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XBOX Controller Keys List for LUA Script/ Hotkeys Need.

 
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Meiyoh
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PostPosted: Sat Mar 18, 2017 5:08 pm    Post subject: XBOX Controller Keys List for LUA Script/ Hotkeys Need. Reply with quote

Does sombody know where I can find the list of XBOX Controller keys for LUA script

like

VK+PAD A etc ... something like that so I can use Controller for lua hotkeys.

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TheyCallMeTim13
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PostPosted: Sat Mar 18, 2017 5:25 pm    Post subject: This post has 1 review(s) Reply with quote

Cheat Engine 6.6 'main.lua' starting at line 406:
Code:
getXBox360ControllerState(ControllerID OPTIONAL) : table - Fetches the state of the connected xbox controller. Returns a table containing the following fields on success:
    ControllerID : The id of the controller (between 0 and 3)
    PacketNumber : The packet id of the state you see. (use to detect changes)
    GAMEPAD_DPAD_UP : D-PAD Up (boolean)
    GAMEPAD_DPAD_DOWN: D-PAD Down (boolean)
    GAMEPAD_DPAD_LEFT: D-PAD Left (boolean)
    GAMEPAD_DPAD_RIGHT: D-PAD Right (boolean)
    GAMEPAD_START: Start button (boolean)
    GAMEPAD_BACK: Back button (boolean)
    GAMEPAD_LEFT_THUMB: Left thumb stick down (boolean)
    GAMEPAD_RIGHT_THUMB: Right thumb stick down (boolean)

    GAMEPAD_LEFT_SHOULDER: Left shoulder button (boolean)
    GAMEPAD_RIGHT_SHOULDER: Right shoulder button (boolean)

    GAMEPAD_A: A button (boolean)
    GAMEPAD_B: B button (boolean)
    GAMEPAD_X: X button (boolean)
    GAMEPAD_Y: Y button (boolean)

    LeftTrigger: Left trigger (integer ranging from 0 to 255)
    RightTrigger: Right trigger (integer ranging from 0 to 255)

    ThumbLeftX: Horizontal position of the left thumbstick (-32768 to 32767)
    ThumbLeftY: Verital position of the left thumbstick (-32768 to 32767)
    ThumbRightX: Horizontal position of the right thumbstick (-32768 to 32767)
    ThumbRightY: Vertical position of the right thumbstick (-32768 to 32767) 



EDIT:
For hot keys just set up with a timer.

But that, and a function for setting vibration, is all I have seen for a game controller with CE lua.

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Meiyoh
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PostPosted: Sat Mar 18, 2017 11:42 pm    Post subject: Reply with quote

TheyCallMeTim13 wrote:
Cheat Engine 6.6 'main.lua' starting at line 406:
Code:
getXBox360ControllerState(ControllerID OPTIONAL) : table - Fetches the state of the connected xbox controller. Returns a table containing the following fields on success:
    ControllerID : The id of the controller (between 0 and 3)
    PacketNumber : The packet id of the state you see. (use to detect changes)
    GAMEPAD_DPAD_UP : D-PAD Up (boolean)
    GAMEPAD_DPAD_DOWN: D-PAD Down (boolean)
    GAMEPAD_DPAD_LEFT: D-PAD Left (boolean)
    GAMEPAD_DPAD_RIGHT: D-PAD Right (boolean)
    GAMEPAD_START: Start button (boolean)
    GAMEPAD_BACK: Back button (boolean)
    GAMEPAD_LEFT_THUMB: Left thumb stick down (boolean)
    GAMEPAD_RIGHT_THUMB: Right thumb stick down (boolean)

    GAMEPAD_LEFT_SHOULDER: Left shoulder button (boolean)
    GAMEPAD_RIGHT_SHOULDER: Right shoulder button (boolean)

    GAMEPAD_A: A button (boolean)
    GAMEPAD_B: B button (boolean)
    GAMEPAD_X: X button (boolean)
    GAMEPAD_Y: Y button (boolean)

    LeftTrigger: Left trigger (integer ranging from 0 to 255)
    RightTrigger: Right trigger (integer ranging from 0 to 255)

    ThumbLeftX: Horizontal position of the left thumbstick (-32768 to 32767)
    ThumbLeftY: Verital position of the left thumbstick (-32768 to 32767)
    ThumbRightX: Horizontal position of the right thumbstick (-32768 to 32767)
    ThumbRightY: Vertical position of the right thumbstick (-32768 to 32767) 



EDIT:
For hot keys just set up with a timer.

But that, and a function for setting vibration, is all I have seen for a game controller with CE lua.


Thank you very much!

But when I try to Put say local Combo = {GAMEPAD_DPAD_RIGHT, GAMEPAD_X} AND press those keys = Nothing happens

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Meiyoh
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PostPosted: Wed Mar 22, 2017 6:56 am    Post subject: Reply with quote

DOESNT WORK when I setup one of those a as combo function...
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TheyCallMeTim13
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PostPosted: Wed Mar 22, 2017 9:45 am    Post subject: Reply with quote

I have never used this, so it's hard to say what to do. But from the documentation on it, it looks like you need to create a timer then in the timer's call back use 'getXBox360ControllerState' to get a table of the controller state, then check the state to see what you need to run.

Code:

local timer = nil
local timerInterval = 100 ---- Timer intervals are in milliseconds
local timerTicks = 0
local function timer_tick(t) ---- Timer tick call back
   local tbl = getXBox360ControllerState()
   if tbl.GAMEPAD_DPAD_UP then
       -- code
   elseif tbl.GAMEPAD_A and tbl.GAMEPAD_B and not tbl.GAMEPAD_X then
       -- code
   end
end
timer = createTimer(getMainForm()) ---- Create timer with the main form as it's parent
timer.Interval = timerInterval ---- Set timer interval
timer.OnTimer = timer_tick ---- Set timer tick call back


To deal with button holds, you need to add a second timer to time the holds.

But there are no global variables for the controller state that I have seen.

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