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sylvester08 How do I cheat? Reputation: 0
Joined: 13 Apr 2017 Posts: 1 Location: Australia
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Posted: Thu Apr 13, 2017 6:57 am Post subject: [HELP] Finding player and AI data |
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Hi im tying to get into this whole cheat engine thing and I want to make an ESP for players and AI. (game is 3 players vs 1 AI) Ive tried moving around and decreasing and increasing value for scans and I cant seem to get the right values.
All I want to know at the moment is how do I find my players information and the AI's?
IE:
X, Y, Z Coordinates,
Health,
Ammo.
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rog9001 Expert Cheater Reputation: 2
Joined: 22 Dec 2015 Posts: 214 Location: Jupiter
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Posted: Sat Apr 15, 2017 1:13 pm Post subject: |
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Quote: |
IE:
X, Y, Z Coordinates,
Health,
Ammo.
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Coordinates:
1. scan for "unknown value" (float);
2. a) jump > pause the game > search "increased value" after falling to the ground > search "decreased value";
b) if you cant jump in the game then move left & right or forwards & backwards and search "changed value" every time you move;
3. after you get a list of approximately 10 - 1500 addresses copy all of them to the table and activate a hand full of addresses 20 - 150 at a time and try moving around (if you were searching for x or z) or jump (if you were searching for y).
Note: Why 20 - 150 is because I have come across a lot of games where + to finding the coordinates there was something else that would crash the game.
Health:
If it's a red bar:
1. search for unknown value;
2. lose health or gain health;
3. search decreased/increased;
4. repeat from step 2 until you get a list of 10 - 100 addresses.
If it's a number (example [300/300]):
1. search for the value you see (type: all);
2. lose health or gain health;
3. search for the new value you see (Next Scan);
4. repeat from step 2 until you get a list of 10 - 100 addresses (or less).
If it's encrypted:
1. search for unknown value;
2. lose health or gain health;
3. search changed or unchanged;
4. repeat from step 2.
Ammo:
If it's a number (example [60/86]):
1. search for the value you see (type: all);
2. shoot;
3. search for the new value you see (Next Scan);
4. repeat from step 2.
If it's encrypted:
1. search for unknown value;
2. shoot;
3. search changed or unchanged;
4. repeat from step 2.
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