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mgr.inz.Player I post too much Reputation: 218
Joined: 07 Nov 2008 Posts: 4438 Location: W kraju nad Wisla. UTC+01:00
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Posted: Mon Nov 14, 2016 4:23 pm Post subject: customTypesExt |
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You can access the registered custom types from Lua.
You can get such information like: how many of them, name of type, bytesize of type, ...
Works only with CE6.6.
- readCustom() writeCustom(), .getValue() and .setValue()
- AA CustomType and Lua CustomType supported
Usage:
Code: | getCustomTypeCount() - returns the number of "custom types" loaded into CE.
getCustomType(index) - returns the custom type data (a table) for chosen custom type,
index=1 first type, index=2 second type, ...
getCustomType(name) - see above but here you just input custom type name
custom type data (table) has fields:
name, bytesize, alignment, usesFloat (true or false),
scriptUsesCDecl (true or false), customTypeType (0 - AA, 1 - Lua)
and method:
getValue(address)
setValue(address,value)
readCustom(index, address) - reads value from the specified address, custom type (by index)
readCustom(name, address) - reads value from the specified address, custom type (by name)
writeCustom(index, address, value) - writes value to the specified address, custom type (by index)
writeCustom(name, address, value) - writes value to the specified address, custom type (by name)
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example1 (enumerating custom types):
Code: | for i=1,getCustomTypeCount() do
local customtype = getCustomType(i)
print('custom type name: "'..customtype.name..'"',', uses float: '..tostring(customtype.usesFloat))
end |
example2
Code: | local ct1 = getCustomType(1)
local value1 = ct1.getValue(address1)
local ct2 = getCustomType('4byte Big Endian')
local value2 = ct2.getValue(address2) |
example3
Code: | local value3 = readCustom(4, address3)
local value4 = readCustom('custom type name', address4) |
Download:
http://forum.cheatengine.org/download.php?id=119902
Installation:
place it in autorun folder
Description: |
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Download |
Filename: |
customTypesExt.lua |
Filesize: |
10.43 KB |
Downloaded: |
2064 Time(s) |
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Last edited by mgr.inz.Player on Thu Dec 01, 2016 11:45 am; edited 2 times in total |
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ParkourPenguin I post too much Reputation: 140
Joined: 06 Jul 2014 Posts: 4300
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Posted: Mon Nov 14, 2016 5:21 pm Post subject: |
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Thank you very much for this. When I have the time I'll be sure to put this to good use.
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I don't know where I'm going, but I'll figure it out when I get there. |
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mgr.inz.Player I post too much Reputation: 218
Joined: 07 Nov 2008 Posts: 4438 Location: W kraju nad Wisla. UTC+01:00
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Posted: Wed Nov 23, 2016 6:30 pm Post subject: |
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version 2:
- added Lua CustomType support
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mgr.inz.Player I post too much Reputation: 218
Joined: 07 Nov 2008 Posts: 4438 Location: W kraju nad Wisla. UTC+01:00
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Posted: Thu Dec 01, 2016 11:42 am Post subject: |
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version3:
- added setValue(address, value) method
- added writeCustom(index/name, address, value)
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