted: Thu Apr 13, 2017 6:57 am    Post subject: [HELP] Finding player and AI data Reply with quote

Hi im tying to get into this whole cheat engine thing and I want to make an ESP for players and AI. (game is 3 players vs 1 AI) Ive tried moving around and decreasing and increasing value for scans and I cant seem to get the right values.

All I want to know at the moment is how do I find my players information and the AI's?

IE:
X, Y, Z Coordinates,
Health,
Ammo.

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rog9001
Expert Cheater
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Joined: 22 Dec 2015
Posts: 214
Location: Jupiter

PostPosted: Sat Apr 15, 2017 1:13 pm    Post subject: Reply with quote

Quote:

IE:
X, Y, Z Coordinates,
Health,
Ammo.


Coordinates:

1. scan for "unknown value" (float);

2.
    a) jump > pause the game > search "increased value" after falling to the ground > search "decreased value";

    b) if you cant jump in the game then move left & right or forwards & backwards and search "changed value" every time you move;


3. after you get a list of approximately 10 - 1500 addresses copy all of them to the table and activate a hand full of addresses 20 - 150 at a time and try moving around (if you were searching for x or z) or jump (if you were searching for y).

Note: Why 20 - 150 is because I have come across a lot of games where + to finding the coordinates there was something else that would crash the game.




Health:

If it's a red bar:

1. search for unknown value;

2. lose health or gain health;

3. search decreased/increased;

4. repeat from step 2 until you get a list of 10 - 100 addresses.


If it's a number (example [300/300]):

1. search for the value you see (type: all);

2. lose health or gain health;

3. search for the new value you see (Next Scan);

4. repeat from step 2 until you get a list of 10 - 100 addresses (or less).


If it's encrypted:

1. search for unknown value;

2. lose health or gain health;

3. search changed or unchanged;

4. repeat from step 2.




Ammo:

If it's a number (example [60/86]):

1. search for the value you see (type: all);

2. shoot;

3. search for the new value you see (Next Scan);

4. repeat from step 2.


If it's encrypted:

1. search for unknown value;

2. shoot;

3. search changed or unchanged;

4. repeat from step 2.
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